clang format
This commit is contained in:
344
clip/aw_tube2.h
344
clip/aw_tube2.h
@@ -6,188 +6,202 @@ namespace trnr {
|
||||
// modeled tube preamp based on tube2 by Chris Johnson
|
||||
class aw_tube2 {
|
||||
public:
|
||||
aw_tube2() {
|
||||
samplerate = 44100;
|
||||
aw_tube2()
|
||||
{
|
||||
samplerate = 44100;
|
||||
|
||||
A = 0.5;
|
||||
B = 0.5;
|
||||
previousSampleA = 0.0;
|
||||
previousSampleB = 0.0;
|
||||
previousSampleC = 0.0;
|
||||
previousSampleD = 0.0;
|
||||
previousSampleE = 0.0;
|
||||
previousSampleF = 0.0;
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
//this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
}
|
||||
A = 0.5;
|
||||
B = 0.5;
|
||||
previousSampleA = 0.0;
|
||||
previousSampleB = 0.0;
|
||||
previousSampleC = 0.0;
|
||||
previousSampleD = 0.0;
|
||||
previousSampleE = 0.0;
|
||||
previousSampleF = 0.0;
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386) fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386) fpdR = rand() * UINT32_MAX;
|
||||
// this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
}
|
||||
|
||||
void set_input(double value) {
|
||||
A = clamp(value);
|
||||
}
|
||||
void set_input(double value) { A = clamp(value); }
|
||||
|
||||
void set_tube(double value) {
|
||||
B = clamp(value);
|
||||
}
|
||||
void set_tube(double value) { B = clamp(value); }
|
||||
|
||||
void set_samplerate(double _samplerate) {
|
||||
samplerate = _samplerate;
|
||||
}
|
||||
void set_samplerate(double _samplerate) { samplerate = _samplerate; }
|
||||
|
||||
void process_block(double **inputs, double **outputs, long sampleframes) {
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
void process_block(double** inputs, double** outputs, long sampleframes)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
|
||||
double inputPad = A;
|
||||
double iterations = 1.0-B;
|
||||
int powerfactor = (9.0*iterations)+1;
|
||||
double asymPad = (double)powerfactor;
|
||||
double gainscaling = 1.0/(double)(powerfactor+1);
|
||||
double outputscaling = 1.0 + (1.0/(double)(powerfactor));
|
||||
|
||||
while (--sampleframes >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
if (inputPad < 1.0) {
|
||||
inputSampleL *= inputPad;
|
||||
inputSampleR *= inputPad;
|
||||
}
|
||||
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleA; previousSampleA = stored; inputSampleL *= 0.5;
|
||||
stored = inputSampleR;
|
||||
inputSampleR += previousSampleB; previousSampleB = stored; inputSampleR *= 0.5;
|
||||
} //for high sample rates on this plugin we are going to do a simple average
|
||||
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
|
||||
//flatten bottom, point top of sine waveshaper L
|
||||
inputSampleL /= asymPad;
|
||||
double sharpen = -inputSampleL;
|
||||
if (sharpen > 0.0) sharpen = 1.0+sqrt(sharpen);
|
||||
else sharpen = 1.0-sqrt(-sharpen);
|
||||
inputSampleL -= inputSampleL*fabs(inputSampleL)*sharpen*0.25;
|
||||
//this will take input from exactly -1.0 to 1.0 max
|
||||
inputSampleL *= asymPad;
|
||||
//flatten bottom, point top of sine waveshaper R
|
||||
inputSampleR /= asymPad;
|
||||
sharpen = -inputSampleR;
|
||||
if (sharpen > 0.0) sharpen = 1.0+sqrt(sharpen);
|
||||
else sharpen = 1.0-sqrt(-sharpen);
|
||||
inputSampleR -= inputSampleR*fabs(inputSampleR)*sharpen*0.25;
|
||||
//this will take input from exactly -1.0 to 1.0 max
|
||||
inputSampleR *= asymPad;
|
||||
//end first asym section: later boosting can mitigate the extreme
|
||||
//softclipping of one side of the wave
|
||||
//and we are asym clipping more when Tube is cranked, to compensate
|
||||
|
||||
//original Tube algorithm: powerfactor widens the more linear region of the wave
|
||||
double factor = inputSampleL; //Left channel
|
||||
for (int x = 0; x < powerfactor; x++) factor *= inputSampleL;
|
||||
if ((powerfactor % 2 == 1) && (inputSampleL != 0.0)) factor = (factor/inputSampleL)*fabs(inputSampleL);
|
||||
factor *= gainscaling;
|
||||
inputSampleL -= factor;
|
||||
inputSampleL *= outputscaling;
|
||||
factor = inputSampleR; //Right channel
|
||||
for (int x = 0; x < powerfactor; x++) factor *= inputSampleR;
|
||||
if ((powerfactor % 2 == 1) && (inputSampleR != 0.0)) factor = (factor/inputSampleR)*fabs(inputSampleR);
|
||||
factor *= gainscaling;
|
||||
inputSampleR -= factor;
|
||||
inputSampleR *= outputscaling;
|
||||
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleC; previousSampleC = stored; inputSampleL *= 0.5;
|
||||
stored = inputSampleR;
|
||||
inputSampleR += previousSampleD; previousSampleD = stored; inputSampleR *= 0.5;
|
||||
} //for high sample rates on this plugin we are going to do a simple average
|
||||
//end original Tube. Now we have a boosted fat sound peaking at 0dB exactly
|
||||
|
||||
//hysteresis and spiky fuzz L
|
||||
double slew = previousSampleE - inputSampleL;
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleE; previousSampleE = stored; inputSampleL *= 0.5;
|
||||
} else previousSampleE = inputSampleL; //for this, need previousSampleC always
|
||||
if (slew > 0.0) slew = 1.0+(sqrt(slew)*0.5);
|
||||
else slew = 1.0-(sqrt(-slew)*0.5);
|
||||
inputSampleL -= inputSampleL*fabs(inputSampleL)*slew*gainscaling;
|
||||
//reusing gainscaling that's part of another algorithm
|
||||
if (inputSampleL > 0.52) inputSampleL = 0.52;
|
||||
if (inputSampleL < -0.52) inputSampleL = -0.52;
|
||||
inputSampleL *= 1.923076923076923;
|
||||
//hysteresis and spiky fuzz R
|
||||
slew = previousSampleF - inputSampleR;
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleR;
|
||||
inputSampleR += previousSampleF; previousSampleF = stored; inputSampleR *= 0.5;
|
||||
} else previousSampleF = inputSampleR; //for this, need previousSampleC always
|
||||
if (slew > 0.0) slew = 1.0+(sqrt(slew)*0.5);
|
||||
else slew = 1.0-(sqrt(-slew)*0.5);
|
||||
inputSampleR -= inputSampleR*fabs(inputSampleR)*slew*gainscaling;
|
||||
//reusing gainscaling that's part of another algorithm
|
||||
if (inputSampleR > 0.52) inputSampleR = 0.52;
|
||||
if (inputSampleR < -0.52) inputSampleR = -0.52;
|
||||
inputSampleR *= 1.923076923076923;
|
||||
//end hysteresis and spiky fuzz section
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
double inputPad = A;
|
||||
double iterations = 1.0 - B;
|
||||
int powerfactor = (9.0 * iterations) + 1;
|
||||
double asymPad = (double)powerfactor;
|
||||
double gainscaling = 1.0 / (double)(powerfactor + 1);
|
||||
double outputscaling = 1.0 + (1.0 / (double)(powerfactor));
|
||||
|
||||
while (--sampleframes >= 0) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
if (inputPad < 1.0) {
|
||||
inputSampleL *= inputPad;
|
||||
inputSampleR *= inputPad;
|
||||
}
|
||||
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleA;
|
||||
previousSampleA = stored;
|
||||
inputSampleL *= 0.5;
|
||||
stored = inputSampleR;
|
||||
inputSampleR += previousSampleB;
|
||||
previousSampleB = stored;
|
||||
inputSampleR *= 0.5;
|
||||
} // for high sample rates on this plugin we are going to do a simple average
|
||||
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
|
||||
// flatten bottom, point top of sine waveshaper L
|
||||
inputSampleL /= asymPad;
|
||||
double sharpen = -inputSampleL;
|
||||
if (sharpen > 0.0) sharpen = 1.0 + sqrt(sharpen);
|
||||
else sharpen = 1.0 - sqrt(-sharpen);
|
||||
inputSampleL -= inputSampleL * fabs(inputSampleL) * sharpen * 0.25;
|
||||
// this will take input from exactly -1.0 to 1.0 max
|
||||
inputSampleL *= asymPad;
|
||||
// flatten bottom, point top of sine waveshaper R
|
||||
inputSampleR /= asymPad;
|
||||
sharpen = -inputSampleR;
|
||||
if (sharpen > 0.0) sharpen = 1.0 + sqrt(sharpen);
|
||||
else sharpen = 1.0 - sqrt(-sharpen);
|
||||
inputSampleR -= inputSampleR * fabs(inputSampleR) * sharpen * 0.25;
|
||||
// this will take input from exactly -1.0 to 1.0 max
|
||||
inputSampleR *= asymPad;
|
||||
// end first asym section: later boosting can mitigate the extreme
|
||||
// softclipping of one side of the wave
|
||||
// and we are asym clipping more when Tube is cranked, to compensate
|
||||
|
||||
// original Tube algorithm: powerfactor widens the more linear region of the wave
|
||||
double factor = inputSampleL; // Left channel
|
||||
for (int x = 0; x < powerfactor; x++) factor *= inputSampleL;
|
||||
if ((powerfactor % 2 == 1) && (inputSampleL != 0.0)) factor = (factor / inputSampleL) * fabs(inputSampleL);
|
||||
factor *= gainscaling;
|
||||
inputSampleL -= factor;
|
||||
inputSampleL *= outputscaling;
|
||||
factor = inputSampleR; // Right channel
|
||||
for (int x = 0; x < powerfactor; x++) factor *= inputSampleR;
|
||||
if ((powerfactor % 2 == 1) && (inputSampleR != 0.0)) factor = (factor / inputSampleR) * fabs(inputSampleR);
|
||||
factor *= gainscaling;
|
||||
inputSampleR -= factor;
|
||||
inputSampleR *= outputscaling;
|
||||
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleC;
|
||||
previousSampleC = stored;
|
||||
inputSampleL *= 0.5;
|
||||
stored = inputSampleR;
|
||||
inputSampleR += previousSampleD;
|
||||
previousSampleD = stored;
|
||||
inputSampleR *= 0.5;
|
||||
} // for high sample rates on this plugin we are going to do a simple average
|
||||
// end original Tube. Now we have a boosted fat sound peaking at 0dB exactly
|
||||
|
||||
// hysteresis and spiky fuzz L
|
||||
double slew = previousSampleE - inputSampleL;
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleE;
|
||||
previousSampleE = stored;
|
||||
inputSampleL *= 0.5;
|
||||
} else previousSampleE = inputSampleL; // for this, need previousSampleC always
|
||||
if (slew > 0.0) slew = 1.0 + (sqrt(slew) * 0.5);
|
||||
else slew = 1.0 - (sqrt(-slew) * 0.5);
|
||||
inputSampleL -= inputSampleL * fabs(inputSampleL) * slew * gainscaling;
|
||||
// reusing gainscaling that's part of another algorithm
|
||||
if (inputSampleL > 0.52) inputSampleL = 0.52;
|
||||
if (inputSampleL < -0.52) inputSampleL = -0.52;
|
||||
inputSampleL *= 1.923076923076923;
|
||||
// hysteresis and spiky fuzz R
|
||||
slew = previousSampleF - inputSampleR;
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleR;
|
||||
inputSampleR += previousSampleF;
|
||||
previousSampleF = stored;
|
||||
inputSampleR *= 0.5;
|
||||
} else previousSampleF = inputSampleR; // for this, need previousSampleC always
|
||||
if (slew > 0.0) slew = 1.0 + (sqrt(slew) * 0.5);
|
||||
else slew = 1.0 - (sqrt(-slew) * 0.5);
|
||||
inputSampleR -= inputSampleR * fabs(inputSampleR) * slew * gainscaling;
|
||||
// reusing gainscaling that's part of another algorithm
|
||||
if (inputSampleR > 0.52) inputSampleR = 0.52;
|
||||
if (inputSampleR < -0.52) inputSampleR = -0.52;
|
||||
inputSampleR *= 1.923076923076923;
|
||||
// end hysteresis and spiky fuzz section
|
||||
|
||||
// begin 64 bit stereo floating point dither
|
||||
// int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
// inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
// frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
// inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
// end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
double samplerate;
|
||||
double samplerate;
|
||||
|
||||
double previousSampleA;
|
||||
double previousSampleA;
|
||||
double previousSampleB;
|
||||
double previousSampleC;
|
||||
double previousSampleD;
|
||||
double previousSampleE;
|
||||
double previousSampleF;
|
||||
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
// default stuff
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float A;
|
||||
float B;
|
||||
|
||||
double clamp(double& value) {
|
||||
if (value > 1) {
|
||||
value = 1;
|
||||
} else if (value < 0) {
|
||||
value = 0;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
double clamp(double& value)
|
||||
{
|
||||
if (value > 1) {
|
||||
value = 1;
|
||||
} else if (value < 0) {
|
||||
value = 0;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
Reference in New Issue
Block a user