clang format
This commit is contained in:
@@ -1,2 +1,25 @@
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---
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BasedOnStyle: LLVM
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ColumnLimit: 140
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ColumnLimit: "120"
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ConstructorInitializerIndentWidth: "0"
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IndentWidth: "4"
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TabWidth: "4"
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UseTab: Always
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AccessModifierOffset: "-4"
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AllowShortIfStatementsOnASingleLine: AllIfsAndElse
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AllowShortBlocksOnASingleLine: Always
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AllowShortLoopsOnASingleLine: true
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AllowShortEnumsOnASingleLine: false
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AlwaysBreakTemplateDeclarations: Yes
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PackConstructorInitializers: Never
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BreakConstructorInitializers: BeforeComma
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PointerAlignment: Left
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ReferenceAlignment: Left
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ConstructorInitializerIndentWidth: 4
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SpaceBeforeCpp11BracedList: true
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SeparateDefinitionBlocks: Always
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BreakBeforeBraces: WebKit
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EmptyLineBeforeAccessModifier: LogicalBlock
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Cpp11BracedListStyle: true
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@@ -5,96 +5,117 @@ namespace trnr {
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// Clipper based on ClipOnly2 by Chris Johnson
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class aw_cliponly2 {
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public:
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aw_cliponly2() {
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samplerate = 44100;
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aw_cliponly2()
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{
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samplerate = 44100;
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lastSampleL = 0.0;
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wasPosClipL = false;
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wasNegClipL = false;
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lastSampleR = 0.0;
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wasPosClipR = false;
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wasNegClipR = false;
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for (int x = 0; x < 16; x++) {intermediateL[x] = 0.0; intermediateR[x] = 0.0;}
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//this is reset: values being initialized only once. Startup values, whatever they are.
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}
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lastSampleL = 0.0;
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wasPosClipL = false;
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wasNegClipL = false;
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lastSampleR = 0.0;
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wasPosClipR = false;
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wasNegClipR = false;
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for (int x = 0; x < 16; x++) {
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intermediateL[x] = 0.0;
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intermediateR[x] = 0.0;
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}
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// this is reset: values being initialized only once. Startup values, whatever they are.
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}
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void set_samplerate(double _samplerate) {
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samplerate = _samplerate;
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}
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void set_samplerate(double _samplerate) { samplerate = _samplerate; }
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void process_block(double** inputs, double** outputs, long sample_frames) {
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double* in1 = inputs[0];
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double* in2 = inputs[1];
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double* out1 = outputs[0];
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double* out2 = outputs[1];
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void process_block(double** inputs, double** outputs, long sample_frames)
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{
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double* in1 = inputs[0];
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double* in2 = inputs[1];
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double* out1 = outputs[0];
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double* out2 = outputs[1];
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= samplerate;
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= samplerate;
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int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4
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if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16;
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int spacing = floor(overallscale); // should give us working basic scaling, usually 2 or 4
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if (spacing < 1) spacing = 1;
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if (spacing > 16) spacing = 16;
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while (--sample_frames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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while (--sample_frames >= 0) {
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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//begin ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
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if (inputSampleL > 4.0) inputSampleL = 4.0; if (inputSampleL < -4.0) inputSampleL = -4.0;
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if (wasPosClipL == true) { //current will be over
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if (inputSampleL<lastSampleL) lastSampleL=0.7058208+(inputSampleL*0.2609148);
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else lastSampleL = 0.2491717+(lastSampleL*0.7390851);
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} wasPosClipL = false;
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if (inputSampleL>0.9549925859) {wasPosClipL=true;inputSampleL=0.7058208+(lastSampleL*0.2609148);}
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if (wasNegClipL == true) { //current will be -over
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if (inputSampleL > lastSampleL) lastSampleL=-0.7058208+(inputSampleL*0.2609148);
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else lastSampleL=-0.2491717+(lastSampleL*0.7390851);
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} wasNegClipL = false;
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if (inputSampleL<-0.9549925859) {wasNegClipL=true;inputSampleL=-0.7058208+(lastSampleL*0.2609148);}
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intermediateL[spacing] = inputSampleL;
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inputSampleL = lastSampleL; //Latency is however many samples equals one 44.1k sample
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for (int x = spacing; x > 0; x--) intermediateL[x-1] = intermediateL[x];
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lastSampleL = intermediateL[0]; //run a little buffer to handle this
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// begin ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
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if (inputSampleL > 4.0) inputSampleL = 4.0;
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if (inputSampleL < -4.0) inputSampleL = -4.0;
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if (wasPosClipL == true) { // current will be over
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if (inputSampleL < lastSampleL) lastSampleL = 0.7058208 + (inputSampleL * 0.2609148);
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else lastSampleL = 0.2491717 + (lastSampleL * 0.7390851);
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}
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wasPosClipL = false;
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if (inputSampleL > 0.9549925859) {
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wasPosClipL = true;
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inputSampleL = 0.7058208 + (lastSampleL * 0.2609148);
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}
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if (wasNegClipL == true) { // current will be -over
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if (inputSampleL > lastSampleL) lastSampleL = -0.7058208 + (inputSampleL * 0.2609148);
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else lastSampleL = -0.2491717 + (lastSampleL * 0.7390851);
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}
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wasNegClipL = false;
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if (inputSampleL < -0.9549925859) {
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wasNegClipL = true;
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inputSampleL = -0.7058208 + (lastSampleL * 0.2609148);
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}
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intermediateL[spacing] = inputSampleL;
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inputSampleL = lastSampleL; // Latency is however many samples equals one 44.1k sample
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for (int x = spacing; x > 0; x--) intermediateL[x - 1] = intermediateL[x];
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lastSampleL = intermediateL[0]; // run a little buffer to handle this
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if (inputSampleR > 4.0) inputSampleR = 4.0; if (inputSampleR < -4.0) inputSampleR = -4.0;
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if (wasPosClipR == true) { //current will be over
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if (inputSampleR<lastSampleR) lastSampleR=0.7058208+(inputSampleR*0.2609148);
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else lastSampleR = 0.2491717+(lastSampleR*0.7390851);
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} wasPosClipR = false;
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if (inputSampleR>0.9549925859) {wasPosClipR=true;inputSampleR=0.7058208+(lastSampleR*0.2609148);}
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if (wasNegClipR == true) { //current will be -over
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if (inputSampleR > lastSampleR) lastSampleR=-0.7058208+(inputSampleR*0.2609148);
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else lastSampleR=-0.2491717+(lastSampleR*0.7390851);
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} wasNegClipR = false;
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if (inputSampleR<-0.9549925859) {wasNegClipR=true;inputSampleR=-0.7058208+(lastSampleR*0.2609148);}
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intermediateR[spacing] = inputSampleR;
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inputSampleR = lastSampleR; //Latency is however many samples equals one 44.1k sample
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for (int x = spacing; x > 0; x--) intermediateR[x-1] = intermediateR[x];
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lastSampleR = intermediateR[0]; //run a little buffer to handle this
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//end ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
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if (inputSampleR > 4.0) inputSampleR = 4.0;
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if (inputSampleR < -4.0) inputSampleR = -4.0;
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if (wasPosClipR == true) { // current will be over
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if (inputSampleR < lastSampleR) lastSampleR = 0.7058208 + (inputSampleR * 0.2609148);
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else lastSampleR = 0.2491717 + (lastSampleR * 0.7390851);
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}
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wasPosClipR = false;
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if (inputSampleR > 0.9549925859) {
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wasPosClipR = true;
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inputSampleR = 0.7058208 + (lastSampleR * 0.2609148);
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}
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if (wasNegClipR == true) { // current will be -over
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if (inputSampleR > lastSampleR) lastSampleR = -0.7058208 + (inputSampleR * 0.2609148);
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else lastSampleR = -0.2491717 + (lastSampleR * 0.7390851);
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}
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wasNegClipR = false;
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if (inputSampleR < -0.9549925859) {
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wasNegClipR = true;
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inputSampleR = -0.7058208 + (lastSampleR * 0.2609148);
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}
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intermediateR[spacing] = inputSampleR;
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inputSampleR = lastSampleR; // Latency is however many samples equals one 44.1k sample
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for (int x = spacing; x > 0; x--) intermediateR[x - 1] = intermediateR[x];
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lastSampleR = intermediateR[0]; // run a little buffer to handle this
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// end ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
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*out1 = inputSampleL;
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*out2 = inputSampleR;
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*out1 = inputSampleL;
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*out2 = inputSampleR;
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in1++;
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in2++;
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out1++;
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out2++;
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}
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}
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in1++;
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in2++;
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out1++;
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out2++;
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}
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}
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private:
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double samplerate;
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double samplerate;
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double lastSampleL;
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double lastSampleL;
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double intermediateL[16];
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bool wasPosClipL;
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bool wasNegClipL;
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double lastSampleR;
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double intermediateR[16];
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bool wasPosClipR;
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bool wasNegClipR; //Stereo ClipOnly2
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//default stuff
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bool wasNegClipR; // Stereo ClipOnly2
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// default stuff
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};
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}
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} // namespace trnr
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@@ -6,92 +6,103 @@ namespace trnr {
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// soft clipper based on ClipSoftly by Chris Johnson
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class aw_clipsoftly {
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public:
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aw_clipsoftly() {
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samplerate = 44100;
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aw_clipsoftly()
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{
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samplerate = 44100;
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lastSampleL = 0.0;
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lastSampleR = 0.0;
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for (int x = 0; x < 16; x++) {intermediateL[x] = 0.0; intermediateR[x] = 0.0;}
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
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//this is reset: values being initialized only once. Startup values, whatever they are.
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}
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lastSampleL = 0.0;
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lastSampleR = 0.0;
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for (int x = 0; x < 16; x++) {
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intermediateL[x] = 0.0;
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intermediateR[x] = 0.0;
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}
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fpdL = 1.0;
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while (fpdL < 16386) fpdL = rand() * UINT32_MAX;
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fpdR = 1.0;
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while (fpdR < 16386) fpdR = rand() * UINT32_MAX;
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// this is reset: values being initialized only once. Startup values, whatever they are.
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}
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void set_samplerate(double _samplerate) {
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samplerate = _samplerate;
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}
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void set_samplerate(double _samplerate) { samplerate = _samplerate; }
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void process_block(double** inputs, double** outputs, long sample_frames) {
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double* in1 = inputs[0];
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double* in2 = inputs[1];
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double* out1 = outputs[0];
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double* out2 = outputs[1];
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void process_block(double** inputs, double** outputs, long sample_frames)
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{
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double* in1 = inputs[0];
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double* in2 = inputs[1];
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double* out1 = outputs[0];
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double* out2 = outputs[1];
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= samplerate;
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int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4
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if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16;
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= samplerate;
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int spacing = floor(overallscale); // should give us working basic scaling, usually 2 or 4
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if (spacing < 1) spacing = 1;
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if (spacing > 16) spacing = 16;
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while (--sample_frames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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while (--sample_frames >= 0) {
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL) < 1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR) < 1.18e-23) inputSampleR = fpdR * 1.18e-17;
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double softSpeed = fabs(inputSampleL);
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if (softSpeed < 1.0) softSpeed = 1.0; else softSpeed = 1.0/softSpeed;
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if (inputSampleL > 1.57079633) inputSampleL = 1.57079633;
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if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
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inputSampleL = sin(inputSampleL)*0.9549925859; //scale to what cliponly uses
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inputSampleL = (inputSampleL*softSpeed)+(lastSampleL*(1.0-softSpeed));
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double softSpeed = fabs(inputSampleL);
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if (softSpeed < 1.0) softSpeed = 1.0;
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else softSpeed = 1.0 / softSpeed;
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if (inputSampleL > 1.57079633) inputSampleL = 1.57079633;
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if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
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inputSampleL = sin(inputSampleL) * 0.9549925859; // scale to what cliponly uses
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inputSampleL = (inputSampleL * softSpeed) + (lastSampleL * (1.0 - softSpeed));
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softSpeed = fabs(inputSampleR);
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if (softSpeed < 1.0) softSpeed = 1.0; else softSpeed = 1.0/softSpeed;
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if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
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if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
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inputSampleR = sin(inputSampleR)*0.9549925859; //scale to what cliponly uses
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inputSampleR = (inputSampleR*softSpeed)+(lastSampleR*(1.0-softSpeed));
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softSpeed = fabs(inputSampleR);
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if (softSpeed < 1.0) softSpeed = 1.0;
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else softSpeed = 1.0 / softSpeed;
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if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
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if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
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inputSampleR = sin(inputSampleR) * 0.9549925859; // scale to what cliponly uses
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inputSampleR = (inputSampleR * softSpeed) + (lastSampleR * (1.0 - softSpeed));
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intermediateL[spacing] = inputSampleL;
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inputSampleL = lastSampleL; //Latency is however many samples equals one 44.1k sample
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for (int x = spacing; x > 0; x--) intermediateL[x-1] = intermediateL[x];
|
||||
lastSampleL = intermediateL[0]; //run a little buffer to handle this
|
||||
intermediateL[spacing] = inputSampleL;
|
||||
inputSampleL = lastSampleL; // Latency is however many samples equals one 44.1k sample
|
||||
for (int x = spacing; x > 0; x--) intermediateL[x - 1] = intermediateL[x];
|
||||
lastSampleL = intermediateL[0]; // run a little buffer to handle this
|
||||
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||||
intermediateR[spacing] = inputSampleR;
|
||||
inputSampleR = lastSampleR; //Latency is however many samples equals one 44.1k sample
|
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for (int x = spacing; x > 0; x--) intermediateR[x-1] = intermediateR[x];
|
||||
lastSampleR = intermediateR[0]; //run a little buffer to handle this
|
||||
intermediateR[spacing] = inputSampleR;
|
||||
inputSampleR = lastSampleR; // Latency is however many samples equals one 44.1k sample
|
||||
for (int x = spacing; x > 0; x--) intermediateR[x - 1] = intermediateR[x];
|
||||
lastSampleR = intermediateR[0]; // run a little buffer to handle this
|
||||
|
||||
//begin 64 bit stereo floating point dither
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//int expon; frexp((double)inputSampleL, &expon);
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fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
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//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
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||||
//frexp((double)inputSampleR, &expon);
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fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
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//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
// begin 64 bit stereo floating point dither
|
||||
// int expon; frexp((double)inputSampleL, &expon);
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fpdL ^= fpdL << 13;
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fpdL ^= fpdL >> 17;
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fpdL ^= fpdL << 5;
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// inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
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// frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
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// inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
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// end 64 bit stereo floating point dither
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||||
*out1 = inputSampleL;
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*out2 = inputSampleR;
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||||
*out1 = inputSampleL;
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*out2 = inputSampleR;
|
||||
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||||
in1++;
|
||||
in2++;
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||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
double samplerate;
|
||||
double samplerate;
|
||||
|
||||
double lastSampleL;
|
||||
double lastSampleL;
|
||||
double intermediateL[16];
|
||||
double lastSampleR;
|
||||
double intermediateR[16];
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
// default stuff
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
320
clip/aw_tube2.h
320
clip/aw_tube2.h
@@ -6,168 +6,181 @@ namespace trnr {
|
||||
// modeled tube preamp based on tube2 by Chris Johnson
|
||||
class aw_tube2 {
|
||||
public:
|
||||
aw_tube2() {
|
||||
samplerate = 44100;
|
||||
aw_tube2()
|
||||
{
|
||||
samplerate = 44100;
|
||||
|
||||
A = 0.5;
|
||||
B = 0.5;
|
||||
previousSampleA = 0.0;
|
||||
previousSampleB = 0.0;
|
||||
previousSampleC = 0.0;
|
||||
previousSampleD = 0.0;
|
||||
previousSampleE = 0.0;
|
||||
previousSampleF = 0.0;
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
//this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
}
|
||||
A = 0.5;
|
||||
B = 0.5;
|
||||
previousSampleA = 0.0;
|
||||
previousSampleB = 0.0;
|
||||
previousSampleC = 0.0;
|
||||
previousSampleD = 0.0;
|
||||
previousSampleE = 0.0;
|
||||
previousSampleF = 0.0;
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386) fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386) fpdR = rand() * UINT32_MAX;
|
||||
// this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
}
|
||||
|
||||
void set_input(double value) {
|
||||
A = clamp(value);
|
||||
}
|
||||
void set_input(double value) { A = clamp(value); }
|
||||
|
||||
void set_tube(double value) {
|
||||
B = clamp(value);
|
||||
}
|
||||
void set_tube(double value) { B = clamp(value); }
|
||||
|
||||
void set_samplerate(double _samplerate) {
|
||||
samplerate = _samplerate;
|
||||
}
|
||||
void set_samplerate(double _samplerate) { samplerate = _samplerate; }
|
||||
|
||||
void process_block(double **inputs, double **outputs, long sampleframes) {
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
void process_block(double** inputs, double** outputs, long sampleframes)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
|
||||
double inputPad = A;
|
||||
double iterations = 1.0-B;
|
||||
int powerfactor = (9.0*iterations)+1;
|
||||
double asymPad = (double)powerfactor;
|
||||
double gainscaling = 1.0/(double)(powerfactor+1);
|
||||
double outputscaling = 1.0 + (1.0/(double)(powerfactor));
|
||||
double inputPad = A;
|
||||
double iterations = 1.0 - B;
|
||||
int powerfactor = (9.0 * iterations) + 1;
|
||||
double asymPad = (double)powerfactor;
|
||||
double gainscaling = 1.0 / (double)(powerfactor + 1);
|
||||
double outputscaling = 1.0 + (1.0 / (double)(powerfactor));
|
||||
|
||||
while (--sampleframes >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
while (--sampleframes >= 0) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
|
||||
if (inputPad < 1.0) {
|
||||
inputSampleL *= inputPad;
|
||||
inputSampleR *= inputPad;
|
||||
}
|
||||
if (inputPad < 1.0) {
|
||||
inputSampleL *= inputPad;
|
||||
inputSampleR *= inputPad;
|
||||
}
|
||||
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleA; previousSampleA = stored; inputSampleL *= 0.5;
|
||||
stored = inputSampleR;
|
||||
inputSampleR += previousSampleB; previousSampleB = stored; inputSampleR *= 0.5;
|
||||
} //for high sample rates on this plugin we are going to do a simple average
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleA;
|
||||
previousSampleA = stored;
|
||||
inputSampleL *= 0.5;
|
||||
stored = inputSampleR;
|
||||
inputSampleR += previousSampleB;
|
||||
previousSampleB = stored;
|
||||
inputSampleR *= 0.5;
|
||||
} // for high sample rates on this plugin we are going to do a simple average
|
||||
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
|
||||
//flatten bottom, point top of sine waveshaper L
|
||||
inputSampleL /= asymPad;
|
||||
double sharpen = -inputSampleL;
|
||||
if (sharpen > 0.0) sharpen = 1.0+sqrt(sharpen);
|
||||
else sharpen = 1.0-sqrt(-sharpen);
|
||||
inputSampleL -= inputSampleL*fabs(inputSampleL)*sharpen*0.25;
|
||||
//this will take input from exactly -1.0 to 1.0 max
|
||||
inputSampleL *= asymPad;
|
||||
//flatten bottom, point top of sine waveshaper R
|
||||
inputSampleR /= asymPad;
|
||||
sharpen = -inputSampleR;
|
||||
if (sharpen > 0.0) sharpen = 1.0+sqrt(sharpen);
|
||||
else sharpen = 1.0-sqrt(-sharpen);
|
||||
inputSampleR -= inputSampleR*fabs(inputSampleR)*sharpen*0.25;
|
||||
//this will take input from exactly -1.0 to 1.0 max
|
||||
inputSampleR *= asymPad;
|
||||
//end first asym section: later boosting can mitigate the extreme
|
||||
//softclipping of one side of the wave
|
||||
//and we are asym clipping more when Tube is cranked, to compensate
|
||||
// flatten bottom, point top of sine waveshaper L
|
||||
inputSampleL /= asymPad;
|
||||
double sharpen = -inputSampleL;
|
||||
if (sharpen > 0.0) sharpen = 1.0 + sqrt(sharpen);
|
||||
else sharpen = 1.0 - sqrt(-sharpen);
|
||||
inputSampleL -= inputSampleL * fabs(inputSampleL) * sharpen * 0.25;
|
||||
// this will take input from exactly -1.0 to 1.0 max
|
||||
inputSampleL *= asymPad;
|
||||
// flatten bottom, point top of sine waveshaper R
|
||||
inputSampleR /= asymPad;
|
||||
sharpen = -inputSampleR;
|
||||
if (sharpen > 0.0) sharpen = 1.0 + sqrt(sharpen);
|
||||
else sharpen = 1.0 - sqrt(-sharpen);
|
||||
inputSampleR -= inputSampleR * fabs(inputSampleR) * sharpen * 0.25;
|
||||
// this will take input from exactly -1.0 to 1.0 max
|
||||
inputSampleR *= asymPad;
|
||||
// end first asym section: later boosting can mitigate the extreme
|
||||
// softclipping of one side of the wave
|
||||
// and we are asym clipping more when Tube is cranked, to compensate
|
||||
|
||||
//original Tube algorithm: powerfactor widens the more linear region of the wave
|
||||
double factor = inputSampleL; //Left channel
|
||||
for (int x = 0; x < powerfactor; x++) factor *= inputSampleL;
|
||||
if ((powerfactor % 2 == 1) && (inputSampleL != 0.0)) factor = (factor/inputSampleL)*fabs(inputSampleL);
|
||||
factor *= gainscaling;
|
||||
inputSampleL -= factor;
|
||||
inputSampleL *= outputscaling;
|
||||
factor = inputSampleR; //Right channel
|
||||
for (int x = 0; x < powerfactor; x++) factor *= inputSampleR;
|
||||
if ((powerfactor % 2 == 1) && (inputSampleR != 0.0)) factor = (factor/inputSampleR)*fabs(inputSampleR);
|
||||
factor *= gainscaling;
|
||||
inputSampleR -= factor;
|
||||
inputSampleR *= outputscaling;
|
||||
// original Tube algorithm: powerfactor widens the more linear region of the wave
|
||||
double factor = inputSampleL; // Left channel
|
||||
for (int x = 0; x < powerfactor; x++) factor *= inputSampleL;
|
||||
if ((powerfactor % 2 == 1) && (inputSampleL != 0.0)) factor = (factor / inputSampleL) * fabs(inputSampleL);
|
||||
factor *= gainscaling;
|
||||
inputSampleL -= factor;
|
||||
inputSampleL *= outputscaling;
|
||||
factor = inputSampleR; // Right channel
|
||||
for (int x = 0; x < powerfactor; x++) factor *= inputSampleR;
|
||||
if ((powerfactor % 2 == 1) && (inputSampleR != 0.0)) factor = (factor / inputSampleR) * fabs(inputSampleR);
|
||||
factor *= gainscaling;
|
||||
inputSampleR -= factor;
|
||||
inputSampleR *= outputscaling;
|
||||
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleC; previousSampleC = stored; inputSampleL *= 0.5;
|
||||
stored = inputSampleR;
|
||||
inputSampleR += previousSampleD; previousSampleD = stored; inputSampleR *= 0.5;
|
||||
} //for high sample rates on this plugin we are going to do a simple average
|
||||
//end original Tube. Now we have a boosted fat sound peaking at 0dB exactly
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleC;
|
||||
previousSampleC = stored;
|
||||
inputSampleL *= 0.5;
|
||||
stored = inputSampleR;
|
||||
inputSampleR += previousSampleD;
|
||||
previousSampleD = stored;
|
||||
inputSampleR *= 0.5;
|
||||
} // for high sample rates on this plugin we are going to do a simple average
|
||||
// end original Tube. Now we have a boosted fat sound peaking at 0dB exactly
|
||||
|
||||
//hysteresis and spiky fuzz L
|
||||
double slew = previousSampleE - inputSampleL;
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleE; previousSampleE = stored; inputSampleL *= 0.5;
|
||||
} else previousSampleE = inputSampleL; //for this, need previousSampleC always
|
||||
if (slew > 0.0) slew = 1.0+(sqrt(slew)*0.5);
|
||||
else slew = 1.0-(sqrt(-slew)*0.5);
|
||||
inputSampleL -= inputSampleL*fabs(inputSampleL)*slew*gainscaling;
|
||||
//reusing gainscaling that's part of another algorithm
|
||||
if (inputSampleL > 0.52) inputSampleL = 0.52;
|
||||
if (inputSampleL < -0.52) inputSampleL = -0.52;
|
||||
inputSampleL *= 1.923076923076923;
|
||||
//hysteresis and spiky fuzz R
|
||||
slew = previousSampleF - inputSampleR;
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleR;
|
||||
inputSampleR += previousSampleF; previousSampleF = stored; inputSampleR *= 0.5;
|
||||
} else previousSampleF = inputSampleR; //for this, need previousSampleC always
|
||||
if (slew > 0.0) slew = 1.0+(sqrt(slew)*0.5);
|
||||
else slew = 1.0-(sqrt(-slew)*0.5);
|
||||
inputSampleR -= inputSampleR*fabs(inputSampleR)*slew*gainscaling;
|
||||
//reusing gainscaling that's part of another algorithm
|
||||
if (inputSampleR > 0.52) inputSampleR = 0.52;
|
||||
if (inputSampleR < -0.52) inputSampleR = -0.52;
|
||||
inputSampleR *= 1.923076923076923;
|
||||
//end hysteresis and spiky fuzz section
|
||||
// hysteresis and spiky fuzz L
|
||||
double slew = previousSampleE - inputSampleL;
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleL;
|
||||
inputSampleL += previousSampleE;
|
||||
previousSampleE = stored;
|
||||
inputSampleL *= 0.5;
|
||||
} else previousSampleE = inputSampleL; // for this, need previousSampleC always
|
||||
if (slew > 0.0) slew = 1.0 + (sqrt(slew) * 0.5);
|
||||
else slew = 1.0 - (sqrt(-slew) * 0.5);
|
||||
inputSampleL -= inputSampleL * fabs(inputSampleL) * slew * gainscaling;
|
||||
// reusing gainscaling that's part of another algorithm
|
||||
if (inputSampleL > 0.52) inputSampleL = 0.52;
|
||||
if (inputSampleL < -0.52) inputSampleL = -0.52;
|
||||
inputSampleL *= 1.923076923076923;
|
||||
// hysteresis and spiky fuzz R
|
||||
slew = previousSampleF - inputSampleR;
|
||||
if (overallscale > 1.9) {
|
||||
double stored = inputSampleR;
|
||||
inputSampleR += previousSampleF;
|
||||
previousSampleF = stored;
|
||||
inputSampleR *= 0.5;
|
||||
} else previousSampleF = inputSampleR; // for this, need previousSampleC always
|
||||
if (slew > 0.0) slew = 1.0 + (sqrt(slew) * 0.5);
|
||||
else slew = 1.0 - (sqrt(-slew) * 0.5);
|
||||
inputSampleR -= inputSampleR * fabs(inputSampleR) * slew * gainscaling;
|
||||
// reusing gainscaling that's part of another algorithm
|
||||
if (inputSampleR > 0.52) inputSampleR = 0.52;
|
||||
if (inputSampleR < -0.52) inputSampleR = -0.52;
|
||||
inputSampleR *= 1.923076923076923;
|
||||
// end hysteresis and spiky fuzz section
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
// begin 64 bit stereo floating point dither
|
||||
// int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
// inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
// frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
// inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
// end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
double samplerate;
|
||||
double samplerate;
|
||||
|
||||
double previousSampleA;
|
||||
double previousSampleA;
|
||||
double previousSampleB;
|
||||
double previousSampleC;
|
||||
double previousSampleD;
|
||||
@@ -176,18 +189,19 @@ private:
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
// default stuff
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float A;
|
||||
float B;
|
||||
|
||||
double clamp(double& value) {
|
||||
if (value > 1) {
|
||||
value = 1;
|
||||
} else if (value < 0) {
|
||||
value = 0;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
double clamp(double& value)
|
||||
{
|
||||
if (value > 1) {
|
||||
value = 1;
|
||||
} else if (value < 0) {
|
||||
value = 0;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
@@ -5,43 +5,44 @@ namespace trnr {
|
||||
// mulaw companding based on code by Emilie Gillet / Mutable Instruments
|
||||
class mulaw {
|
||||
public:
|
||||
int8_t encode_samples(int16_t pcm_val) {
|
||||
int16_t mask;
|
||||
int16_t seg;
|
||||
uint8_t uval;
|
||||
pcm_val = pcm_val >> 2;
|
||||
if (pcm_val < 0) {
|
||||
pcm_val = -pcm_val;
|
||||
mask = 0x7f;
|
||||
} else {
|
||||
mask = 0xff;
|
||||
}
|
||||
if (pcm_val > 8159) pcm_val = 8159;
|
||||
pcm_val += (0x84 >> 2);
|
||||
int8_t encode_samples(int16_t pcm_val)
|
||||
{
|
||||
int16_t mask;
|
||||
int16_t seg;
|
||||
uint8_t uval;
|
||||
pcm_val = pcm_val >> 2;
|
||||
if (pcm_val < 0) {
|
||||
pcm_val = -pcm_val;
|
||||
mask = 0x7f;
|
||||
} else {
|
||||
mask = 0xff;
|
||||
}
|
||||
if (pcm_val > 8159) pcm_val = 8159;
|
||||
pcm_val += (0x84 >> 2);
|
||||
|
||||
if (pcm_val <= 0x3f) seg = 0;
|
||||
else if (pcm_val <= 0x7f) seg = 1;
|
||||
else if (pcm_val <= 0xff) seg = 2;
|
||||
else if (pcm_val <= 0x1ff) seg = 3;
|
||||
else if (pcm_val <= 0x3ff) seg = 4;
|
||||
else if (pcm_val <= 0x7ff) seg = 5;
|
||||
else if (pcm_val <= 0xfff) seg = 6;
|
||||
else if (pcm_val <= 0x1fff) seg = 7;
|
||||
else seg = 8;
|
||||
if (seg >= 8)
|
||||
return static_cast<uint8_t>(0x7f ^ mask);
|
||||
else {
|
||||
uval = static_cast<uint8_t>((seg << 4) | ((pcm_val >> (seg + 1)) & 0x0f));
|
||||
return (uval ^ mask);
|
||||
}
|
||||
}
|
||||
if (pcm_val <= 0x3f) seg = 0;
|
||||
else if (pcm_val <= 0x7f) seg = 1;
|
||||
else if (pcm_val <= 0xff) seg = 2;
|
||||
else if (pcm_val <= 0x1ff) seg = 3;
|
||||
else if (pcm_val <= 0x3ff) seg = 4;
|
||||
else if (pcm_val <= 0x7ff) seg = 5;
|
||||
else if (pcm_val <= 0xfff) seg = 6;
|
||||
else if (pcm_val <= 0x1fff) seg = 7;
|
||||
else seg = 8;
|
||||
if (seg >= 8) return static_cast<uint8_t>(0x7f ^ mask);
|
||||
else {
|
||||
uval = static_cast<uint8_t>((seg << 4) | ((pcm_val >> (seg + 1)) & 0x0f));
|
||||
return (uval ^ mask);
|
||||
}
|
||||
}
|
||||
|
||||
int16_t decode_samples(uint8_t u_val) {
|
||||
int16_t t;
|
||||
u_val = ~u_val;
|
||||
t = ((u_val & 0xf) << 3) + 0x84;
|
||||
t <<= ((unsigned)u_val & 0x70) >> 4;
|
||||
return ((u_val & 0x80) ? (0x84 - t) : (t - 0x84));
|
||||
}
|
||||
int16_t decode_samples(uint8_t u_val)
|
||||
{
|
||||
int16_t t;
|
||||
u_val = ~u_val;
|
||||
t = ((u_val & 0xf) << 3) + 0x84;
|
||||
t <<= ((unsigned)u_val & 0x70) >> 4;
|
||||
return ((u_val & 0x80) ? (0x84 - t) : (t - 0x84));
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
@@ -1,93 +1,108 @@
|
||||
#pragma once
|
||||
#include <stdlib.h>
|
||||
#include <cstdint>
|
||||
#include <cmath>
|
||||
#include <cstdint>
|
||||
#include <stdlib.h>
|
||||
|
||||
namespace trnr {
|
||||
// ulaw compansion based on code by Chris Johnson
|
||||
class ulaw {
|
||||
public:
|
||||
ulaw() {
|
||||
fpd_l = 1.0; while (fpd_l < 16386) fpd_l = rand()*UINT32_MAX;
|
||||
fpd_r = 1.0; while (fpd_r < 16386) fpd_r = rand()*UINT32_MAX;
|
||||
}
|
||||
ulaw()
|
||||
{
|
||||
fpd_l = 1.0;
|
||||
while (fpd_l < 16386) fpd_l = rand() * UINT32_MAX;
|
||||
fpd_r = 1.0;
|
||||
while (fpd_r < 16386) fpd_r = rand() * UINT32_MAX;
|
||||
}
|
||||
|
||||
void encode_samples(double& input_sample_l, double& input_sample_r) {
|
||||
void encode_samples(double& input_sample_l, double& input_sample_r)
|
||||
{
|
||||
|
||||
// ulaw encoding
|
||||
static int noisesource_l = 0;
|
||||
static int noisesource_r = 850010;
|
||||
int residue;
|
||||
double applyresidue;
|
||||
// ulaw encoding
|
||||
static int noisesource_l = 0;
|
||||
static int noisesource_r = 850010;
|
||||
int residue;
|
||||
double applyresidue;
|
||||
|
||||
noisesource_l = noisesource_l % 1700021; noisesource_l++;
|
||||
residue = noisesource_l * noisesource_l;
|
||||
residue = residue % 170003; residue *= residue;
|
||||
residue = residue % 17011; residue *= residue;
|
||||
residue = residue % 1709; residue *= residue;
|
||||
residue = residue % 173; residue *= residue;
|
||||
residue = residue % 17;
|
||||
applyresidue = residue;
|
||||
applyresidue *= 0.00000001;
|
||||
applyresidue *= 0.00000001;
|
||||
input_sample_l += applyresidue;
|
||||
if (input_sample_l<1.2e-38 && -input_sample_l<1.2e-38) {
|
||||
input_sample_l -= applyresidue;
|
||||
}
|
||||
noisesource_l = noisesource_l % 1700021;
|
||||
noisesource_l++;
|
||||
residue = noisesource_l * noisesource_l;
|
||||
residue = residue % 170003;
|
||||
residue *= residue;
|
||||
residue = residue % 17011;
|
||||
residue *= residue;
|
||||
residue = residue % 1709;
|
||||
residue *= residue;
|
||||
residue = residue % 173;
|
||||
residue *= residue;
|
||||
residue = residue % 17;
|
||||
applyresidue = residue;
|
||||
applyresidue *= 0.00000001;
|
||||
applyresidue *= 0.00000001;
|
||||
input_sample_l += applyresidue;
|
||||
if (input_sample_l < 1.2e-38 && -input_sample_l < 1.2e-38) { input_sample_l -= applyresidue; }
|
||||
|
||||
noisesource_r = noisesource_r % 1700021; noisesource_r++;
|
||||
residue = noisesource_r * noisesource_r;
|
||||
residue = residue % 170003; residue *= residue;
|
||||
residue = residue % 17011; residue *= residue;
|
||||
residue = residue % 1709; residue *= residue;
|
||||
residue = residue % 173; residue *= residue;
|
||||
residue = residue % 17;
|
||||
applyresidue = residue;
|
||||
applyresidue *= 0.00000001;
|
||||
applyresidue *= 0.00000001;
|
||||
input_sample_r += applyresidue;
|
||||
if (input_sample_r<1.2e-38 && -input_sample_r<1.2e-38) {
|
||||
input_sample_r -= applyresidue;
|
||||
}
|
||||
noisesource_r = noisesource_r % 1700021;
|
||||
noisesource_r++;
|
||||
residue = noisesource_r * noisesource_r;
|
||||
residue = residue % 170003;
|
||||
residue *= residue;
|
||||
residue = residue % 17011;
|
||||
residue *= residue;
|
||||
residue = residue % 1709;
|
||||
residue *= residue;
|
||||
residue = residue % 173;
|
||||
residue *= residue;
|
||||
residue = residue % 17;
|
||||
applyresidue = residue;
|
||||
applyresidue *= 0.00000001;
|
||||
applyresidue *= 0.00000001;
|
||||
input_sample_r += applyresidue;
|
||||
if (input_sample_r < 1.2e-38 && -input_sample_r < 1.2e-38) { input_sample_r -= applyresidue; }
|
||||
|
||||
if (input_sample_l > 1.0) input_sample_l = 1.0;
|
||||
if (input_sample_l < -1.0) input_sample_l = -1.0;
|
||||
if (input_sample_l > 1.0) input_sample_l = 1.0;
|
||||
if (input_sample_l < -1.0) input_sample_l = -1.0;
|
||||
|
||||
if (input_sample_r > 1.0) input_sample_r = 1.0;
|
||||
if (input_sample_r < -1.0) input_sample_r = -1.0;
|
||||
if (input_sample_r > 1.0) input_sample_r = 1.0;
|
||||
if (input_sample_r < -1.0) input_sample_r = -1.0;
|
||||
|
||||
if (input_sample_l > 0) input_sample_l = log(1.0+(255*fabs(input_sample_l))) / log(256);
|
||||
if (input_sample_l < 0) input_sample_l = -log(1.0+(255*fabs(input_sample_l))) / log(256);
|
||||
if (input_sample_l > 0) input_sample_l = log(1.0 + (255 * fabs(input_sample_l))) / log(256);
|
||||
if (input_sample_l < 0) input_sample_l = -log(1.0 + (255 * fabs(input_sample_l))) / log(256);
|
||||
|
||||
if (input_sample_r > 0) input_sample_r = log(1.0+(255*fabs(input_sample_r))) / log(256);
|
||||
if (input_sample_r < 0) input_sample_r = -log(1.0+(255*fabs(input_sample_r))) / log(256);
|
||||
}
|
||||
if (input_sample_r > 0) input_sample_r = log(1.0 + (255 * fabs(input_sample_r))) / log(256);
|
||||
if (input_sample_r < 0) input_sample_r = -log(1.0 + (255 * fabs(input_sample_r))) / log(256);
|
||||
}
|
||||
|
||||
void decode_samples(double& input_sample_l, double& input_sample_r) {
|
||||
void decode_samples(double& input_sample_l, double& input_sample_r)
|
||||
{
|
||||
|
||||
// ulaw decoding
|
||||
if (fabs(input_sample_l)<1.18e-23) input_sample_l = fpd_l * 1.18e-17;
|
||||
if (fabs(input_sample_r)<1.18e-23) input_sample_r = fpd_r * 1.18e-17;
|
||||
// ulaw decoding
|
||||
if (fabs(input_sample_l) < 1.18e-23) input_sample_l = fpd_l * 1.18e-17;
|
||||
if (fabs(input_sample_r) < 1.18e-23) input_sample_r = fpd_r * 1.18e-17;
|
||||
|
||||
if (input_sample_l > 1.0) input_sample_l = 1.0;
|
||||
if (input_sample_l < -1.0) input_sample_l = -1.0;
|
||||
if (input_sample_l > 1.0) input_sample_l = 1.0;
|
||||
if (input_sample_l < -1.0) input_sample_l = -1.0;
|
||||
|
||||
if (input_sample_r > 1.0) input_sample_r = 1.0;
|
||||
if (input_sample_r < -1.0) input_sample_r = -1.0;
|
||||
if (input_sample_r > 1.0) input_sample_r = 1.0;
|
||||
if (input_sample_r < -1.0) input_sample_r = -1.0;
|
||||
|
||||
if (input_sample_l > 0) input_sample_l = (pow(256,fabs(input_sample_l))-1.0) / 255;
|
||||
if (input_sample_l < 0) input_sample_l = -(pow(256,fabs(input_sample_l))-1.0) / 255;
|
||||
if (input_sample_l > 0) input_sample_l = (pow(256, fabs(input_sample_l)) - 1.0) / 255;
|
||||
if (input_sample_l < 0) input_sample_l = -(pow(256, fabs(input_sample_l)) - 1.0) / 255;
|
||||
|
||||
if (input_sample_r > 0) input_sample_r = (pow(256,fabs(input_sample_r))-1.0) / 255;
|
||||
if (input_sample_r < 0) input_sample_r = -(pow(256,fabs(input_sample_r))-1.0) / 255;
|
||||
if (input_sample_r > 0) input_sample_r = (pow(256, fabs(input_sample_r)) - 1.0) / 255;
|
||||
if (input_sample_r < 0) input_sample_r = -(pow(256, fabs(input_sample_r)) - 1.0) / 255;
|
||||
|
||||
// 64 bit stereo floating point dither
|
||||
fpd_l ^= fpd_l << 13; fpd_l ^= fpd_l >> 17; fpd_l ^= fpd_l << 5;
|
||||
fpd_r ^= fpd_r << 13; fpd_r ^= fpd_r >> 17; fpd_r ^= fpd_r << 5;
|
||||
}
|
||||
// 64 bit stereo floating point dither
|
||||
fpd_l ^= fpd_l << 13;
|
||||
fpd_l ^= fpd_l >> 17;
|
||||
fpd_l ^= fpd_l << 5;
|
||||
fpd_r ^= fpd_r << 13;
|
||||
fpd_r ^= fpd_r >> 17;
|
||||
fpd_r ^= fpd_r << 5;
|
||||
}
|
||||
|
||||
private:
|
||||
uint32_t fpd_l;
|
||||
uint32_t fpd_l;
|
||||
uint32_t fpd_r;
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
@@ -6,266 +6,284 @@ namespace trnr {
|
||||
// compressor based on pop2 by Chris Johnson
|
||||
class aw_pop2 {
|
||||
public:
|
||||
aw_pop2() {
|
||||
samplerate = 44100;
|
||||
aw_pop2()
|
||||
{
|
||||
samplerate = 44100;
|
||||
|
||||
A = 0.5;
|
||||
B = 0.5;
|
||||
C = 0.5;
|
||||
D = 0.5;
|
||||
E = 1.0;
|
||||
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
|
||||
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
|
||||
A = 0.5;
|
||||
B = 0.5;
|
||||
C = 0.5;
|
||||
D = 0.5;
|
||||
E = 1.0;
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386) fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386) fpdR = rand() * UINT32_MAX;
|
||||
|
||||
lastSampleL = 0.0;
|
||||
wasPosClipL = false;
|
||||
wasNegClipL = false;
|
||||
lastSampleR = 0.0;
|
||||
wasPosClipR = false;
|
||||
wasNegClipR = false;
|
||||
for (int x = 0; x < 16; x++) {intermediateL[x] = 0.0; intermediateR[x] = 0.0;}
|
||||
lastSampleL = 0.0;
|
||||
wasPosClipL = false;
|
||||
wasNegClipL = false;
|
||||
lastSampleR = 0.0;
|
||||
wasPosClipR = false;
|
||||
wasNegClipR = false;
|
||||
for (int x = 0; x < 16; x++) {
|
||||
intermediateL[x] = 0.0;
|
||||
intermediateR[x] = 0.0;
|
||||
}
|
||||
|
||||
muVaryL = 0.0;
|
||||
muAttackL = 0.0;
|
||||
muNewSpeedL = 1000.0;
|
||||
muSpeedAL = 1000.0;
|
||||
muSpeedBL = 1000.0;
|
||||
muCoefficientAL = 1.0;
|
||||
muCoefficientBL = 1.0;
|
||||
muVaryL = 0.0;
|
||||
muAttackL = 0.0;
|
||||
muNewSpeedL = 1000.0;
|
||||
muSpeedAL = 1000.0;
|
||||
muSpeedBL = 1000.0;
|
||||
muCoefficientAL = 1.0;
|
||||
muCoefficientBL = 1.0;
|
||||
|
||||
muVaryR = 0.0;
|
||||
muAttackR = 0.0;
|
||||
muNewSpeedR = 1000.0;
|
||||
muSpeedAR = 1000.0;
|
||||
muSpeedBR = 1000.0;
|
||||
muCoefficientAR = 1.0;
|
||||
muCoefficientBR = 1.0;
|
||||
muVaryR = 0.0;
|
||||
muAttackR = 0.0;
|
||||
muNewSpeedR = 1000.0;
|
||||
muSpeedAR = 1000.0;
|
||||
muSpeedBR = 1000.0;
|
||||
muCoefficientAR = 1.0;
|
||||
muCoefficientBR = 1.0;
|
||||
|
||||
flip = false;
|
||||
//this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
}
|
||||
flip = false;
|
||||
// this is reset: values being initialized only once. Startup values, whatever they are.
|
||||
}
|
||||
|
||||
void set_compression(double value) {
|
||||
A = clamp(value);
|
||||
}
|
||||
void set_compression(double value) { A = clamp(value); }
|
||||
|
||||
void set_attack(double value) {
|
||||
B = clamp(value);
|
||||
}
|
||||
void set_attack(double value) { B = clamp(value); }
|
||||
|
||||
void set_release(double value) {
|
||||
C = clamp(value);
|
||||
}
|
||||
void set_release(double value) { C = clamp(value); }
|
||||
|
||||
void set_drive(double value) {
|
||||
D = clamp(value);
|
||||
}
|
||||
void set_drive(double value) { D = clamp(value); }
|
||||
|
||||
void set_drywet(double value) {
|
||||
E = clamp(value);
|
||||
}
|
||||
void set_drywet(double value) { E = clamp(value); }
|
||||
|
||||
void set_samplerate(double _samplerate) {
|
||||
samplerate = _samplerate;
|
||||
}
|
||||
void set_samplerate(double _samplerate) { samplerate = _samplerate; }
|
||||
|
||||
void process_block(double **inputs, double **outputs, long sampleframes) {
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
void process_block(double** inputs, double** outputs, long sampleframes)
|
||||
{
|
||||
double* in1 = inputs[0];
|
||||
double* in2 = inputs[1];
|
||||
double* out1 = outputs[0];
|
||||
double* out2 = outputs[1];
|
||||
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
|
||||
int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4
|
||||
if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16;
|
||||
int spacing = floor(overallscale); // should give us working basic scaling, usually 2 or 4
|
||||
if (spacing < 1) spacing = 1;
|
||||
if (spacing > 16) spacing = 16;
|
||||
|
||||
double threshold = 1.0 - ((1.0-pow(1.0-A,2))*0.9);
|
||||
double attack = ((pow(B,4)*100000.0)+10.0)*overallscale;
|
||||
double release = ((pow(C,5)*2000000.0)+20.0)*overallscale;
|
||||
double maxRelease = release * 4.0;
|
||||
double muPreGain = 1.0/threshold;
|
||||
double muMakeupGain = sqrt(1.0 / threshold)*D;
|
||||
double wet = E;
|
||||
//compressor section
|
||||
double threshold = 1.0 - ((1.0 - pow(1.0 - A, 2)) * 0.9);
|
||||
double attack = ((pow(B, 4) * 100000.0) + 10.0) * overallscale;
|
||||
double release = ((pow(C, 5) * 2000000.0) + 20.0) * overallscale;
|
||||
double maxRelease = release * 4.0;
|
||||
double muPreGain = 1.0 / threshold;
|
||||
double muMakeupGain = sqrt(1.0 / threshold) * D;
|
||||
double wet = E;
|
||||
// compressor section
|
||||
|
||||
while (--sampleframes >= 0)
|
||||
{
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
double drySampleL = inputSampleL;
|
||||
double drySampleR = inputSampleR;
|
||||
while (--sampleframes >= 0) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
double drySampleL = inputSampleL;
|
||||
double drySampleR = inputSampleR;
|
||||
|
||||
//begin compressor section
|
||||
inputSampleL *= muPreGain;
|
||||
inputSampleR *= muPreGain;
|
||||
//adjust coefficients for L
|
||||
if (flip) {
|
||||
if (fabs(inputSampleL) > threshold) {
|
||||
muVaryL = threshold / fabs(inputSampleL);
|
||||
muAttackL = sqrt(fabs(muSpeedAL));
|
||||
muCoefficientAL = muCoefficientAL * (muAttackL-1.0);
|
||||
if (muVaryL < threshold) muCoefficientAL = muCoefficientAL + threshold;
|
||||
else muCoefficientAL = muCoefficientAL + muVaryL;
|
||||
muCoefficientAL = muCoefficientAL / muAttackL;
|
||||
muNewSpeedL = muSpeedAL * (muSpeedAL-1.0);
|
||||
muNewSpeedL = muNewSpeedL + release;
|
||||
muSpeedAL = muNewSpeedL / muSpeedAL;
|
||||
if (muSpeedAL > maxRelease) muSpeedAL = maxRelease;
|
||||
} else {
|
||||
muCoefficientAL = muCoefficientAL * ((muSpeedAL * muSpeedAL)-1.0);
|
||||
muCoefficientAL = muCoefficientAL + 1.0;
|
||||
muCoefficientAL = muCoefficientAL / (muSpeedAL * muSpeedAL);
|
||||
muNewSpeedL = muSpeedAL * (muSpeedAL-1.0);
|
||||
muNewSpeedL = muNewSpeedL + attack;
|
||||
muSpeedAL = muNewSpeedL / muSpeedAL;}
|
||||
} else {
|
||||
if (fabs(inputSampleL) > threshold) {
|
||||
muVaryL = threshold / fabs(inputSampleL);
|
||||
muAttackL = sqrt(fabs(muSpeedBL));
|
||||
muCoefficientBL = muCoefficientBL * (muAttackL-1);
|
||||
if (muVaryL < threshold) muCoefficientBL = muCoefficientBL + threshold;
|
||||
else muCoefficientBL = muCoefficientBL + muVaryL;
|
||||
muCoefficientBL = muCoefficientBL / muAttackL;
|
||||
muNewSpeedL = muSpeedBL * (muSpeedBL-1.0);
|
||||
muNewSpeedL = muNewSpeedL + release;
|
||||
muSpeedBL = muNewSpeedL / muSpeedBL;
|
||||
if (muSpeedBL > maxRelease) muSpeedBL = maxRelease;
|
||||
} else {
|
||||
muCoefficientBL = muCoefficientBL * ((muSpeedBL * muSpeedBL)-1.0);
|
||||
muCoefficientBL = muCoefficientBL + 1.0;
|
||||
muCoefficientBL = muCoefficientBL / (muSpeedBL * muSpeedBL);
|
||||
muNewSpeedL = muSpeedBL * (muSpeedBL-1.0);
|
||||
muNewSpeedL = muNewSpeedL + attack;
|
||||
muSpeedBL = muNewSpeedL / muSpeedBL;
|
||||
}
|
||||
}
|
||||
//got coefficients, adjusted speeds for L
|
||||
// begin compressor section
|
||||
inputSampleL *= muPreGain;
|
||||
inputSampleR *= muPreGain;
|
||||
// adjust coefficients for L
|
||||
if (flip) {
|
||||
if (fabs(inputSampleL) > threshold) {
|
||||
muVaryL = threshold / fabs(inputSampleL);
|
||||
muAttackL = sqrt(fabs(muSpeedAL));
|
||||
muCoefficientAL = muCoefficientAL * (muAttackL - 1.0);
|
||||
if (muVaryL < threshold) muCoefficientAL = muCoefficientAL + threshold;
|
||||
else muCoefficientAL = muCoefficientAL + muVaryL;
|
||||
muCoefficientAL = muCoefficientAL / muAttackL;
|
||||
muNewSpeedL = muSpeedAL * (muSpeedAL - 1.0);
|
||||
muNewSpeedL = muNewSpeedL + release;
|
||||
muSpeedAL = muNewSpeedL / muSpeedAL;
|
||||
if (muSpeedAL > maxRelease) muSpeedAL = maxRelease;
|
||||
} else {
|
||||
muCoefficientAL = muCoefficientAL * ((muSpeedAL * muSpeedAL) - 1.0);
|
||||
muCoefficientAL = muCoefficientAL + 1.0;
|
||||
muCoefficientAL = muCoefficientAL / (muSpeedAL * muSpeedAL);
|
||||
muNewSpeedL = muSpeedAL * (muSpeedAL - 1.0);
|
||||
muNewSpeedL = muNewSpeedL + attack;
|
||||
muSpeedAL = muNewSpeedL / muSpeedAL;
|
||||
}
|
||||
} else {
|
||||
if (fabs(inputSampleL) > threshold) {
|
||||
muVaryL = threshold / fabs(inputSampleL);
|
||||
muAttackL = sqrt(fabs(muSpeedBL));
|
||||
muCoefficientBL = muCoefficientBL * (muAttackL - 1);
|
||||
if (muVaryL < threshold) muCoefficientBL = muCoefficientBL + threshold;
|
||||
else muCoefficientBL = muCoefficientBL + muVaryL;
|
||||
muCoefficientBL = muCoefficientBL / muAttackL;
|
||||
muNewSpeedL = muSpeedBL * (muSpeedBL - 1.0);
|
||||
muNewSpeedL = muNewSpeedL + release;
|
||||
muSpeedBL = muNewSpeedL / muSpeedBL;
|
||||
if (muSpeedBL > maxRelease) muSpeedBL = maxRelease;
|
||||
} else {
|
||||
muCoefficientBL = muCoefficientBL * ((muSpeedBL * muSpeedBL) - 1.0);
|
||||
muCoefficientBL = muCoefficientBL + 1.0;
|
||||
muCoefficientBL = muCoefficientBL / (muSpeedBL * muSpeedBL);
|
||||
muNewSpeedL = muSpeedBL * (muSpeedBL - 1.0);
|
||||
muNewSpeedL = muNewSpeedL + attack;
|
||||
muSpeedBL = muNewSpeedL / muSpeedBL;
|
||||
}
|
||||
}
|
||||
// got coefficients, adjusted speeds for L
|
||||
|
||||
//adjust coefficients for R
|
||||
if (flip) {
|
||||
if (fabs(inputSampleR) > threshold) {
|
||||
muVaryR = threshold / fabs(inputSampleR);
|
||||
muAttackR = sqrt(fabs(muSpeedAR));
|
||||
muCoefficientAR = muCoefficientAR * (muAttackR-1.0);
|
||||
if (muVaryR < threshold) muCoefficientAR = muCoefficientAR + threshold;
|
||||
else muCoefficientAR = muCoefficientAR + muVaryR;
|
||||
muCoefficientAR = muCoefficientAR / muAttackR;
|
||||
muNewSpeedR = muSpeedAR * (muSpeedAR-1.0);
|
||||
muNewSpeedR = muNewSpeedR + release;
|
||||
muSpeedAR = muNewSpeedR / muSpeedAR;
|
||||
if (muSpeedAR > maxRelease) muSpeedAR = maxRelease;
|
||||
} else {
|
||||
muCoefficientAR = muCoefficientAR * ((muSpeedAR * muSpeedAR)-1.0);
|
||||
muCoefficientAR = muCoefficientAR + 1.0;
|
||||
muCoefficientAR = muCoefficientAR / (muSpeedAR * muSpeedAR);
|
||||
muNewSpeedR = muSpeedAR * (muSpeedAR-1.0);
|
||||
muNewSpeedR = muNewSpeedR + attack;
|
||||
muSpeedAR = muNewSpeedR / muSpeedAR;
|
||||
}
|
||||
} else {
|
||||
if (fabs(inputSampleR) > threshold) {
|
||||
muVaryR = threshold / fabs(inputSampleR);
|
||||
muAttackR = sqrt(fabs(muSpeedBR));
|
||||
muCoefficientBR = muCoefficientBR * (muAttackR-1);
|
||||
if (muVaryR < threshold) muCoefficientBR = muCoefficientBR + threshold;
|
||||
else muCoefficientBR = muCoefficientBR + muVaryR;
|
||||
muCoefficientBR = muCoefficientBR / muAttackR;
|
||||
muNewSpeedR = muSpeedBR * (muSpeedBR-1.0);
|
||||
muNewSpeedR = muNewSpeedR + release;
|
||||
muSpeedBR = muNewSpeedR / muSpeedBR;
|
||||
if (muSpeedBR > maxRelease) muSpeedBR = maxRelease;
|
||||
} else {
|
||||
muCoefficientBR = muCoefficientBR * ((muSpeedBR * muSpeedBR)-1.0);
|
||||
muCoefficientBR = muCoefficientBR + 1.0;
|
||||
muCoefficientBR = muCoefficientBR / (muSpeedBR * muSpeedBR);
|
||||
muNewSpeedR = muSpeedBR * (muSpeedBR-1.0);
|
||||
muNewSpeedR = muNewSpeedR + attack;
|
||||
muSpeedBR = muNewSpeedR / muSpeedBR;
|
||||
}
|
||||
}
|
||||
//got coefficients, adjusted speeds for R
|
||||
// adjust coefficients for R
|
||||
if (flip) {
|
||||
if (fabs(inputSampleR) > threshold) {
|
||||
muVaryR = threshold / fabs(inputSampleR);
|
||||
muAttackR = sqrt(fabs(muSpeedAR));
|
||||
muCoefficientAR = muCoefficientAR * (muAttackR - 1.0);
|
||||
if (muVaryR < threshold) muCoefficientAR = muCoefficientAR + threshold;
|
||||
else muCoefficientAR = muCoefficientAR + muVaryR;
|
||||
muCoefficientAR = muCoefficientAR / muAttackR;
|
||||
muNewSpeedR = muSpeedAR * (muSpeedAR - 1.0);
|
||||
muNewSpeedR = muNewSpeedR + release;
|
||||
muSpeedAR = muNewSpeedR / muSpeedAR;
|
||||
if (muSpeedAR > maxRelease) muSpeedAR = maxRelease;
|
||||
} else {
|
||||
muCoefficientAR = muCoefficientAR * ((muSpeedAR * muSpeedAR) - 1.0);
|
||||
muCoefficientAR = muCoefficientAR + 1.0;
|
||||
muCoefficientAR = muCoefficientAR / (muSpeedAR * muSpeedAR);
|
||||
muNewSpeedR = muSpeedAR * (muSpeedAR - 1.0);
|
||||
muNewSpeedR = muNewSpeedR + attack;
|
||||
muSpeedAR = muNewSpeedR / muSpeedAR;
|
||||
}
|
||||
} else {
|
||||
if (fabs(inputSampleR) > threshold) {
|
||||
muVaryR = threshold / fabs(inputSampleR);
|
||||
muAttackR = sqrt(fabs(muSpeedBR));
|
||||
muCoefficientBR = muCoefficientBR * (muAttackR - 1);
|
||||
if (muVaryR < threshold) muCoefficientBR = muCoefficientBR + threshold;
|
||||
else muCoefficientBR = muCoefficientBR + muVaryR;
|
||||
muCoefficientBR = muCoefficientBR / muAttackR;
|
||||
muNewSpeedR = muSpeedBR * (muSpeedBR - 1.0);
|
||||
muNewSpeedR = muNewSpeedR + release;
|
||||
muSpeedBR = muNewSpeedR / muSpeedBR;
|
||||
if (muSpeedBR > maxRelease) muSpeedBR = maxRelease;
|
||||
} else {
|
||||
muCoefficientBR = muCoefficientBR * ((muSpeedBR * muSpeedBR) - 1.0);
|
||||
muCoefficientBR = muCoefficientBR + 1.0;
|
||||
muCoefficientBR = muCoefficientBR / (muSpeedBR * muSpeedBR);
|
||||
muNewSpeedR = muSpeedBR * (muSpeedBR - 1.0);
|
||||
muNewSpeedR = muNewSpeedR + attack;
|
||||
muSpeedBR = muNewSpeedR / muSpeedBR;
|
||||
}
|
||||
}
|
||||
// got coefficients, adjusted speeds for R
|
||||
|
||||
if (flip) {
|
||||
inputSampleL *= pow(muCoefficientAL,2);
|
||||
inputSampleR *= pow(muCoefficientAR,2);
|
||||
} else {
|
||||
inputSampleL *= pow(muCoefficientBL,2);
|
||||
inputSampleR *= pow(muCoefficientBR,2);
|
||||
}
|
||||
inputSampleL *= muMakeupGain;
|
||||
inputSampleR *= muMakeupGain;
|
||||
flip = !flip;
|
||||
//end compressor section
|
||||
if (flip) {
|
||||
inputSampleL *= pow(muCoefficientAL, 2);
|
||||
inputSampleR *= pow(muCoefficientAR, 2);
|
||||
} else {
|
||||
inputSampleL *= pow(muCoefficientBL, 2);
|
||||
inputSampleR *= pow(muCoefficientBR, 2);
|
||||
}
|
||||
inputSampleL *= muMakeupGain;
|
||||
inputSampleR *= muMakeupGain;
|
||||
flip = !flip;
|
||||
// end compressor section
|
||||
|
||||
//begin ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
|
||||
if (inputSampleL > 4.0) inputSampleL = 4.0; if (inputSampleL < -4.0) inputSampleL = -4.0;
|
||||
if (wasPosClipL == true) { //current will be over
|
||||
if (inputSampleL<lastSampleL) lastSampleL=0.7058208+(inputSampleL*0.2609148);
|
||||
else lastSampleL = 0.2491717+(lastSampleL*0.7390851);
|
||||
} wasPosClipL = false;
|
||||
if (inputSampleL>0.9549925859) {wasPosClipL=true;inputSampleL=0.7058208+(lastSampleL*0.2609148);}
|
||||
if (wasNegClipL == true) { //current will be -over
|
||||
if (inputSampleL > lastSampleL) lastSampleL=-0.7058208+(inputSampleL*0.2609148);
|
||||
else lastSampleL=-0.2491717+(lastSampleL*0.7390851);
|
||||
} wasNegClipL = false;
|
||||
if (inputSampleL<-0.9549925859) {wasNegClipL=true;inputSampleL=-0.7058208+(lastSampleL*0.2609148);}
|
||||
intermediateL[spacing] = inputSampleL;
|
||||
inputSampleL = lastSampleL; //Latency is however many samples equals one 44.1k sample
|
||||
for (int x = spacing; x > 0; x--) intermediateL[x-1] = intermediateL[x];
|
||||
lastSampleL = intermediateL[0]; //run a little buffer to handle this
|
||||
// begin ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
|
||||
if (inputSampleL > 4.0) inputSampleL = 4.0;
|
||||
if (inputSampleL < -4.0) inputSampleL = -4.0;
|
||||
if (wasPosClipL == true) { // current will be over
|
||||
if (inputSampleL < lastSampleL) lastSampleL = 0.7058208 + (inputSampleL * 0.2609148);
|
||||
else lastSampleL = 0.2491717 + (lastSampleL * 0.7390851);
|
||||
}
|
||||
wasPosClipL = false;
|
||||
if (inputSampleL > 0.9549925859) {
|
||||
wasPosClipL = true;
|
||||
inputSampleL = 0.7058208 + (lastSampleL * 0.2609148);
|
||||
}
|
||||
if (wasNegClipL == true) { // current will be -over
|
||||
if (inputSampleL > lastSampleL) lastSampleL = -0.7058208 + (inputSampleL * 0.2609148);
|
||||
else lastSampleL = -0.2491717 + (lastSampleL * 0.7390851);
|
||||
}
|
||||
wasNegClipL = false;
|
||||
if (inputSampleL < -0.9549925859) {
|
||||
wasNegClipL = true;
|
||||
inputSampleL = -0.7058208 + (lastSampleL * 0.2609148);
|
||||
}
|
||||
intermediateL[spacing] = inputSampleL;
|
||||
inputSampleL = lastSampleL; // Latency is however many samples equals one 44.1k sample
|
||||
for (int x = spacing; x > 0; x--) intermediateL[x - 1] = intermediateL[x];
|
||||
lastSampleL = intermediateL[0]; // run a little buffer to handle this
|
||||
|
||||
if (inputSampleR > 4.0) inputSampleR = 4.0; if (inputSampleR < -4.0) inputSampleR = -4.0;
|
||||
if (wasPosClipR == true) { //current will be over
|
||||
if (inputSampleR<lastSampleR) lastSampleR=0.7058208+(inputSampleR*0.2609148);
|
||||
else lastSampleR = 0.2491717+(lastSampleR*0.7390851);
|
||||
} wasPosClipR = false;
|
||||
if (inputSampleR>0.9549925859) {wasPosClipR=true;inputSampleR=0.7058208+(lastSampleR*0.2609148);}
|
||||
if (wasNegClipR == true) { //current will be -over
|
||||
if (inputSampleR > lastSampleR) lastSampleR=-0.7058208+(inputSampleR*0.2609148);
|
||||
else lastSampleR=-0.2491717+(lastSampleR*0.7390851);
|
||||
} wasNegClipR = false;
|
||||
if (inputSampleR<-0.9549925859) {wasNegClipR=true;inputSampleR=-0.7058208+(lastSampleR*0.2609148);}
|
||||
intermediateR[spacing] = inputSampleR;
|
||||
inputSampleR = lastSampleR; //Latency is however many samples equals one 44.1k sample
|
||||
for (int x = spacing; x > 0; x--) intermediateR[x-1] = intermediateR[x];
|
||||
lastSampleR = intermediateR[0]; //run a little buffer to handle this
|
||||
//end ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
|
||||
if (inputSampleR > 4.0) inputSampleR = 4.0;
|
||||
if (inputSampleR < -4.0) inputSampleR = -4.0;
|
||||
if (wasPosClipR == true) { // current will be over
|
||||
if (inputSampleR < lastSampleR) lastSampleR = 0.7058208 + (inputSampleR * 0.2609148);
|
||||
else lastSampleR = 0.2491717 + (lastSampleR * 0.7390851);
|
||||
}
|
||||
wasPosClipR = false;
|
||||
if (inputSampleR > 0.9549925859) {
|
||||
wasPosClipR = true;
|
||||
inputSampleR = 0.7058208 + (lastSampleR * 0.2609148);
|
||||
}
|
||||
if (wasNegClipR == true) { // current will be -over
|
||||
if (inputSampleR > lastSampleR) lastSampleR = -0.7058208 + (inputSampleR * 0.2609148);
|
||||
else lastSampleR = -0.2491717 + (lastSampleR * 0.7390851);
|
||||
}
|
||||
wasNegClipR = false;
|
||||
if (inputSampleR < -0.9549925859) {
|
||||
wasNegClipR = true;
|
||||
inputSampleR = -0.7058208 + (lastSampleR * 0.2609148);
|
||||
}
|
||||
intermediateR[spacing] = inputSampleR;
|
||||
inputSampleR = lastSampleR; // Latency is however many samples equals one 44.1k sample
|
||||
for (int x = spacing; x > 0; x--) intermediateR[x - 1] = intermediateR[x];
|
||||
lastSampleR = intermediateR[0]; // run a little buffer to handle this
|
||||
// end ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
|
||||
|
||||
if (wet<1.0) {
|
||||
inputSampleL = (drySampleL*(1.0-wet))+(inputSampleL*wet);
|
||||
inputSampleR = (drySampleR*(1.0-wet))+(inputSampleR*wet);
|
||||
}
|
||||
if (wet < 1.0) {
|
||||
inputSampleL = (drySampleL * (1.0 - wet)) + (inputSampleL * wet);
|
||||
inputSampleR = (drySampleR * (1.0 - wet)) + (inputSampleR * wet);
|
||||
}
|
||||
|
||||
//begin 64 bit stereo floating point dither
|
||||
//int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
||||
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
||||
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
//end 64 bit stereo floating point dither
|
||||
// begin 64 bit stereo floating point dither
|
||||
// int expon; frexp((double)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
// inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
// frexp((double)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
// inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
||||
// end 64 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
double samplerate;
|
||||
double samplerate;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
//default stuff
|
||||
// default stuff
|
||||
|
||||
double muVaryL;
|
||||
double muAttackL;
|
||||
@@ -292,21 +310,22 @@ private:
|
||||
double lastSampleR;
|
||||
double intermediateR[16];
|
||||
bool wasPosClipR;
|
||||
bool wasNegClipR; //Stereo ClipOnly2
|
||||
bool wasNegClipR; // Stereo ClipOnly2
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E; //parameters. Always 0-1, and we scale/alter them elsewhere.
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E; // parameters. Always 0-1, and we scale/alter them elsewhere.
|
||||
|
||||
double clamp(double& value) {
|
||||
if (value > 1) {
|
||||
value = 1;
|
||||
} else if (value < 0) {
|
||||
value = 0;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
double clamp(double& value)
|
||||
{
|
||||
if (value > 1) {
|
||||
value = 1;
|
||||
} else if (value < 0) {
|
||||
value = 0;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
1116
filter/aw_eq.h
1116
filter/aw_eq.h
File diff suppressed because it is too large
Load Diff
@@ -1,80 +1,77 @@
|
||||
#pragma once
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <array>
|
||||
#include <math.h>
|
||||
|
||||
namespace trnr {
|
||||
class chebyshev {
|
||||
public:
|
||||
void set_samplerate(double _samplerate) {
|
||||
samplerate = _samplerate;
|
||||
}
|
||||
void set_samplerate(double _samplerate) { samplerate = _samplerate; }
|
||||
|
||||
void process_sample(double& input, double frequency) {
|
||||
void process_sample(double& input, double frequency)
|
||||
{
|
||||
|
||||
if (frequency >= 20000.f) {
|
||||
frequency = 20000.f;
|
||||
}
|
||||
if (frequency >= 20000.f) { frequency = 20000.f; }
|
||||
|
||||
// First calculate the prewarped digital frequency :
|
||||
auto K = tanf(M_PI * frequency / samplerate);
|
||||
// First calculate the prewarped digital frequency :
|
||||
auto K = tanf(M_PI * frequency / samplerate);
|
||||
|
||||
// Now we calc some Coefficients :
|
||||
auto sg = sinh(passband_ripple);
|
||||
auto cg = cosh(passband_ripple);
|
||||
cg *= cg;
|
||||
// Now we calc some Coefficients :
|
||||
auto sg = sinh(passband_ripple);
|
||||
auto cg = cosh(passband_ripple);
|
||||
cg *= cg;
|
||||
|
||||
std::array<double, 4> coeff;
|
||||
coeff[0] = 1 / (cg - 0.85355339059327376220042218105097);
|
||||
coeff[1] = K * coeff[0] * sg * 1.847759065022573512256366378792;
|
||||
coeff[2] = 1 / (cg - 0.14644660940672623779957781894758);
|
||||
coeff[3] = K * coeff[2] * sg * 0.76536686473017954345691996806;
|
||||
std::array<double, 4> coeff;
|
||||
coeff[0] = 1 / (cg - 0.85355339059327376220042218105097);
|
||||
coeff[1] = K * coeff[0] * sg * 1.847759065022573512256366378792;
|
||||
coeff[2] = 1 / (cg - 0.14644660940672623779957781894758);
|
||||
coeff[3] = K * coeff[2] * sg * 0.76536686473017954345691996806;
|
||||
|
||||
K *= K; // (just to optimize it a little bit)
|
||||
K *= K; // (just to optimize it a little bit)
|
||||
|
||||
// Calculate the first biquad:
|
||||
a0 = 1 / (coeff[1] + K + coeff[0]);
|
||||
a1 = 2 * (coeff[0] - K) * a0;
|
||||
a2 = (coeff[1] - K - coeff[0]) * a0;
|
||||
b0 = a0 * K;
|
||||
b1 = 2 * b0;
|
||||
b2 = b0;
|
||||
// Calculate the first biquad:
|
||||
a0 = 1 / (coeff[1] + K + coeff[0]);
|
||||
a1 = 2 * (coeff[0] - K) * a0;
|
||||
a2 = (coeff[1] - K - coeff[0]) * a0;
|
||||
b0 = a0 * K;
|
||||
b1 = 2 * b0;
|
||||
b2 = b0;
|
||||
|
||||
// Calculate the second biquad:
|
||||
a3 = 1 / (coeff[3] + K + coeff[2]);
|
||||
a4 = 2 * (coeff[2] - K) * a3;
|
||||
a5 = (coeff[3] - K - coeff[2]) * a3;
|
||||
b3 = a3 * K;
|
||||
b4 = 2 * b3;
|
||||
b5 = b3;
|
||||
// Calculate the second biquad:
|
||||
a3 = 1 / (coeff[3] + K + coeff[2]);
|
||||
a4 = 2 * (coeff[2] - K) * a3;
|
||||
a5 = (coeff[3] - K - coeff[2]) * a3;
|
||||
b3 = a3 * K;
|
||||
b4 = 2 * b3;
|
||||
b5 = b3;
|
||||
|
||||
// Then calculate the output as follows:
|
||||
auto Stage1 = b0 * input + state0;
|
||||
state0 = b1 * input + a1 * Stage1 + state1;
|
||||
state1 = b2 * input + a2 * Stage1;
|
||||
input = b3 * Stage1 + state2;
|
||||
state2 = b4 * Stage1 + a4 * input + state3;
|
||||
state3 = b5 * Stage1 + a5 * input;
|
||||
}
|
||||
// Then calculate the output as follows:
|
||||
auto Stage1 = b0 * input + state0;
|
||||
state0 = b1 * input + a1 * Stage1 + state1;
|
||||
state1 = b2 * input + a2 * Stage1;
|
||||
input = b3 * Stage1 + state2;
|
||||
state2 = b4 * Stage1 + a4 * input + state3;
|
||||
state3 = b5 * Stage1 + a5 * input;
|
||||
}
|
||||
|
||||
private:
|
||||
double samplerate = 0;
|
||||
double a0 = 0;
|
||||
double a1 = 0;
|
||||
double a2 = 0;
|
||||
double a3 = 0;
|
||||
double a4 = 0;
|
||||
double a5 = 0;
|
||||
double b0 = 0;
|
||||
double b1 = 0;
|
||||
double b2 = 0;
|
||||
double b3 = 0;
|
||||
double b4 = 0;
|
||||
double b5 = 0;
|
||||
double state0 = 0;
|
||||
double state1 = 0;
|
||||
double state2 = 0;
|
||||
double state3 = 0;
|
||||
double passband_ripple = 1;
|
||||
double samplerate = 0;
|
||||
double a0 = 0;
|
||||
double a1 = 0;
|
||||
double a2 = 0;
|
||||
double a3 = 0;
|
||||
double a4 = 0;
|
||||
double a5 = 0;
|
||||
double b0 = 0;
|
||||
double b1 = 0;
|
||||
double b2 = 0;
|
||||
double b3 = 0;
|
||||
double b4 = 0;
|
||||
double b5 = 0;
|
||||
double state0 = 0;
|
||||
double state1 = 0;
|
||||
double state2 = 0;
|
||||
double state3 = 0;
|
||||
double passband_ripple = 1;
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <array>
|
||||
#include <math.h>
|
||||
#include <vector>
|
||||
|
||||
namespace trnr {
|
||||
@@ -9,306 +9,272 @@ template <typename t_sample>
|
||||
// Bandpass filter based on YBandpass by Chris Johnson
|
||||
class ybandpass {
|
||||
public:
|
||||
ybandpass(double _samplerate)
|
||||
: samplerate { _samplerate }
|
||||
, A { 0.1f }
|
||||
, B { 1.0f }
|
||||
, C { 0.0f }
|
||||
, D { 0.1f }
|
||||
, E { 0.9f }
|
||||
, F { 1.0f }
|
||||
, fpdL { 0 }
|
||||
, fpdR { 0 }
|
||||
, biquad { 0 }
|
||||
{
|
||||
for (int x = 0; x < biq_total; x++) {
|
||||
biquad[x] = 0.0;
|
||||
}
|
||||
powFactorA = 1.0;
|
||||
powFactorB = 1.0;
|
||||
inTrimA = 0.1;
|
||||
inTrimB = 0.1;
|
||||
outTrimA = 1.0;
|
||||
outTrimB = 1.0;
|
||||
for (int x = 0; x < fix_total; x++) {
|
||||
fixA[x] = 0.0;
|
||||
fixB[x] = 0.0;
|
||||
}
|
||||
ybandpass(double _samplerate)
|
||||
: samplerate {_samplerate}
|
||||
, A {0.1f}
|
||||
, B {1.0f}
|
||||
, C {0.0f}
|
||||
, D {0.1f}
|
||||
, E {0.9f}
|
||||
, F {1.0f}
|
||||
, fpdL {0}
|
||||
, fpdR {0}
|
||||
, biquad {0}
|
||||
{
|
||||
for (int x = 0; x < biq_total; x++) { biquad[x] = 0.0; }
|
||||
powFactorA = 1.0;
|
||||
powFactorB = 1.0;
|
||||
inTrimA = 0.1;
|
||||
inTrimB = 0.1;
|
||||
outTrimA = 1.0;
|
||||
outTrimB = 1.0;
|
||||
for (int x = 0; x < fix_total; x++) {
|
||||
fixA[x] = 0.0;
|
||||
fixB[x] = 0.0;
|
||||
}
|
||||
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386)
|
||||
fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386)
|
||||
fpdR = rand() * UINT32_MAX;
|
||||
}
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386) fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386) fpdR = rand() * UINT32_MAX;
|
||||
}
|
||||
|
||||
void set_samplerate(double _samplerate) {
|
||||
samplerate = _samplerate;
|
||||
}
|
||||
void set_samplerate(double _samplerate) { samplerate = _samplerate; }
|
||||
|
||||
void set_drive(float value)
|
||||
{
|
||||
A = value * 0.9 + 0.1;
|
||||
}
|
||||
void set_frequency(float value)
|
||||
{
|
||||
B = value;
|
||||
}
|
||||
void set_resonance(float value)
|
||||
{
|
||||
C = value;
|
||||
}
|
||||
void set_edge(float value)
|
||||
{
|
||||
D = value;
|
||||
}
|
||||
void set_output(float value)
|
||||
{
|
||||
E = value;
|
||||
}
|
||||
void set_mix(float value)
|
||||
{
|
||||
F = value;
|
||||
}
|
||||
void processblock(t_sample** inputs, t_sample** outputs, int blockSize)
|
||||
{
|
||||
t_sample* in1 = inputs[0];
|
||||
t_sample* in2 = inputs[1];
|
||||
t_sample* out1 = outputs[0];
|
||||
t_sample* out2 = outputs[1];
|
||||
void set_drive(float value) { A = value * 0.9 + 0.1; }
|
||||
|
||||
int inFramesToProcess = blockSize;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
void set_frequency(float value) { B = value; }
|
||||
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = A * 10.0;
|
||||
void set_resonance(float value) { C = value; }
|
||||
|
||||
biquad[biq_freq] = pow(B, 3) * 20000.0;
|
||||
if (biquad[biq_freq] < 15.0)
|
||||
biquad[biq_freq] = 15.0;
|
||||
biquad[biq_freq] /= samplerate;
|
||||
biquad[biq_reso] = (pow(C, 2) * 15.0) + 0.5571;
|
||||
biquad[biq_aA0] = biquad[biq_aB0];
|
||||
// biquad[biq_aA1] = biquad[biq_aB1];
|
||||
biquad[biq_aA2] = biquad[biq_aB2];
|
||||
biquad[biq_bA1] = biquad[biq_bB1];
|
||||
biquad[biq_bA2] = biquad[biq_bB2];
|
||||
// previous run through the buffer is still in the filter, so we move it
|
||||
// to the A section and now it's the new starting point.
|
||||
double K = tan(M_PI * biquad[biq_freq]);
|
||||
double norm = 1.0 / (1.0 + K / biquad[biq_reso] + K * K);
|
||||
biquad[biq_aB0] = K / biquad[biq_reso] * norm;
|
||||
// biquad[biq_aB1] = 0.0; //bandpass can simplify the biquad kernel: leave out this multiply
|
||||
biquad[biq_aB2] = -biquad[biq_aB0];
|
||||
biquad[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
|
||||
biquad[biq_bB2] = (1.0 - K / biquad[biq_reso] + K * K) * norm;
|
||||
// for the coefficient-interpolated biquad filter
|
||||
void set_edge(float value) { D = value; }
|
||||
|
||||
powFactorA = powFactorB;
|
||||
powFactorB = pow(D + 0.9, 4);
|
||||
void set_output(float value) { E = value; }
|
||||
|
||||
// 1.0 == target neutral
|
||||
void set_mix(float value) { F = value; }
|
||||
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = E;
|
||||
void processblock(t_sample** inputs, t_sample** outputs, int blockSize)
|
||||
{
|
||||
t_sample* in1 = inputs[0];
|
||||
t_sample* in2 = inputs[1];
|
||||
t_sample* out1 = outputs[0];
|
||||
t_sample* out2 = outputs[1];
|
||||
|
||||
double wet = F;
|
||||
int inFramesToProcess = blockSize;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
|
||||
fixA[fix_freq] = fixB[fix_freq] = 20000.0 / samplerate;
|
||||
fixA[fix_reso] = fixB[fix_reso] = 0.7071; // butterworth Q
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = A * 10.0;
|
||||
|
||||
K = tan(M_PI * fixA[fix_freq]);
|
||||
norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K);
|
||||
fixA[fix_a0] = fixB[fix_a0] = K * K * norm;
|
||||
fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixA[fix_a0];
|
||||
fixA[fix_a2] = fixB[fix_a2] = fixA[fix_a0];
|
||||
fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
|
||||
fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm;
|
||||
// for the fixed-position biquad filter
|
||||
biquad[biq_freq] = pow(B, 3) * 20000.0;
|
||||
if (biquad[biq_freq] < 15.0) biquad[biq_freq] = 15.0;
|
||||
biquad[biq_freq] /= samplerate;
|
||||
biquad[biq_reso] = (pow(C, 2) * 15.0) + 0.5571;
|
||||
biquad[biq_aA0] = biquad[biq_aB0];
|
||||
// biquad[biq_aA1] = biquad[biq_aB1];
|
||||
biquad[biq_aA2] = biquad[biq_aB2];
|
||||
biquad[biq_bA1] = biquad[biq_bB1];
|
||||
biquad[biq_bA2] = biquad[biq_bB2];
|
||||
// previous run through the buffer is still in the filter, so we move it
|
||||
// to the A section and now it's the new starting point.
|
||||
double K = tan(M_PI * biquad[biq_freq]);
|
||||
double norm = 1.0 / (1.0 + K / biquad[biq_reso] + K * K);
|
||||
biquad[biq_aB0] = K / biquad[biq_reso] * norm;
|
||||
// biquad[biq_aB1] = 0.0; //bandpass can simplify the biquad kernel: leave out this multiply
|
||||
biquad[biq_aB2] = -biquad[biq_aB0];
|
||||
biquad[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
|
||||
biquad[biq_bB2] = (1.0 - K / biquad[biq_reso] + K * K) * norm;
|
||||
// for the coefficient-interpolated biquad filter
|
||||
|
||||
for (int s = 0; s < blockSize; s++) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23)
|
||||
inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23)
|
||||
inputSampleR = fpdR * 1.18e-17;
|
||||
double drySampleL = inputSampleL;
|
||||
double drySampleR = inputSampleR;
|
||||
powFactorA = powFactorB;
|
||||
powFactorB = pow(D + 0.9, 4);
|
||||
|
||||
double temp = (double)s / inFramesToProcess;
|
||||
biquad[biq_a0] = (biquad[biq_aA0] * temp) + (biquad[biq_aB0] * (1.0 - temp));
|
||||
// biquad[biq_a1] = (biquad[biq_aA1]*temp)+(biquad[biq_aB1]*(1.0-temp));
|
||||
biquad[biq_a2] = (biquad[biq_aA2] * temp) + (biquad[biq_aB2] * (1.0 - temp));
|
||||
biquad[biq_b1] = (biquad[biq_bA1] * temp) + (biquad[biq_bB1] * (1.0 - temp));
|
||||
biquad[biq_b2] = (biquad[biq_bA2] * temp) + (biquad[biq_bB2] * (1.0 - temp));
|
||||
// this is the interpolation code for the biquad
|
||||
double powFactor = (powFactorA * temp) + (powFactorB * (1.0 - temp));
|
||||
double inTrim = (inTrimA * temp) + (inTrimB * (1.0 - temp));
|
||||
double outTrim = (outTrimA * temp) + (outTrimB * (1.0 - temp));
|
||||
// 1.0 == target neutral
|
||||
|
||||
inputSampleL *= inTrim;
|
||||
inputSampleR *= inTrim;
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = E;
|
||||
|
||||
temp = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1];
|
||||
fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sL2];
|
||||
fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1];
|
||||
fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sR2];
|
||||
fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
double wet = F;
|
||||
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0)
|
||||
inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0)
|
||||
inputSampleL = 1.0 - pow(1.0 - inputSampleL, powFactor);
|
||||
if (inputSampleL < -1.0)
|
||||
inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0)
|
||||
inputSampleL = -1.0 + pow(1.0 + inputSampleL, powFactor);
|
||||
if (inputSampleR > 1.0)
|
||||
inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0)
|
||||
inputSampleR = 1.0 - pow(1.0 - inputSampleR, powFactor);
|
||||
if (inputSampleR < -1.0)
|
||||
inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0)
|
||||
inputSampleR = -1.0 + pow(1.0 + inputSampleR, powFactor);
|
||||
fixA[fix_freq] = fixB[fix_freq] = 20000.0 / samplerate;
|
||||
fixA[fix_reso] = fixB[fix_reso] = 0.7071; // butterworth Q
|
||||
|
||||
temp = (inputSampleL * biquad[biq_a0]) + biquad[biq_sL1];
|
||||
biquad[biq_sL1] = -(temp * biquad[biq_b1]) + biquad[biq_sL2];
|
||||
biquad[biq_sL2] = (inputSampleL * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleL = temp; // coefficient interpolating biquad filter
|
||||
temp = (inputSampleR * biquad[biq_a0]) + biquad[biq_sR1];
|
||||
biquad[biq_sR1] = -(temp * biquad[biq_b1]) + biquad[biq_sR2];
|
||||
biquad[biq_sR2] = (inputSampleR * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleR = temp; // coefficient interpolating biquad filter
|
||||
K = tan(M_PI * fixA[fix_freq]);
|
||||
norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K);
|
||||
fixA[fix_a0] = fixB[fix_a0] = K * K * norm;
|
||||
fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixA[fix_a0];
|
||||
fixA[fix_a2] = fixB[fix_a2] = fixA[fix_a0];
|
||||
fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
|
||||
fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm;
|
||||
// for the fixed-position biquad filter
|
||||
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0)
|
||||
inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0)
|
||||
inputSampleL = 1.0 - pow(1.0 - inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleL < -1.0)
|
||||
inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0)
|
||||
inputSampleL = -1.0 + pow(1.0 + inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleR > 1.0)
|
||||
inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0)
|
||||
inputSampleR = 1.0 - pow(1.0 - inputSampleR, (1.0 / powFactor));
|
||||
if (inputSampleR < -1.0)
|
||||
inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0)
|
||||
inputSampleR = -1.0 + pow(1.0 + inputSampleR, (1.0 / powFactor));
|
||||
for (int s = 0; s < blockSize; s++) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
double drySampleL = inputSampleL;
|
||||
double drySampleR = inputSampleR;
|
||||
|
||||
inputSampleL *= outTrim;
|
||||
inputSampleR *= outTrim;
|
||||
double temp = (double)s / inFramesToProcess;
|
||||
biquad[biq_a0] = (biquad[biq_aA0] * temp) + (biquad[biq_aB0] * (1.0 - temp));
|
||||
// biquad[biq_a1] = (biquad[biq_aA1]*temp)+(biquad[biq_aB1]*(1.0-temp));
|
||||
biquad[biq_a2] = (biquad[biq_aA2] * temp) + (biquad[biq_aB2] * (1.0 - temp));
|
||||
biquad[biq_b1] = (biquad[biq_bA1] * temp) + (biquad[biq_bB1] * (1.0 - temp));
|
||||
biquad[biq_b2] = (biquad[biq_bA2] * temp) + (biquad[biq_bB2] * (1.0 - temp));
|
||||
// this is the interpolation code for the biquad
|
||||
double powFactor = (powFactorA * temp) + (powFactorB * (1.0 - temp));
|
||||
double inTrim = (inTrimA * temp) + (inTrimB * (1.0 - temp));
|
||||
double outTrim = (outTrimA * temp) + (outTrimB * (1.0 - temp));
|
||||
|
||||
temp = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1];
|
||||
fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sL2];
|
||||
fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1];
|
||||
fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sR2];
|
||||
fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
inputSampleL *= inTrim;
|
||||
inputSampleR *= inTrim;
|
||||
|
||||
if (wet < 1.0) {
|
||||
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet));
|
||||
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet));
|
||||
}
|
||||
temp = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1];
|
||||
fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sL2];
|
||||
fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1];
|
||||
fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sR2];
|
||||
fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
|
||||
// begin 32 bit stereo floating point dither
|
||||
int expon;
|
||||
frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
// end 32 bit stereo floating point dither
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0) inputSampleL = 1.0 - pow(1.0 - inputSampleL, powFactor);
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0) inputSampleL = -1.0 + pow(1.0 + inputSampleL, powFactor);
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0) inputSampleR = 1.0 - pow(1.0 - inputSampleR, powFactor);
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0) inputSampleR = -1.0 + pow(1.0 + inputSampleR, powFactor);
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
temp = (inputSampleL * biquad[biq_a0]) + biquad[biq_sL1];
|
||||
biquad[biq_sL1] = -(temp * biquad[biq_b1]) + biquad[biq_sL2];
|
||||
biquad[biq_sL2] = (inputSampleL * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleL = temp; // coefficient interpolating biquad filter
|
||||
temp = (inputSampleR * biquad[biq_a0]) + biquad[biq_sR1];
|
||||
biquad[biq_sR1] = -(temp * biquad[biq_b1]) + biquad[biq_sR2];
|
||||
biquad[biq_sR2] = (inputSampleR * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleR = temp; // coefficient interpolating biquad filter
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0) inputSampleL = 1.0 - pow(1.0 - inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0) inputSampleL = -1.0 + pow(1.0 + inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0) inputSampleR = 1.0 - pow(1.0 - inputSampleR, (1.0 / powFactor));
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0) inputSampleR = -1.0 + pow(1.0 + inputSampleR, (1.0 / powFactor));
|
||||
|
||||
inputSampleL *= outTrim;
|
||||
inputSampleR *= outTrim;
|
||||
|
||||
temp = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1];
|
||||
fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sL2];
|
||||
fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1];
|
||||
fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sR2];
|
||||
fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
|
||||
if (wet < 1.0) {
|
||||
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet));
|
||||
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet));
|
||||
}
|
||||
|
||||
// begin 32 bit stereo floating point dither
|
||||
int expon;
|
||||
frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
// end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
double samplerate;
|
||||
enum {
|
||||
biq_freq,
|
||||
biq_reso,
|
||||
biq_a0,
|
||||
biq_a1,
|
||||
biq_a2,
|
||||
biq_b1,
|
||||
biq_b2,
|
||||
biq_aA0,
|
||||
biq_aA1,
|
||||
biq_aA2,
|
||||
biq_bA1,
|
||||
biq_bA2,
|
||||
biq_aB0,
|
||||
biq_aB1,
|
||||
biq_aB2,
|
||||
biq_bB1,
|
||||
biq_bB2,
|
||||
biq_sL1,
|
||||
biq_sL2,
|
||||
biq_sR1,
|
||||
biq_sR2,
|
||||
biq_total
|
||||
}; // coefficient interpolating biquad filter, stereo
|
||||
std::array<double, biq_total> biquad;
|
||||
double samplerate;
|
||||
|
||||
double powFactorA;
|
||||
double powFactorB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
enum {
|
||||
biq_freq,
|
||||
biq_reso,
|
||||
biq_a0,
|
||||
biq_a1,
|
||||
biq_a2,
|
||||
biq_b1,
|
||||
biq_b2,
|
||||
biq_aA0,
|
||||
biq_aA1,
|
||||
biq_aA2,
|
||||
biq_bA1,
|
||||
biq_bA2,
|
||||
biq_aB0,
|
||||
biq_aB1,
|
||||
biq_aB2,
|
||||
biq_bB1,
|
||||
biq_bB2,
|
||||
biq_sL1,
|
||||
biq_sL2,
|
||||
biq_sR1,
|
||||
biq_sR2,
|
||||
biq_total
|
||||
}; // coefficient interpolating biquad filter, stereo
|
||||
|
||||
enum {
|
||||
fix_freq,
|
||||
fix_reso,
|
||||
fix_a0,
|
||||
fix_a1,
|
||||
fix_a2,
|
||||
fix_b1,
|
||||
fix_b2,
|
||||
fix_sL1,
|
||||
fix_sL2,
|
||||
fix_sR1,
|
||||
fix_sR2,
|
||||
fix_total
|
||||
}; // fixed frequency biquad filter for ultrasonics, stereo
|
||||
std::array<double, fix_total> fixA;
|
||||
std::array<double, fix_total> fixB;
|
||||
std::array<double, biq_total> biquad;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
// default stuff
|
||||
double powFactorA;
|
||||
double powFactorB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F; // parameters. Always 0-1, and we scale/alter them elsewhere.
|
||||
enum {
|
||||
fix_freq,
|
||||
fix_reso,
|
||||
fix_a0,
|
||||
fix_a1,
|
||||
fix_a2,
|
||||
fix_b1,
|
||||
fix_b2,
|
||||
fix_sL1,
|
||||
fix_sL2,
|
||||
fix_sR1,
|
||||
fix_sR2,
|
||||
fix_total
|
||||
}; // fixed frequency biquad filter for ultrasonics, stereo
|
||||
|
||||
std::array<double, fix_total> fixA;
|
||||
std::array<double, fix_total> fixB;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
// default stuff
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F; // parameters. Always 0-1, and we scale/alter them elsewhere.
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <array>
|
||||
#include <math.h>
|
||||
#include <vector>
|
||||
|
||||
namespace trnr {
|
||||
@@ -9,306 +9,272 @@ template <typename t_sample>
|
||||
// Highpass filter based on YHighpass by Chris Johnson
|
||||
class yhighpass {
|
||||
public:
|
||||
yhighpass(double _samplerate)
|
||||
: samplerate { _samplerate }
|
||||
, A { 0.1f }
|
||||
, B { 1.0f }
|
||||
, C { 0.0f }
|
||||
, D { 0.1f }
|
||||
, E { 0.9f }
|
||||
, F { 1.0f }
|
||||
, fpdL { 0 }
|
||||
, fpdR { 0 }
|
||||
, biquad { 0 }
|
||||
{
|
||||
for (int x = 0; x < biq_total; x++) {
|
||||
biquad[x] = 0.0;
|
||||
}
|
||||
powFactorA = 1.0;
|
||||
powFactorB = 1.0;
|
||||
inTrimA = 0.1;
|
||||
inTrimB = 0.1;
|
||||
outTrimA = 1.0;
|
||||
outTrimB = 1.0;
|
||||
for (int x = 0; x < fix_total; x++) {
|
||||
fixA[x] = 0.0;
|
||||
fixB[x] = 0.0;
|
||||
}
|
||||
yhighpass(double _samplerate)
|
||||
: samplerate {_samplerate}
|
||||
, A {0.1f}
|
||||
, B {1.0f}
|
||||
, C {0.0f}
|
||||
, D {0.1f}
|
||||
, E {0.9f}
|
||||
, F {1.0f}
|
||||
, fpdL {0}
|
||||
, fpdR {0}
|
||||
, biquad {0}
|
||||
{
|
||||
for (int x = 0; x < biq_total; x++) { biquad[x] = 0.0; }
|
||||
powFactorA = 1.0;
|
||||
powFactorB = 1.0;
|
||||
inTrimA = 0.1;
|
||||
inTrimB = 0.1;
|
||||
outTrimA = 1.0;
|
||||
outTrimB = 1.0;
|
||||
for (int x = 0; x < fix_total; x++) {
|
||||
fixA[x] = 0.0;
|
||||
fixB[x] = 0.0;
|
||||
}
|
||||
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386)
|
||||
fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386)
|
||||
fpdR = rand() * UINT32_MAX;
|
||||
}
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386) fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386) fpdR = rand() * UINT32_MAX;
|
||||
}
|
||||
|
||||
void set_samplerate(double _samplerate) {
|
||||
samplerate = _samplerate;
|
||||
}
|
||||
void set_samplerate(double _samplerate) { samplerate = _samplerate; }
|
||||
|
||||
void set_drive(float value)
|
||||
{
|
||||
A = value * 0.9 + 0.1;
|
||||
}
|
||||
void set_frequency(float value)
|
||||
{
|
||||
B = value;
|
||||
}
|
||||
void set_resonance(float value)
|
||||
{
|
||||
C = value;
|
||||
}
|
||||
void set_edge(float value)
|
||||
{
|
||||
D = value;
|
||||
}
|
||||
void set_output(float value)
|
||||
{
|
||||
E = value;
|
||||
}
|
||||
void set_mix(float value)
|
||||
{
|
||||
F = value;
|
||||
}
|
||||
void processblock(t_sample** inputs, t_sample** outputs, int blockSize)
|
||||
{
|
||||
t_sample* in1 = inputs[0];
|
||||
t_sample* in2 = inputs[1];
|
||||
t_sample* out1 = outputs[0];
|
||||
t_sample* out2 = outputs[1];
|
||||
void set_drive(float value) { A = value * 0.9 + 0.1; }
|
||||
|
||||
int inFramesToProcess = blockSize;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
void set_frequency(float value) { B = value; }
|
||||
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = A * 10.0;
|
||||
void set_resonance(float value) { C = value; }
|
||||
|
||||
biquad[biq_freq] = pow(B, 3) * 20000.0;
|
||||
if (biquad[biq_freq] < 15.0)
|
||||
biquad[biq_freq] = 15.0;
|
||||
biquad[biq_freq] /= samplerate;
|
||||
biquad[biq_reso] = (pow(C, 2) * 15.0) + 0.5571;
|
||||
biquad[biq_aA0] = biquad[biq_aB0];
|
||||
biquad[biq_aA1] = biquad[biq_aB1];
|
||||
biquad[biq_aA2] = biquad[biq_aB2];
|
||||
biquad[biq_bA1] = biquad[biq_bB1];
|
||||
biquad[biq_bA2] = biquad[biq_bB2];
|
||||
// previous run through the buffer is still in the filter, so we move it
|
||||
// to the A section and now it's the new starting point.
|
||||
double K = tan(M_PI * biquad[biq_freq]);
|
||||
double norm = 1.0 / (1.0 + K / biquad[biq_reso] + K * K);
|
||||
biquad[biq_aB0] = norm;
|
||||
biquad[biq_aB1] = -2.0 * biquad[biq_aB0];
|
||||
biquad[biq_aB2] = biquad[biq_aB0];
|
||||
biquad[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
|
||||
biquad[biq_bB2] = (1.0 - K / biquad[biq_reso] + K * K) * norm;
|
||||
// for the coefficient-interpolated biquad filter
|
||||
void set_edge(float value) { D = value; }
|
||||
|
||||
powFactorA = powFactorB;
|
||||
powFactorB = pow(D + 0.9, 4);
|
||||
void set_output(float value) { E = value; }
|
||||
|
||||
// 1.0 == target neutral
|
||||
void set_mix(float value) { F = value; }
|
||||
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = E;
|
||||
void processblock(t_sample** inputs, t_sample** outputs, int blockSize)
|
||||
{
|
||||
t_sample* in1 = inputs[0];
|
||||
t_sample* in2 = inputs[1];
|
||||
t_sample* out1 = outputs[0];
|
||||
t_sample* out2 = outputs[1];
|
||||
|
||||
double wet = F;
|
||||
int inFramesToProcess = blockSize;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
|
||||
fixA[fix_freq] = fixB[fix_freq] = 20000.0 / samplerate;
|
||||
fixA[fix_reso] = fixB[fix_reso] = 0.7071; // butterworth Q
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = A * 10.0;
|
||||
|
||||
K = tan(M_PI * fixA[fix_freq]);
|
||||
norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K);
|
||||
fixA[fix_a0] = fixB[fix_a0] = K * K * norm;
|
||||
fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixA[fix_a0];
|
||||
fixA[fix_a2] = fixB[fix_a2] = fixA[fix_a0];
|
||||
fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
|
||||
fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm;
|
||||
// for the fixed-position biquad filter
|
||||
biquad[biq_freq] = pow(B, 3) * 20000.0;
|
||||
if (biquad[biq_freq] < 15.0) biquad[biq_freq] = 15.0;
|
||||
biquad[biq_freq] /= samplerate;
|
||||
biquad[biq_reso] = (pow(C, 2) * 15.0) + 0.5571;
|
||||
biquad[biq_aA0] = biquad[biq_aB0];
|
||||
biquad[biq_aA1] = biquad[biq_aB1];
|
||||
biquad[biq_aA2] = biquad[biq_aB2];
|
||||
biquad[biq_bA1] = biquad[biq_bB1];
|
||||
biquad[biq_bA2] = biquad[biq_bB2];
|
||||
// previous run through the buffer is still in the filter, so we move it
|
||||
// to the A section and now it's the new starting point.
|
||||
double K = tan(M_PI * biquad[biq_freq]);
|
||||
double norm = 1.0 / (1.0 + K / biquad[biq_reso] + K * K);
|
||||
biquad[biq_aB0] = norm;
|
||||
biquad[biq_aB1] = -2.0 * biquad[biq_aB0];
|
||||
biquad[biq_aB2] = biquad[biq_aB0];
|
||||
biquad[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
|
||||
biquad[biq_bB2] = (1.0 - K / biquad[biq_reso] + K * K) * norm;
|
||||
// for the coefficient-interpolated biquad filter
|
||||
|
||||
for (int s = 0; s < blockSize; s++) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23)
|
||||
inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23)
|
||||
inputSampleR = fpdR * 1.18e-17;
|
||||
double drySampleL = inputSampleL;
|
||||
double drySampleR = inputSampleR;
|
||||
powFactorA = powFactorB;
|
||||
powFactorB = pow(D + 0.9, 4);
|
||||
|
||||
double temp = (double)s / inFramesToProcess;
|
||||
biquad[biq_a0] = (biquad[biq_aA0] * temp) + (biquad[biq_aB0] * (1.0 - temp));
|
||||
biquad[biq_a1] = (biquad[biq_aA1] * temp) + (biquad[biq_aB1] * (1.0 - temp));
|
||||
biquad[biq_a2] = (biquad[biq_aA2] * temp) + (biquad[biq_aB2] * (1.0 - temp));
|
||||
biquad[biq_b1] = (biquad[biq_bA1] * temp) + (biquad[biq_bB1] * (1.0 - temp));
|
||||
biquad[biq_b2] = (biquad[biq_bA2] * temp) + (biquad[biq_bB2] * (1.0 - temp));
|
||||
// this is the interpolation code for the biquad
|
||||
double powFactor = (powFactorA * temp) + (powFactorB * (1.0 - temp));
|
||||
double inTrim = (inTrimA * temp) + (inTrimB * (1.0 - temp));
|
||||
double outTrim = (outTrimA * temp) + (outTrimB * (1.0 - temp));
|
||||
// 1.0 == target neutral
|
||||
|
||||
inputSampleL *= inTrim;
|
||||
inputSampleR *= inTrim;
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = E;
|
||||
|
||||
temp = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1];
|
||||
fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sL2];
|
||||
fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1];
|
||||
fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sR2];
|
||||
fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
double wet = F;
|
||||
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0)
|
||||
inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0)
|
||||
inputSampleL = 1.0 - pow(1.0 - inputSampleL, powFactor);
|
||||
if (inputSampleL < -1.0)
|
||||
inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0)
|
||||
inputSampleL = -1.0 + pow(1.0 + inputSampleL, powFactor);
|
||||
if (inputSampleR > 1.0)
|
||||
inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0)
|
||||
inputSampleR = 1.0 - pow(1.0 - inputSampleR, powFactor);
|
||||
if (inputSampleR < -1.0)
|
||||
inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0)
|
||||
inputSampleR = -1.0 + pow(1.0 + inputSampleR, powFactor);
|
||||
fixA[fix_freq] = fixB[fix_freq] = 20000.0 / samplerate;
|
||||
fixA[fix_reso] = fixB[fix_reso] = 0.7071; // butterworth Q
|
||||
|
||||
temp = (inputSampleL * biquad[biq_a0]) + biquad[biq_sL1];
|
||||
biquad[biq_sL1] = (inputSampleL * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sL2];
|
||||
biquad[biq_sL2] = (inputSampleL * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleL = temp; // coefficient interpolating biquad filter
|
||||
temp = (inputSampleR * biquad[biq_a0]) + biquad[biq_sR1];
|
||||
biquad[biq_sR1] = (inputSampleR * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sR2];
|
||||
biquad[biq_sR2] = (inputSampleR * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleR = temp; // coefficient interpolating biquad filter
|
||||
K = tan(M_PI * fixA[fix_freq]);
|
||||
norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K);
|
||||
fixA[fix_a0] = fixB[fix_a0] = K * K * norm;
|
||||
fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixA[fix_a0];
|
||||
fixA[fix_a2] = fixB[fix_a2] = fixA[fix_a0];
|
||||
fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
|
||||
fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm;
|
||||
// for the fixed-position biquad filter
|
||||
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0)
|
||||
inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0)
|
||||
inputSampleL = 1.0 - pow(1.0 - inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleL < -1.0)
|
||||
inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0)
|
||||
inputSampleL = -1.0 + pow(1.0 + inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleR > 1.0)
|
||||
inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0)
|
||||
inputSampleR = 1.0 - pow(1.0 - inputSampleR, (1.0 / powFactor));
|
||||
if (inputSampleR < -1.0)
|
||||
inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0)
|
||||
inputSampleR = -1.0 + pow(1.0 + inputSampleR, (1.0 / powFactor));
|
||||
for (int s = 0; s < blockSize; s++) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
double drySampleL = inputSampleL;
|
||||
double drySampleR = inputSampleR;
|
||||
|
||||
inputSampleL *= outTrim;
|
||||
inputSampleR *= outTrim;
|
||||
double temp = (double)s / inFramesToProcess;
|
||||
biquad[biq_a0] = (biquad[biq_aA0] * temp) + (biquad[biq_aB0] * (1.0 - temp));
|
||||
biquad[biq_a1] = (biquad[biq_aA1] * temp) + (biquad[biq_aB1] * (1.0 - temp));
|
||||
biquad[biq_a2] = (biquad[biq_aA2] * temp) + (biquad[biq_aB2] * (1.0 - temp));
|
||||
biquad[biq_b1] = (biquad[biq_bA1] * temp) + (biquad[biq_bB1] * (1.0 - temp));
|
||||
biquad[biq_b2] = (biquad[biq_bA2] * temp) + (biquad[biq_bB2] * (1.0 - temp));
|
||||
// this is the interpolation code for the biquad
|
||||
double powFactor = (powFactorA * temp) + (powFactorB * (1.0 - temp));
|
||||
double inTrim = (inTrimA * temp) + (inTrimB * (1.0 - temp));
|
||||
double outTrim = (outTrimA * temp) + (outTrimB * (1.0 - temp));
|
||||
|
||||
temp = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1];
|
||||
fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sL2];
|
||||
fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1];
|
||||
fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sR2];
|
||||
fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
inputSampleL *= inTrim;
|
||||
inputSampleR *= inTrim;
|
||||
|
||||
if (wet < 1.0) {
|
||||
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet));
|
||||
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet));
|
||||
}
|
||||
temp = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1];
|
||||
fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sL2];
|
||||
fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1];
|
||||
fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sR2];
|
||||
fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
|
||||
// begin 32 bit stereo floating point dither
|
||||
int expon;
|
||||
frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
// end 32 bit stereo floating point dither
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0) inputSampleL = 1.0 - pow(1.0 - inputSampleL, powFactor);
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0) inputSampleL = -1.0 + pow(1.0 + inputSampleL, powFactor);
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0) inputSampleR = 1.0 - pow(1.0 - inputSampleR, powFactor);
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0) inputSampleR = -1.0 + pow(1.0 + inputSampleR, powFactor);
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
temp = (inputSampleL * biquad[biq_a0]) + biquad[biq_sL1];
|
||||
biquad[biq_sL1] = (inputSampleL * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sL2];
|
||||
biquad[biq_sL2] = (inputSampleL * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleL = temp; // coefficient interpolating biquad filter
|
||||
temp = (inputSampleR * biquad[biq_a0]) + biquad[biq_sR1];
|
||||
biquad[biq_sR1] = (inputSampleR * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sR2];
|
||||
biquad[biq_sR2] = (inputSampleR * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleR = temp; // coefficient interpolating biquad filter
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0) inputSampleL = 1.0 - pow(1.0 - inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0) inputSampleL = -1.0 + pow(1.0 + inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0) inputSampleR = 1.0 - pow(1.0 - inputSampleR, (1.0 / powFactor));
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0) inputSampleR = -1.0 + pow(1.0 + inputSampleR, (1.0 / powFactor));
|
||||
|
||||
inputSampleL *= outTrim;
|
||||
inputSampleR *= outTrim;
|
||||
|
||||
temp = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1];
|
||||
fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sL2];
|
||||
fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1];
|
||||
fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sR2];
|
||||
fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
|
||||
if (wet < 1.0) {
|
||||
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet));
|
||||
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet));
|
||||
}
|
||||
|
||||
// begin 32 bit stereo floating point dither
|
||||
int expon;
|
||||
frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
// end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
double samplerate;
|
||||
enum {
|
||||
biq_freq,
|
||||
biq_reso,
|
||||
biq_a0,
|
||||
biq_a1,
|
||||
biq_a2,
|
||||
biq_b1,
|
||||
biq_b2,
|
||||
biq_aA0,
|
||||
biq_aA1,
|
||||
biq_aA2,
|
||||
biq_bA1,
|
||||
biq_bA2,
|
||||
biq_aB0,
|
||||
biq_aB1,
|
||||
biq_aB2,
|
||||
biq_bB1,
|
||||
biq_bB2,
|
||||
biq_sL1,
|
||||
biq_sL2,
|
||||
biq_sR1,
|
||||
biq_sR2,
|
||||
biq_total
|
||||
}; // coefficient interpolating biquad filter, stereo
|
||||
std::array<double, biq_total> biquad;
|
||||
double samplerate;
|
||||
|
||||
double powFactorA;
|
||||
double powFactorB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
enum {
|
||||
biq_freq,
|
||||
biq_reso,
|
||||
biq_a0,
|
||||
biq_a1,
|
||||
biq_a2,
|
||||
biq_b1,
|
||||
biq_b2,
|
||||
biq_aA0,
|
||||
biq_aA1,
|
||||
biq_aA2,
|
||||
biq_bA1,
|
||||
biq_bA2,
|
||||
biq_aB0,
|
||||
biq_aB1,
|
||||
biq_aB2,
|
||||
biq_bB1,
|
||||
biq_bB2,
|
||||
biq_sL1,
|
||||
biq_sL2,
|
||||
biq_sR1,
|
||||
biq_sR2,
|
||||
biq_total
|
||||
}; // coefficient interpolating biquad filter, stereo
|
||||
|
||||
enum {
|
||||
fix_freq,
|
||||
fix_reso,
|
||||
fix_a0,
|
||||
fix_a1,
|
||||
fix_a2,
|
||||
fix_b1,
|
||||
fix_b2,
|
||||
fix_sL1,
|
||||
fix_sL2,
|
||||
fix_sR1,
|
||||
fix_sR2,
|
||||
fix_total
|
||||
}; // fixed frequency biquad filter for ultrasonics, stereo
|
||||
std::array<double, fix_total> fixA;
|
||||
std::array<double, fix_total> fixB;
|
||||
std::array<double, biq_total> biquad;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
// default stuff
|
||||
double powFactorA;
|
||||
double powFactorB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F; // parameters. Always 0-1, and we scale/alter them elsewhere.
|
||||
enum {
|
||||
fix_freq,
|
||||
fix_reso,
|
||||
fix_a0,
|
||||
fix_a1,
|
||||
fix_a2,
|
||||
fix_b1,
|
||||
fix_b2,
|
||||
fix_sL1,
|
||||
fix_sL2,
|
||||
fix_sR1,
|
||||
fix_sR2,
|
||||
fix_total
|
||||
}; // fixed frequency biquad filter for ultrasonics, stereo
|
||||
|
||||
std::array<double, fix_total> fixA;
|
||||
std::array<double, fix_total> fixB;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
// default stuff
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F; // parameters. Always 0-1, and we scale/alter them elsewhere.
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <array>
|
||||
#include <math.h>
|
||||
#include <vector>
|
||||
|
||||
namespace trnr {
|
||||
@@ -9,306 +9,272 @@ template <typename t_sample>
|
||||
// Lowpass filter based on YLowpass by Chris Johnson
|
||||
class ylowpass {
|
||||
public:
|
||||
ylowpass(double _samplerate)
|
||||
: samplerate { _samplerate }
|
||||
, A { 0.1f }
|
||||
, B { 1.0f }
|
||||
, C { 0.0f }
|
||||
, D { 0.1f }
|
||||
, E { 0.9f }
|
||||
, F { 1.0f }
|
||||
, fpdL { 0 }
|
||||
, fpdR { 0 }
|
||||
, biquad { 0 }
|
||||
{
|
||||
for (int x = 0; x < biq_total; x++) {
|
||||
biquad[x] = 0.0;
|
||||
}
|
||||
powFactorA = 1.0;
|
||||
powFactorB = 1.0;
|
||||
inTrimA = 0.1;
|
||||
inTrimB = 0.1;
|
||||
outTrimA = 1.0;
|
||||
outTrimB = 1.0;
|
||||
for (int x = 0; x < fix_total; x++) {
|
||||
fixA[x] = 0.0;
|
||||
fixB[x] = 0.0;
|
||||
}
|
||||
ylowpass(double _samplerate)
|
||||
: samplerate {_samplerate}
|
||||
, A {0.1f}
|
||||
, B {1.0f}
|
||||
, C {0.0f}
|
||||
, D {0.1f}
|
||||
, E {0.9f}
|
||||
, F {1.0f}
|
||||
, fpdL {0}
|
||||
, fpdR {0}
|
||||
, biquad {0}
|
||||
{
|
||||
for (int x = 0; x < biq_total; x++) { biquad[x] = 0.0; }
|
||||
powFactorA = 1.0;
|
||||
powFactorB = 1.0;
|
||||
inTrimA = 0.1;
|
||||
inTrimB = 0.1;
|
||||
outTrimA = 1.0;
|
||||
outTrimB = 1.0;
|
||||
for (int x = 0; x < fix_total; x++) {
|
||||
fixA[x] = 0.0;
|
||||
fixB[x] = 0.0;
|
||||
}
|
||||
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386)
|
||||
fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386)
|
||||
fpdR = rand() * UINT32_MAX;
|
||||
}
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386) fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386) fpdR = rand() * UINT32_MAX;
|
||||
}
|
||||
|
||||
void set_samplerate(double _samplerate) {
|
||||
samplerate = _samplerate;
|
||||
}
|
||||
void set_samplerate(double _samplerate) { samplerate = _samplerate; }
|
||||
|
||||
void set_drive(float value)
|
||||
{
|
||||
A = value * 0.9 + 0.1;
|
||||
}
|
||||
void set_frequency(float value)
|
||||
{
|
||||
B = value;
|
||||
}
|
||||
void set_resonance(float value)
|
||||
{
|
||||
C = value;
|
||||
}
|
||||
void set_edge(float value)
|
||||
{
|
||||
D = value;
|
||||
}
|
||||
void set_output(float value)
|
||||
{
|
||||
E = value;
|
||||
}
|
||||
void set_mix(float value)
|
||||
{
|
||||
F = value;
|
||||
}
|
||||
void processblock(t_sample** inputs, t_sample** outputs, int blockSize)
|
||||
{
|
||||
t_sample* in1 = inputs[0];
|
||||
void set_drive(float value) { A = value * 0.9 + 0.1; }
|
||||
|
||||
void set_frequency(float value) { B = value; }
|
||||
|
||||
void set_resonance(float value) { C = value; }
|
||||
|
||||
void set_edge(float value) { D = value; }
|
||||
|
||||
void set_output(float value) { E = value; }
|
||||
|
||||
void set_mix(float value) { F = value; }
|
||||
|
||||
void processblock(t_sample** inputs, t_sample** outputs, int blockSize)
|
||||
{
|
||||
t_sample* in1 = inputs[0];
|
||||
t_sample* in2 = inputs[1];
|
||||
t_sample* out1 = outputs[0];
|
||||
t_sample* out2 = outputs[1];
|
||||
|
||||
int inFramesToProcess = blockSize;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
int inFramesToProcess = blockSize;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = A * 10.0;
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = A * 10.0;
|
||||
|
||||
biquad[biq_freq] = pow(B, 3) * 20000.0;
|
||||
if (biquad[biq_freq] < 15.0)
|
||||
biquad[biq_freq] = 15.0;
|
||||
biquad[biq_freq] /= samplerate;
|
||||
biquad[biq_reso] = (pow(C, 2) * 15.0) + 0.5571;
|
||||
biquad[biq_aA0] = biquad[biq_aB0];
|
||||
biquad[biq_aA1] = biquad[biq_aB1];
|
||||
biquad[biq_aA2] = biquad[biq_aB2];
|
||||
biquad[biq_bA1] = biquad[biq_bB1];
|
||||
biquad[biq_bA2] = biquad[biq_bB2];
|
||||
// previous run through the buffer is still in the filter, so we move it
|
||||
// to the A section and now it's the new starting point.
|
||||
double K = tan(M_PI * biquad[biq_freq]);
|
||||
double norm = 1.0 / (1.0 + K / biquad[biq_reso] + K * K);
|
||||
biquad[biq_aB0] = K * K * norm;
|
||||
biquad[biq_aB1] = 2.0 * biquad[biq_aB0];
|
||||
biquad[biq_aB2] = biquad[biq_aB0];
|
||||
biquad[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
|
||||
biquad[biq_bB2] = (1.0 - K / biquad[biq_reso] + K * K) * norm;
|
||||
// for the coefficient-interpolated biquad filter
|
||||
biquad[biq_freq] = pow(B, 3) * 20000.0;
|
||||
if (biquad[biq_freq] < 15.0) biquad[biq_freq] = 15.0;
|
||||
biquad[biq_freq] /= samplerate;
|
||||
biquad[biq_reso] = (pow(C, 2) * 15.0) + 0.5571;
|
||||
biquad[biq_aA0] = biquad[biq_aB0];
|
||||
biquad[biq_aA1] = biquad[biq_aB1];
|
||||
biquad[biq_aA2] = biquad[biq_aB2];
|
||||
biquad[biq_bA1] = biquad[biq_bB1];
|
||||
biquad[biq_bA2] = biquad[biq_bB2];
|
||||
// previous run through the buffer is still in the filter, so we move it
|
||||
// to the A section and now it's the new starting point.
|
||||
double K = tan(M_PI * biquad[biq_freq]);
|
||||
double norm = 1.0 / (1.0 + K / biquad[biq_reso] + K * K);
|
||||
biquad[biq_aB0] = K * K * norm;
|
||||
biquad[biq_aB1] = 2.0 * biquad[biq_aB0];
|
||||
biquad[biq_aB2] = biquad[biq_aB0];
|
||||
biquad[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
|
||||
biquad[biq_bB2] = (1.0 - K / biquad[biq_reso] + K * K) * norm;
|
||||
// for the coefficient-interpolated biquad filter
|
||||
|
||||
powFactorA = powFactorB;
|
||||
powFactorB = pow(D + 0.9, 4);
|
||||
powFactorA = powFactorB;
|
||||
powFactorB = pow(D + 0.9, 4);
|
||||
|
||||
// 1.0 == target neutral
|
||||
// 1.0 == target neutral
|
||||
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = E;
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = E;
|
||||
|
||||
double wet = F;
|
||||
double wet = F;
|
||||
|
||||
fixA[fix_freq] = fixB[fix_freq] = 20000.0 / samplerate;
|
||||
fixA[fix_reso] = fixB[fix_reso] = 0.7071; // butterworth Q
|
||||
fixA[fix_freq] = fixB[fix_freq] = 20000.0 / samplerate;
|
||||
fixA[fix_reso] = fixB[fix_reso] = 0.7071; // butterworth Q
|
||||
|
||||
K = tan(M_PI * fixA[fix_freq]);
|
||||
norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K);
|
||||
fixA[fix_a0] = fixB[fix_a0] = K * K * norm;
|
||||
fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixA[fix_a0];
|
||||
fixA[fix_a2] = fixB[fix_a2] = fixA[fix_a0];
|
||||
fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
|
||||
fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm;
|
||||
// for the fixed-position biquad filter
|
||||
K = tan(M_PI * fixA[fix_freq]);
|
||||
norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K);
|
||||
fixA[fix_a0] = fixB[fix_a0] = K * K * norm;
|
||||
fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixA[fix_a0];
|
||||
fixA[fix_a2] = fixB[fix_a2] = fixA[fix_a0];
|
||||
fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
|
||||
fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm;
|
||||
// for the fixed-position biquad filter
|
||||
|
||||
for (int s = 0; s < blockSize; s++) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23)
|
||||
inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23)
|
||||
inputSampleR = fpdR * 1.18e-17;
|
||||
double drySampleL = inputSampleL;
|
||||
double drySampleR = inputSampleR;
|
||||
for (int s = 0; s < blockSize; s++) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
double drySampleL = inputSampleL;
|
||||
double drySampleR = inputSampleR;
|
||||
|
||||
double temp = (double)s / inFramesToProcess;
|
||||
biquad[biq_a0] = (biquad[biq_aA0] * temp) + (biquad[biq_aB0] * (1.0 - temp));
|
||||
biquad[biq_a1] = (biquad[biq_aA1] * temp) + (biquad[biq_aB1] * (1.0 - temp));
|
||||
biquad[biq_a2] = (biquad[biq_aA2] * temp) + (biquad[biq_aB2] * (1.0 - temp));
|
||||
biquad[biq_b1] = (biquad[biq_bA1] * temp) + (biquad[biq_bB1] * (1.0 - temp));
|
||||
biquad[biq_b2] = (biquad[biq_bA2] * temp) + (biquad[biq_bB2] * (1.0 - temp));
|
||||
// this is the interpolation code for the biquad
|
||||
double powFactor = (powFactorA * temp) + (powFactorB * (1.0 - temp));
|
||||
double inTrim = (inTrimA * temp) + (inTrimB * (1.0 - temp));
|
||||
double outTrim = (outTrimA * temp) + (outTrimB * (1.0 - temp));
|
||||
double temp = (double)s / inFramesToProcess;
|
||||
biquad[biq_a0] = (biquad[biq_aA0] * temp) + (biquad[biq_aB0] * (1.0 - temp));
|
||||
biquad[biq_a1] = (biquad[biq_aA1] * temp) + (biquad[biq_aB1] * (1.0 - temp));
|
||||
biquad[biq_a2] = (biquad[biq_aA2] * temp) + (biquad[biq_aB2] * (1.0 - temp));
|
||||
biquad[biq_b1] = (biquad[biq_bA1] * temp) + (biquad[biq_bB1] * (1.0 - temp));
|
||||
biquad[biq_b2] = (biquad[biq_bA2] * temp) + (biquad[biq_bB2] * (1.0 - temp));
|
||||
// this is the interpolation code for the biquad
|
||||
double powFactor = (powFactorA * temp) + (powFactorB * (1.0 - temp));
|
||||
double inTrim = (inTrimA * temp) + (inTrimB * (1.0 - temp));
|
||||
double outTrim = (outTrimA * temp) + (outTrimB * (1.0 - temp));
|
||||
|
||||
inputSampleL *= inTrim;
|
||||
inputSampleR *= inTrim;
|
||||
inputSampleL *= inTrim;
|
||||
inputSampleR *= inTrim;
|
||||
|
||||
temp = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1];
|
||||
fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sL2];
|
||||
fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1];
|
||||
fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sR2];
|
||||
fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1];
|
||||
fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sL2];
|
||||
fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1];
|
||||
fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sR2];
|
||||
fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0)
|
||||
inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0)
|
||||
inputSampleL = 1.0 - pow(1.0 - inputSampleL, powFactor);
|
||||
if (inputSampleL < -1.0)
|
||||
inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0)
|
||||
inputSampleL = -1.0 + pow(1.0 + inputSampleL, powFactor);
|
||||
if (inputSampleR > 1.0)
|
||||
inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0)
|
||||
inputSampleR = 1.0 - pow(1.0 - inputSampleR, powFactor);
|
||||
if (inputSampleR < -1.0)
|
||||
inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0)
|
||||
inputSampleR = -1.0 + pow(1.0 + inputSampleR, powFactor);
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0) inputSampleL = 1.0 - pow(1.0 - inputSampleL, powFactor);
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0) inputSampleL = -1.0 + pow(1.0 + inputSampleL, powFactor);
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0) inputSampleR = 1.0 - pow(1.0 - inputSampleR, powFactor);
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0) inputSampleR = -1.0 + pow(1.0 + inputSampleR, powFactor);
|
||||
|
||||
temp = (inputSampleL * biquad[biq_a0]) + biquad[biq_sL1];
|
||||
biquad[biq_sL1] = (inputSampleL * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sL2];
|
||||
biquad[biq_sL2] = (inputSampleL * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleL = temp; // coefficient interpolating biquad filter
|
||||
temp = (inputSampleR * biquad[biq_a0]) + biquad[biq_sR1];
|
||||
biquad[biq_sR1] = (inputSampleR * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sR2];
|
||||
biquad[biq_sR2] = (inputSampleR * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleR = temp; // coefficient interpolating biquad filter
|
||||
temp = (inputSampleL * biquad[biq_a0]) + biquad[biq_sL1];
|
||||
biquad[biq_sL1] = (inputSampleL * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sL2];
|
||||
biquad[biq_sL2] = (inputSampleL * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleL = temp; // coefficient interpolating biquad filter
|
||||
temp = (inputSampleR * biquad[biq_a0]) + biquad[biq_sR1];
|
||||
biquad[biq_sR1] = (inputSampleR * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sR2];
|
||||
biquad[biq_sR2] = (inputSampleR * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleR = temp; // coefficient interpolating biquad filter
|
||||
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0)
|
||||
inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0)
|
||||
inputSampleL = 1.0 - pow(1.0 - inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleL < -1.0)
|
||||
inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0)
|
||||
inputSampleL = -1.0 + pow(1.0 + inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleR > 1.0)
|
||||
inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0)
|
||||
inputSampleR = 1.0 - pow(1.0 - inputSampleR, (1.0 / powFactor));
|
||||
if (inputSampleR < -1.0)
|
||||
inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0)
|
||||
inputSampleR = -1.0 + pow(1.0 + inputSampleR, (1.0 / powFactor));
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0) inputSampleL = 1.0 - pow(1.0 - inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0) inputSampleL = -1.0 + pow(1.0 + inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0) inputSampleR = 1.0 - pow(1.0 - inputSampleR, (1.0 / powFactor));
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0) inputSampleR = -1.0 + pow(1.0 + inputSampleR, (1.0 / powFactor));
|
||||
|
||||
inputSampleL *= outTrim;
|
||||
inputSampleR *= outTrim;
|
||||
inputSampleL *= outTrim;
|
||||
inputSampleR *= outTrim;
|
||||
|
||||
temp = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1];
|
||||
fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sL2];
|
||||
fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1];
|
||||
fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sR2];
|
||||
fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1];
|
||||
fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sL2];
|
||||
fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1];
|
||||
fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sR2];
|
||||
fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
|
||||
if (wet < 1.0) {
|
||||
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet));
|
||||
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet));
|
||||
}
|
||||
if (wet < 1.0) {
|
||||
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet));
|
||||
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet));
|
||||
}
|
||||
|
||||
// begin 32 bit stereo floating point dither
|
||||
int expon;
|
||||
frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
// end 32 bit stereo floating point dither
|
||||
// begin 32 bit stereo floating point dither
|
||||
int expon;
|
||||
frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
// end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
double samplerate;
|
||||
enum {
|
||||
biq_freq,
|
||||
biq_reso,
|
||||
biq_a0,
|
||||
biq_a1,
|
||||
biq_a2,
|
||||
biq_b1,
|
||||
biq_b2,
|
||||
biq_aA0,
|
||||
biq_aA1,
|
||||
biq_aA2,
|
||||
biq_bA1,
|
||||
biq_bA2,
|
||||
biq_aB0,
|
||||
biq_aB1,
|
||||
biq_aB2,
|
||||
biq_bB1,
|
||||
biq_bB2,
|
||||
biq_sL1,
|
||||
biq_sL2,
|
||||
biq_sR1,
|
||||
biq_sR2,
|
||||
biq_total
|
||||
}; // coefficient interpolating biquad filter, stereo
|
||||
std::array<double, biq_total> biquad;
|
||||
double samplerate;
|
||||
|
||||
double powFactorA;
|
||||
double powFactorB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
enum {
|
||||
biq_freq,
|
||||
biq_reso,
|
||||
biq_a0,
|
||||
biq_a1,
|
||||
biq_a2,
|
||||
biq_b1,
|
||||
biq_b2,
|
||||
biq_aA0,
|
||||
biq_aA1,
|
||||
biq_aA2,
|
||||
biq_bA1,
|
||||
biq_bA2,
|
||||
biq_aB0,
|
||||
biq_aB1,
|
||||
biq_aB2,
|
||||
biq_bB1,
|
||||
biq_bB2,
|
||||
biq_sL1,
|
||||
biq_sL2,
|
||||
biq_sR1,
|
||||
biq_sR2,
|
||||
biq_total
|
||||
}; // coefficient interpolating biquad filter, stereo
|
||||
|
||||
enum {
|
||||
fix_freq,
|
||||
fix_reso,
|
||||
fix_a0,
|
||||
fix_a1,
|
||||
fix_a2,
|
||||
fix_b1,
|
||||
fix_b2,
|
||||
fix_sL1,
|
||||
fix_sL2,
|
||||
fix_sR1,
|
||||
fix_sR2,
|
||||
fix_total
|
||||
}; // fixed frequency biquad filter for ultrasonics, stereo
|
||||
std::array<double, fix_total> fixA;
|
||||
std::array<double, fix_total> fixB;
|
||||
std::array<double, biq_total> biquad;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
// default stuff
|
||||
double powFactorA;
|
||||
double powFactorB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F; // parameters. Always 0-1, and we scale/alter them elsewhere.
|
||||
enum {
|
||||
fix_freq,
|
||||
fix_reso,
|
||||
fix_a0,
|
||||
fix_a1,
|
||||
fix_a2,
|
||||
fix_b1,
|
||||
fix_b2,
|
||||
fix_sL1,
|
||||
fix_sL2,
|
||||
fix_sR1,
|
||||
fix_sR2,
|
||||
fix_total
|
||||
}; // fixed frequency biquad filter for ultrasonics, stereo
|
||||
|
||||
std::array<double, fix_total> fixA;
|
||||
std::array<double, fix_total> fixB;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
// default stuff
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F; // parameters. Always 0-1, and we scale/alter them elsewhere.
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
510
filter/ynotch.h
510
filter/ynotch.h
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <array>
|
||||
#include <math.h>
|
||||
#include <vector>
|
||||
|
||||
namespace trnr {
|
||||
@@ -9,306 +9,272 @@ template <typename t_sample>
|
||||
// Notch filter based on YNotch by Chris Johnson
|
||||
class ynotch {
|
||||
public:
|
||||
ynotch(double _samplerate)
|
||||
: samplerate { _samplerate }
|
||||
, A { 0.1f }
|
||||
, B { 1.0f }
|
||||
, C { 0.0f }
|
||||
, D { 0.1f }
|
||||
, E { 0.9f }
|
||||
, F { 1.0f }
|
||||
, fpdL { 0 }
|
||||
, fpdR { 0 }
|
||||
, biquad { 0 }
|
||||
{
|
||||
for (int x = 0; x < biq_total; x++) {
|
||||
biquad[x] = 0.0;
|
||||
}
|
||||
powFactorA = 1.0;
|
||||
powFactorB = 1.0;
|
||||
inTrimA = 0.1;
|
||||
inTrimB = 0.1;
|
||||
outTrimA = 1.0;
|
||||
outTrimB = 1.0;
|
||||
for (int x = 0; x < fix_total; x++) {
|
||||
fixA[x] = 0.0;
|
||||
fixB[x] = 0.0;
|
||||
}
|
||||
ynotch(double _samplerate)
|
||||
: samplerate {_samplerate}
|
||||
, A {0.1f}
|
||||
, B {1.0f}
|
||||
, C {0.0f}
|
||||
, D {0.1f}
|
||||
, E {0.9f}
|
||||
, F {1.0f}
|
||||
, fpdL {0}
|
||||
, fpdR {0}
|
||||
, biquad {0}
|
||||
{
|
||||
for (int x = 0; x < biq_total; x++) { biquad[x] = 0.0; }
|
||||
powFactorA = 1.0;
|
||||
powFactorB = 1.0;
|
||||
inTrimA = 0.1;
|
||||
inTrimB = 0.1;
|
||||
outTrimA = 1.0;
|
||||
outTrimB = 1.0;
|
||||
for (int x = 0; x < fix_total; x++) {
|
||||
fixA[x] = 0.0;
|
||||
fixB[x] = 0.0;
|
||||
}
|
||||
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386)
|
||||
fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386)
|
||||
fpdR = rand() * UINT32_MAX;
|
||||
}
|
||||
fpdL = 1.0;
|
||||
while (fpdL < 16386) fpdL = rand() * UINT32_MAX;
|
||||
fpdR = 1.0;
|
||||
while (fpdR < 16386) fpdR = rand() * UINT32_MAX;
|
||||
}
|
||||
|
||||
void set_samplerate(double _samplerate) {
|
||||
samplerate = _samplerate;
|
||||
}
|
||||
void set_samplerate(double _samplerate) { samplerate = _samplerate; }
|
||||
|
||||
void set_drive(float value)
|
||||
{
|
||||
A = value * 0.9 + 0.1;
|
||||
}
|
||||
void set_frequency(float value)
|
||||
{
|
||||
B = value;
|
||||
}
|
||||
void set_resonance(float value)
|
||||
{
|
||||
C = value;
|
||||
}
|
||||
void set_edge(float value)
|
||||
{
|
||||
D = value;
|
||||
}
|
||||
void set_output(float value)
|
||||
{
|
||||
E = value;
|
||||
}
|
||||
void set_mix(float value)
|
||||
{
|
||||
F = value;
|
||||
}
|
||||
void processblock(t_sample** inputs, t_sample** outputs, int blockSize)
|
||||
{
|
||||
t_sample* in1 = inputs[0];
|
||||
t_sample* in2 = inputs[1];
|
||||
t_sample* out1 = outputs[0];
|
||||
t_sample* out2 = outputs[1];
|
||||
void set_drive(float value) { A = value * 0.9 + 0.1; }
|
||||
|
||||
int inFramesToProcess = blockSize;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
void set_frequency(float value) { B = value; }
|
||||
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = A * 10.0;
|
||||
void set_resonance(float value) { C = value; }
|
||||
|
||||
biquad[biq_freq] = pow(B, 3) * 20000.0;
|
||||
if (biquad[biq_freq] < 15.0)
|
||||
biquad[biq_freq] = 15.0;
|
||||
biquad[biq_freq] /= samplerate;
|
||||
biquad[biq_reso] = (pow(C, 2) * 15.0) + 0.0001;
|
||||
biquad[biq_aA0] = biquad[biq_aB0];
|
||||
biquad[biq_aA1] = biquad[biq_aB1];
|
||||
biquad[biq_aA2] = biquad[biq_aB2];
|
||||
biquad[biq_bA1] = biquad[biq_bB1];
|
||||
biquad[biq_bA2] = biquad[biq_bB2];
|
||||
// previous run through the buffer is still in the filter, so we move it
|
||||
// to the A section and now it's the new starting point.
|
||||
double K = tan(M_PI * biquad[biq_freq]);
|
||||
double norm = 1.0 / (1.0 + K / biquad[biq_reso] + K * K);
|
||||
biquad[biq_aB0] = (1.0 + K * K) * norm;
|
||||
biquad[biq_aB1] = 2.0 * (K * K - 1) * norm;
|
||||
biquad[biq_aB2] = biquad[biq_aB0];
|
||||
biquad[biq_bB1] = biquad[biq_aB1];
|
||||
biquad[biq_bB2] = (1.0 - K / biquad[biq_reso] + K * K) * norm;
|
||||
// for the coefficient-interpolated biquad filter
|
||||
void set_edge(float value) { D = value; }
|
||||
|
||||
powFactorA = powFactorB;
|
||||
powFactorB = pow(D + 0.9, 4);
|
||||
void set_output(float value) { E = value; }
|
||||
|
||||
// 1.0 == target neutral
|
||||
void set_mix(float value) { F = value; }
|
||||
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = E;
|
||||
void processblock(t_sample** inputs, t_sample** outputs, int blockSize)
|
||||
{
|
||||
t_sample* in1 = inputs[0];
|
||||
t_sample* in2 = inputs[1];
|
||||
t_sample* out1 = outputs[0];
|
||||
t_sample* out2 = outputs[1];
|
||||
|
||||
double wet = F;
|
||||
int inFramesToProcess = blockSize;
|
||||
double overallscale = 1.0;
|
||||
overallscale /= 44100.0;
|
||||
overallscale *= samplerate;
|
||||
|
||||
fixA[fix_freq] = fixB[fix_freq] = 20000.0 / samplerate;
|
||||
fixA[fix_reso] = fixB[fix_reso] = 0.7071; // butterworth Q
|
||||
inTrimA = inTrimB;
|
||||
inTrimB = A * 10.0;
|
||||
|
||||
K = tan(M_PI * fixA[fix_freq]);
|
||||
norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K);
|
||||
fixA[fix_a0] = fixB[fix_a0] = K * K * norm;
|
||||
fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixA[fix_a0];
|
||||
fixA[fix_a2] = fixB[fix_a2] = fixA[fix_a0];
|
||||
fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
|
||||
fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm;
|
||||
// for the fixed-position biquad filter
|
||||
biquad[biq_freq] = pow(B, 3) * 20000.0;
|
||||
if (biquad[biq_freq] < 15.0) biquad[biq_freq] = 15.0;
|
||||
biquad[biq_freq] /= samplerate;
|
||||
biquad[biq_reso] = (pow(C, 2) * 15.0) + 0.0001;
|
||||
biquad[biq_aA0] = biquad[biq_aB0];
|
||||
biquad[biq_aA1] = biquad[biq_aB1];
|
||||
biquad[biq_aA2] = biquad[biq_aB2];
|
||||
biquad[biq_bA1] = biquad[biq_bB1];
|
||||
biquad[biq_bA2] = biquad[biq_bB2];
|
||||
// previous run through the buffer is still in the filter, so we move it
|
||||
// to the A section and now it's the new starting point.
|
||||
double K = tan(M_PI * biquad[biq_freq]);
|
||||
double norm = 1.0 / (1.0 + K / biquad[biq_reso] + K * K);
|
||||
biquad[biq_aB0] = (1.0 + K * K) * norm;
|
||||
biquad[biq_aB1] = 2.0 * (K * K - 1) * norm;
|
||||
biquad[biq_aB2] = biquad[biq_aB0];
|
||||
biquad[biq_bB1] = biquad[biq_aB1];
|
||||
biquad[biq_bB2] = (1.0 - K / biquad[biq_reso] + K * K) * norm;
|
||||
// for the coefficient-interpolated biquad filter
|
||||
|
||||
for (int s = 0; s < blockSize; s++) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23)
|
||||
inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23)
|
||||
inputSampleR = fpdR * 1.18e-17;
|
||||
double drySampleL = inputSampleL;
|
||||
double drySampleR = inputSampleR;
|
||||
powFactorA = powFactorB;
|
||||
powFactorB = pow(D + 0.9, 4);
|
||||
|
||||
double temp = (double)s / inFramesToProcess;
|
||||
biquad[biq_a0] = (biquad[biq_aA0] * temp) + (biquad[biq_aB0] * (1.0 - temp));
|
||||
biquad[biq_a1] = (biquad[biq_aA1] * temp) + (biquad[biq_aB1] * (1.0 - temp));
|
||||
biquad[biq_a2] = (biquad[biq_aA2] * temp) + (biquad[biq_aB2] * (1.0 - temp));
|
||||
biquad[biq_b1] = (biquad[biq_bA1] * temp) + (biquad[biq_bB1] * (1.0 - temp));
|
||||
biquad[biq_b2] = (biquad[biq_bA2] * temp) + (biquad[biq_bB2] * (1.0 - temp));
|
||||
// this is the interpolation code for the biquad
|
||||
double powFactor = (powFactorA * temp) + (powFactorB * (1.0 - temp));
|
||||
double inTrim = (inTrimA * temp) + (inTrimB * (1.0 - temp));
|
||||
double outTrim = (outTrimA * temp) + (outTrimB * (1.0 - temp));
|
||||
// 1.0 == target neutral
|
||||
|
||||
inputSampleL *= inTrim;
|
||||
inputSampleR *= inTrim;
|
||||
outTrimA = outTrimB;
|
||||
outTrimB = E;
|
||||
|
||||
temp = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1];
|
||||
fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sL2];
|
||||
fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1];
|
||||
fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sR2];
|
||||
fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
double wet = F;
|
||||
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0)
|
||||
inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0)
|
||||
inputSampleL = 1.0 - pow(1.0 - inputSampleL, powFactor);
|
||||
if (inputSampleL < -1.0)
|
||||
inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0)
|
||||
inputSampleL = -1.0 + pow(1.0 + inputSampleL, powFactor);
|
||||
if (inputSampleR > 1.0)
|
||||
inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0)
|
||||
inputSampleR = 1.0 - pow(1.0 - inputSampleR, powFactor);
|
||||
if (inputSampleR < -1.0)
|
||||
inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0)
|
||||
inputSampleR = -1.0 + pow(1.0 + inputSampleR, powFactor);
|
||||
fixA[fix_freq] = fixB[fix_freq] = 20000.0 / samplerate;
|
||||
fixA[fix_reso] = fixB[fix_reso] = 0.7071; // butterworth Q
|
||||
|
||||
temp = (inputSampleL * biquad[biq_a0]) + biquad[biq_sL1];
|
||||
biquad[biq_sL1] = (inputSampleL * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sL2];
|
||||
biquad[biq_sL2] = (inputSampleL * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleL = temp; // coefficient interpolating biquad filter
|
||||
temp = (inputSampleR * biquad[biq_a0]) + biquad[biq_sR1];
|
||||
biquad[biq_sR1] = (inputSampleR * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sR2];
|
||||
biquad[biq_sR2] = (inputSampleR * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleR = temp; // coefficient interpolating biquad filter
|
||||
K = tan(M_PI * fixA[fix_freq]);
|
||||
norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K);
|
||||
fixA[fix_a0] = fixB[fix_a0] = K * K * norm;
|
||||
fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixA[fix_a0];
|
||||
fixA[fix_a2] = fixB[fix_a2] = fixA[fix_a0];
|
||||
fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
|
||||
fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm;
|
||||
// for the fixed-position biquad filter
|
||||
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0)
|
||||
inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0)
|
||||
inputSampleL = 1.0 - pow(1.0 - inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleL < -1.0)
|
||||
inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0)
|
||||
inputSampleL = -1.0 + pow(1.0 + inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleR > 1.0)
|
||||
inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0)
|
||||
inputSampleR = 1.0 - pow(1.0 - inputSampleR, (1.0 / powFactor));
|
||||
if (inputSampleR < -1.0)
|
||||
inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0)
|
||||
inputSampleR = -1.0 + pow(1.0 + inputSampleR, (1.0 / powFactor));
|
||||
for (int s = 0; s < blockSize; s++) {
|
||||
double inputSampleL = *in1;
|
||||
double inputSampleR = *in2;
|
||||
if (fabs(inputSampleL) < 1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
||||
if (fabs(inputSampleR) < 1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
||||
double drySampleL = inputSampleL;
|
||||
double drySampleR = inputSampleR;
|
||||
|
||||
inputSampleL *= outTrim;
|
||||
inputSampleR *= outTrim;
|
||||
double temp = (double)s / inFramesToProcess;
|
||||
biquad[biq_a0] = (biquad[biq_aA0] * temp) + (biquad[biq_aB0] * (1.0 - temp));
|
||||
biquad[biq_a1] = (biquad[biq_aA1] * temp) + (biquad[biq_aB1] * (1.0 - temp));
|
||||
biquad[biq_a2] = (biquad[biq_aA2] * temp) + (biquad[biq_aB2] * (1.0 - temp));
|
||||
biquad[biq_b1] = (biquad[biq_bA1] * temp) + (biquad[biq_bB1] * (1.0 - temp));
|
||||
biquad[biq_b2] = (biquad[biq_bA2] * temp) + (biquad[biq_bB2] * (1.0 - temp));
|
||||
// this is the interpolation code for the biquad
|
||||
double powFactor = (powFactorA * temp) + (powFactorB * (1.0 - temp));
|
||||
double inTrim = (inTrimA * temp) + (inTrimB * (1.0 - temp));
|
||||
double outTrim = (outTrimA * temp) + (outTrimB * (1.0 - temp));
|
||||
|
||||
temp = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1];
|
||||
fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sL2];
|
||||
fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1];
|
||||
fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sR2];
|
||||
fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
inputSampleL *= inTrim;
|
||||
inputSampleR *= inTrim;
|
||||
|
||||
if (wet < 1.0) {
|
||||
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet));
|
||||
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet));
|
||||
}
|
||||
temp = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1];
|
||||
fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sL2];
|
||||
fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1];
|
||||
fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sR2];
|
||||
fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
|
||||
// begin 32 bit stereo floating point dither
|
||||
int expon;
|
||||
frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
// end 32 bit stereo floating point dither
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0) inputSampleL = 1.0 - pow(1.0 - inputSampleL, powFactor);
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0) inputSampleL = -1.0 + pow(1.0 + inputSampleL, powFactor);
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0) inputSampleR = 1.0 - pow(1.0 - inputSampleR, powFactor);
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0) inputSampleR = -1.0 + pow(1.0 + inputSampleR, powFactor);
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
temp = (inputSampleL * biquad[biq_a0]) + biquad[biq_sL1];
|
||||
biquad[biq_sL1] = (inputSampleL * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sL2];
|
||||
biquad[biq_sL2] = (inputSampleL * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleL = temp; // coefficient interpolating biquad filter
|
||||
temp = (inputSampleR * biquad[biq_a0]) + biquad[biq_sR1];
|
||||
biquad[biq_sR1] = (inputSampleR * biquad[biq_a1]) - (temp * biquad[biq_b1]) + biquad[biq_sR2];
|
||||
biquad[biq_sR2] = (inputSampleR * biquad[biq_a2]) - (temp * biquad[biq_b2]);
|
||||
inputSampleR = temp; // coefficient interpolating biquad filter
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
// encode/decode courtesy of torridgristle under the MIT license
|
||||
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
||||
else if (inputSampleL > 0.0) inputSampleL = 1.0 - pow(1.0 - inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
||||
else if (inputSampleL < 0.0) inputSampleL = -1.0 + pow(1.0 + inputSampleL, (1.0 / powFactor));
|
||||
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
||||
else if (inputSampleR > 0.0) inputSampleR = 1.0 - pow(1.0 - inputSampleR, (1.0 / powFactor));
|
||||
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
||||
else if (inputSampleR < 0.0) inputSampleR = -1.0 + pow(1.0 + inputSampleR, (1.0 / powFactor));
|
||||
|
||||
inputSampleL *= outTrim;
|
||||
inputSampleR *= outTrim;
|
||||
|
||||
temp = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1];
|
||||
fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sL2];
|
||||
fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleL = temp; // fixed biquad filtering ultrasonics
|
||||
temp = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1];
|
||||
fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sR2];
|
||||
fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
||||
inputSampleR = temp; // fixed biquad filtering ultrasonics
|
||||
|
||||
if (wet < 1.0) {
|
||||
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0 - wet));
|
||||
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0 - wet));
|
||||
}
|
||||
|
||||
// begin 32 bit stereo floating point dither
|
||||
int expon;
|
||||
frexpf((float)inputSampleL, &expon);
|
||||
fpdL ^= fpdL << 13;
|
||||
fpdL ^= fpdL >> 17;
|
||||
fpdL ^= fpdL << 5;
|
||||
inputSampleL += ((double(fpdL) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
frexpf((float)inputSampleR, &expon);
|
||||
fpdR ^= fpdR << 13;
|
||||
fpdR ^= fpdR >> 17;
|
||||
fpdR ^= fpdR << 5;
|
||||
inputSampleR += ((double(fpdR) - uint32_t(0x7fffffff)) * 5.5e-36l * pow(2, expon + 62));
|
||||
// end 32 bit stereo floating point dither
|
||||
|
||||
*out1 = inputSampleL;
|
||||
*out2 = inputSampleR;
|
||||
|
||||
in1++;
|
||||
in2++;
|
||||
out1++;
|
||||
out2++;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
double samplerate;
|
||||
enum {
|
||||
biq_freq,
|
||||
biq_reso,
|
||||
biq_a0,
|
||||
biq_a1,
|
||||
biq_a2,
|
||||
biq_b1,
|
||||
biq_b2,
|
||||
biq_aA0,
|
||||
biq_aA1,
|
||||
biq_aA2,
|
||||
biq_bA1,
|
||||
biq_bA2,
|
||||
biq_aB0,
|
||||
biq_aB1,
|
||||
biq_aB2,
|
||||
biq_bB1,
|
||||
biq_bB2,
|
||||
biq_sL1,
|
||||
biq_sL2,
|
||||
biq_sR1,
|
||||
biq_sR2,
|
||||
biq_total
|
||||
}; // coefficient interpolating biquad filter, stereo
|
||||
std::array<double, biq_total> biquad;
|
||||
double samplerate;
|
||||
|
||||
double powFactorA;
|
||||
double powFactorB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
enum {
|
||||
biq_freq,
|
||||
biq_reso,
|
||||
biq_a0,
|
||||
biq_a1,
|
||||
biq_a2,
|
||||
biq_b1,
|
||||
biq_b2,
|
||||
biq_aA0,
|
||||
biq_aA1,
|
||||
biq_aA2,
|
||||
biq_bA1,
|
||||
biq_bA2,
|
||||
biq_aB0,
|
||||
biq_aB1,
|
||||
biq_aB2,
|
||||
biq_bB1,
|
||||
biq_bB2,
|
||||
biq_sL1,
|
||||
biq_sL2,
|
||||
biq_sR1,
|
||||
biq_sR2,
|
||||
biq_total
|
||||
}; // coefficient interpolating biquad filter, stereo
|
||||
|
||||
enum {
|
||||
fix_freq,
|
||||
fix_reso,
|
||||
fix_a0,
|
||||
fix_a1,
|
||||
fix_a2,
|
||||
fix_b1,
|
||||
fix_b2,
|
||||
fix_sL1,
|
||||
fix_sL2,
|
||||
fix_sR1,
|
||||
fix_sR2,
|
||||
fix_total
|
||||
}; // fixed frequency biquad filter for ultrasonics, stereo
|
||||
std::array<double, fix_total> fixA;
|
||||
std::array<double, fix_total> fixB;
|
||||
std::array<double, biq_total> biquad;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
// default stuff
|
||||
double powFactorA;
|
||||
double powFactorB;
|
||||
double inTrimA;
|
||||
double inTrimB;
|
||||
double outTrimA;
|
||||
double outTrimB;
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F; // parameters. Always 0-1, and we scale/alter them elsewhere.
|
||||
enum {
|
||||
fix_freq,
|
||||
fix_reso,
|
||||
fix_a0,
|
||||
fix_a1,
|
||||
fix_a2,
|
||||
fix_b1,
|
||||
fix_b2,
|
||||
fix_sL1,
|
||||
fix_sL2,
|
||||
fix_sR1,
|
||||
fix_sR2,
|
||||
fix_total
|
||||
}; // fixed frequency biquad filter for ultrasonics, stereo
|
||||
|
||||
std::array<double, fix_total> fixA;
|
||||
std::array<double, fix_total> fixB;
|
||||
|
||||
uint32_t fpdL;
|
||||
uint32_t fpdR;
|
||||
// default stuff
|
||||
|
||||
float A;
|
||||
float B;
|
||||
float C;
|
||||
float D;
|
||||
float E;
|
||||
float F; // parameters. Always 0-1, and we scale/alter them elsewhere.
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
182
filter/ysvf.h
182
filter/ysvf.h
@@ -1,113 +1,121 @@
|
||||
#pragma once
|
||||
#include "ylowpass.h"
|
||||
#include "yhighpass.h"
|
||||
#include "ybandpass.h"
|
||||
#include "yhighpass.h"
|
||||
#include "ylowpass.h"
|
||||
#include "ynotch.h"
|
||||
|
||||
namespace trnr {
|
||||
|
||||
enum filter_types {
|
||||
lowpass = 0,
|
||||
highpass,
|
||||
bandpass,
|
||||
notch
|
||||
lowpass = 0,
|
||||
highpass,
|
||||
bandpass,
|
||||
notch
|
||||
};
|
||||
|
||||
template <typename t_sample>
|
||||
class ysvf {
|
||||
public:
|
||||
ysvf(double _samplerate = 44100)
|
||||
: lowpass { _samplerate }
|
||||
, highpass { _samplerate }
|
||||
, bandpass { _samplerate }
|
||||
, notch { _samplerate }
|
||||
{}
|
||||
ysvf(double _samplerate = 44100)
|
||||
: lowpass {_samplerate}
|
||||
, highpass {_samplerate}
|
||||
, bandpass {_samplerate}
|
||||
, notch {_samplerate}
|
||||
{
|
||||
}
|
||||
|
||||
void set_samplerate(double _samplerate) {
|
||||
lowpass.set_samplerate(_samplerate);
|
||||
highpass.set_samplerate(_samplerate);
|
||||
bandpass.set_samplerate(_samplerate);
|
||||
notch.set_samplerate(_samplerate);
|
||||
}
|
||||
void set_samplerate(double _samplerate)
|
||||
{
|
||||
lowpass.set_samplerate(_samplerate);
|
||||
highpass.set_samplerate(_samplerate);
|
||||
bandpass.set_samplerate(_samplerate);
|
||||
notch.set_samplerate(_samplerate);
|
||||
}
|
||||
|
||||
void set_filter_type(filter_types type) {
|
||||
filter_type = type;
|
||||
}
|
||||
void set_filter_type(filter_types type) { filter_type = type; }
|
||||
|
||||
void set_drive(float value) {
|
||||
lowpass.set_drive(value);
|
||||
highpass.set_drive(value);
|
||||
bandpass.set_drive(value);
|
||||
notch.set_drive(value);
|
||||
}
|
||||
void set_drive(float value)
|
||||
{
|
||||
lowpass.set_drive(value);
|
||||
highpass.set_drive(value);
|
||||
bandpass.set_drive(value);
|
||||
notch.set_drive(value);
|
||||
}
|
||||
|
||||
void set_frequency(float value) {
|
||||
lowpass.set_frequency(value);
|
||||
highpass.set_frequency(value);
|
||||
bandpass.set_frequency(value);
|
||||
notch.set_frequency(value);
|
||||
}
|
||||
void set_frequency(float value)
|
||||
{
|
||||
lowpass.set_frequency(value);
|
||||
highpass.set_frequency(value);
|
||||
bandpass.set_frequency(value);
|
||||
notch.set_frequency(value);
|
||||
}
|
||||
|
||||
void set_resonance(float value) {
|
||||
lowpass.set_resonance(value);
|
||||
highpass.set_resonance(value);
|
||||
bandpass.set_resonance(value);
|
||||
notch.set_resonance(value);
|
||||
}
|
||||
void set_resonance(float value)
|
||||
{
|
||||
lowpass.set_resonance(value);
|
||||
highpass.set_resonance(value);
|
||||
bandpass.set_resonance(value);
|
||||
notch.set_resonance(value);
|
||||
}
|
||||
|
||||
void set_edge(float value) {
|
||||
lowpass.set_edge(value);
|
||||
highpass.set_edge(value);
|
||||
bandpass.set_edge(value);
|
||||
notch.set_edge(value);
|
||||
}
|
||||
void set_edge(float value)
|
||||
{
|
||||
lowpass.set_edge(value);
|
||||
highpass.set_edge(value);
|
||||
bandpass.set_edge(value);
|
||||
notch.set_edge(value);
|
||||
}
|
||||
|
||||
void set_output(float value) {
|
||||
lowpass.set_output(value);
|
||||
highpass.set_output(value);
|
||||
bandpass.set_output(value);
|
||||
notch.set_output(value);
|
||||
}
|
||||
void set_output(float value)
|
||||
{
|
||||
lowpass.set_output(value);
|
||||
highpass.set_output(value);
|
||||
bandpass.set_output(value);
|
||||
notch.set_output(value);
|
||||
}
|
||||
|
||||
void set_mix(float value) {
|
||||
lowpass.set_mix(value);
|
||||
highpass.set_mix(value);
|
||||
bandpass.set_mix(value);
|
||||
notch.set_mix(value);
|
||||
}
|
||||
void set_mix(float value)
|
||||
{
|
||||
lowpass.set_mix(value);
|
||||
highpass.set_mix(value);
|
||||
bandpass.set_mix(value);
|
||||
notch.set_mix(value);
|
||||
}
|
||||
|
||||
void process_block(t_sample** inputs, t_sample** outputs, int block_size) {
|
||||
void process_block(t_sample** inputs, t_sample** outputs, int block_size)
|
||||
{
|
||||
|
||||
switch (filter_type) {
|
||||
case filter_types::lowpass:
|
||||
lowpass.processblock(inputs, outputs, block_size);
|
||||
break;
|
||||
case filter_types::highpass:
|
||||
highpass.processblock(inputs, outputs, block_size);
|
||||
break;
|
||||
case filter_types::bandpass:
|
||||
bandpass.processblock(inputs, outputs, block_size);
|
||||
break;
|
||||
case filter_types::notch:
|
||||
notch.processblock(inputs, outputs, block_size);
|
||||
break;
|
||||
}
|
||||
}
|
||||
switch (filter_type) {
|
||||
case filter_types::lowpass:
|
||||
lowpass.processblock(inputs, outputs, block_size);
|
||||
break;
|
||||
case filter_types::highpass:
|
||||
highpass.processblock(inputs, outputs, block_size);
|
||||
break;
|
||||
case filter_types::bandpass:
|
||||
bandpass.processblock(inputs, outputs, block_size);
|
||||
break;
|
||||
case filter_types::notch:
|
||||
notch.processblock(inputs, outputs, block_size);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
filter_types filter_type;
|
||||
ylowpass<t_sample> lowpass;
|
||||
yhighpass<t_sample> highpass;
|
||||
ybandpass<t_sample> bandpass;
|
||||
ynotch<t_sample> notch;
|
||||
filter_types filter_type;
|
||||
ylowpass<t_sample> lowpass;
|
||||
yhighpass<t_sample> highpass;
|
||||
ybandpass<t_sample> bandpass;
|
||||
ynotch<t_sample> notch;
|
||||
|
||||
double clamp(double& value, double min, double max) {
|
||||
if (value < min) {
|
||||
value = min;
|
||||
} else if (value > max) {
|
||||
value = max;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
double clamp(double& value, double min, double max)
|
||||
{
|
||||
if (value < min) {
|
||||
value = min;
|
||||
} else if (value > max) {
|
||||
value = max;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
@@ -2,24 +2,24 @@
|
||||
|
||||
namespace trnr {
|
||||
struct ivoice {
|
||||
virtual ~ivoice() = default;
|
||||
virtual float process_sample() = 0;
|
||||
virtual bool is_busy() = 0;
|
||||
virtual void set_samplerate(double samplerate) = 0;
|
||||
virtual void note_on(int _note, float _velocity) = 0;
|
||||
virtual void note_off() = 0;
|
||||
virtual void modulate_pitch(float _pitch) = 0;
|
||||
virtual ~ivoice() = default;
|
||||
virtual float process_sample() = 0;
|
||||
virtual bool is_busy() = 0;
|
||||
virtual void set_samplerate(double samplerate) = 0;
|
||||
virtual void note_on(int _note, float _velocity) = 0;
|
||||
virtual void note_off() = 0;
|
||||
virtual void modulate_pitch(float _pitch) = 0;
|
||||
};
|
||||
|
||||
// check if a template derives from ivoice
|
||||
template <class derived>
|
||||
struct is_convertible {
|
||||
template <class T>
|
||||
static char test(T*);
|
||||
template <class T>
|
||||
static char test(T*);
|
||||
|
||||
template <class T>
|
||||
static double test(...);
|
||||
template <class T>
|
||||
static double test(...);
|
||||
|
||||
static const bool value = sizeof(test<ivoice>(static_cast<derived*>(0))) == 1;
|
||||
static const bool value = sizeof(test<ivoice>(static_cast<derived*>(0))) == 1;
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
@@ -3,46 +3,46 @@
|
||||
namespace trnr {
|
||||
|
||||
enum midi_event_type {
|
||||
note_on = 0,
|
||||
note_off,
|
||||
pitch_wheel,
|
||||
mod_wheel
|
||||
note_on = 0,
|
||||
note_off,
|
||||
pitch_wheel,
|
||||
mod_wheel
|
||||
};
|
||||
|
||||
class midi_event {
|
||||
public:
|
||||
midi_event_type type;
|
||||
int offset = 0;
|
||||
int midi_note = 0;
|
||||
float velocity = 1.f;
|
||||
double data = 0;
|
||||
midi_event_type type;
|
||||
int offset = 0;
|
||||
int midi_note = 0;
|
||||
float velocity = 1.f;
|
||||
double data = 0;
|
||||
|
||||
void make_note_on(int _midi_note, float _velocity, int _offset = 0)
|
||||
{
|
||||
type = midi_event_type::note_on;
|
||||
midi_note = _midi_note;
|
||||
velocity = _velocity;
|
||||
offset = _offset;
|
||||
}
|
||||
void make_note_on(int _midi_note, float _velocity, int _offset = 0)
|
||||
{
|
||||
type = midi_event_type::note_on;
|
||||
midi_note = _midi_note;
|
||||
velocity = _velocity;
|
||||
offset = _offset;
|
||||
}
|
||||
|
||||
void make_note_off(int _midi_note, float _velocity, int _offset = 0)
|
||||
{
|
||||
type = midi_event_type::note_off;
|
||||
midi_note = _midi_note;
|
||||
velocity = _velocity;
|
||||
offset = _offset;
|
||||
}
|
||||
void make_note_off(int _midi_note, float _velocity, int _offset = 0)
|
||||
{
|
||||
type = midi_event_type::note_off;
|
||||
midi_note = _midi_note;
|
||||
velocity = _velocity;
|
||||
offset = _offset;
|
||||
}
|
||||
|
||||
void make_pitch_wheel(double _pitch, int _offset = 0)
|
||||
{
|
||||
type = midi_event_type::pitch_wheel;
|
||||
data = _pitch;
|
||||
}
|
||||
void make_pitch_wheel(double _pitch, int _offset = 0)
|
||||
{
|
||||
type = midi_event_type::pitch_wheel;
|
||||
data = _pitch;
|
||||
}
|
||||
|
||||
void make_mod_wheel(double _mod, int _offset = 0)
|
||||
{
|
||||
type = midi_event_type::pitch_wheel;
|
||||
data = _mod;
|
||||
}
|
||||
void make_mod_wheel(double _mod, int _offset = 0)
|
||||
{
|
||||
type = midi_event_type::pitch_wheel;
|
||||
data = _mod;
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
|
||||
@@ -12,82 +12,78 @@ namespace trnr {
|
||||
template <typename t_voice, typename t_sample>
|
||||
class midi_synth : public voice_allocator<t_voice, t_sample> {
|
||||
public:
|
||||
midi_synth(int _n_voices)
|
||||
: m_voices_active { false }
|
||||
{
|
||||
// checks whether template derives from ivoice
|
||||
typedef t_voice assert_at_compile_time[is_convertible<t_voice>::value ? 1 : -1];
|
||||
}
|
||||
midi_synth(int _n_voices)
|
||||
: m_voices_active {false}
|
||||
{
|
||||
// checks whether template derives from ivoice
|
||||
typedef t_voice assert_at_compile_time[is_convertible<t_voice>::value ? 1 : -1];
|
||||
}
|
||||
|
||||
void set_samplerate_blocksize(double _samplerate, int _block_size)
|
||||
{
|
||||
m_block_size = _block_size;
|
||||
voice_allocator<t_voice, t_sample>::set_samplerate(_samplerate);
|
||||
}
|
||||
void set_samplerate_blocksize(double _samplerate, int _block_size)
|
||||
{
|
||||
m_block_size = _block_size;
|
||||
voice_allocator<t_voice, t_sample>::set_samplerate(_samplerate);
|
||||
}
|
||||
|
||||
void process_block(t_sample** _outputs, int _n_frames)
|
||||
{
|
||||
// sample accurate event handling based on the iPlug2 synth by Oli Larkin
|
||||
if (m_voices_active || !m_event_queue.empty()) {
|
||||
int block_size = m_block_size;
|
||||
int samples_remaining = _n_frames;
|
||||
int start_index = 0;
|
||||
void process_block(t_sample** _outputs, int _n_frames)
|
||||
{
|
||||
// sample accurate event handling based on the iPlug2 synth by Oli Larkin
|
||||
if (m_voices_active || !m_event_queue.empty()) {
|
||||
int block_size = m_block_size;
|
||||
int samples_remaining = _n_frames;
|
||||
int start_index = 0;
|
||||
|
||||
while (samples_remaining > 0) {
|
||||
while (samples_remaining > 0) {
|
||||
|
||||
if (samples_remaining < block_size)
|
||||
block_size = samples_remaining;
|
||||
if (samples_remaining < block_size) block_size = samples_remaining;
|
||||
|
||||
while (!m_event_queue.empty()) {
|
||||
midi_event event = m_event_queue.front();
|
||||
while (!m_event_queue.empty()) {
|
||||
midi_event event = m_event_queue.front();
|
||||
|
||||
// we assume the messages are in chronological order. If we find one later than the current block we are done.
|
||||
if (event.offset > start_index + block_size)
|
||||
break;
|
||||
// we assume the messages are in chronological order. If we find one later than the current block we
|
||||
// are done.
|
||||
if (event.offset > start_index + block_size) break;
|
||||
|
||||
// send performance messages to the voice allocator
|
||||
// message offset is relative to the start of this process_samples() block
|
||||
event.offset -= start_index;
|
||||
voice_allocator<t_voice, t_sample>::add_event(event);
|
||||
// send performance messages to the voice allocator
|
||||
// message offset is relative to the start of this process_samples() block
|
||||
event.offset -= start_index;
|
||||
voice_allocator<t_voice, t_sample>::add_event(event);
|
||||
|
||||
m_event_queue.erase(m_event_queue.begin());
|
||||
}
|
||||
m_event_queue.erase(m_event_queue.begin());
|
||||
}
|
||||
|
||||
voice_allocator<t_voice, t_sample>::process_samples(_outputs, start_index, block_size);
|
||||
voice_allocator<t_voice, t_sample>::process_samples(_outputs, start_index, block_size);
|
||||
|
||||
samples_remaining -= block_size;
|
||||
start_index += block_size;
|
||||
}
|
||||
samples_remaining -= block_size;
|
||||
start_index += block_size;
|
||||
}
|
||||
|
||||
m_voices_active = voice_allocator<t_voice, t_sample>::voices_active();
|
||||
m_voices_active = voice_allocator<t_voice, t_sample>::voices_active();
|
||||
|
||||
flush_event_queue(_n_frames);
|
||||
} else {
|
||||
for (int s = 0; s < _n_frames; s++) {
|
||||
_outputs[0][s] = 0.;
|
||||
_outputs[1][s] = 0.;
|
||||
}
|
||||
}
|
||||
}
|
||||
flush_event_queue(_n_frames);
|
||||
} else {
|
||||
for (int s = 0; s < _n_frames; s++) {
|
||||
_outputs[0][s] = 0.;
|
||||
_outputs[1][s] = 0.;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void add_event(midi_event event)
|
||||
{
|
||||
if (event.type == midi_event_type::note_on)
|
||||
m_voices_active = true;
|
||||
void add_event(midi_event event)
|
||||
{
|
||||
if (event.type == midi_event_type::note_on) m_voices_active = true;
|
||||
|
||||
m_event_queue.push_back(event);
|
||||
}
|
||||
m_event_queue.push_back(event);
|
||||
}
|
||||
|
||||
void flush_event_queue(int frames)
|
||||
{
|
||||
for (int i = 0; i < m_event_queue.size(); i++) {
|
||||
m_event_queue.at(i).offset -= frames;
|
||||
}
|
||||
}
|
||||
void flush_event_queue(int frames)
|
||||
{
|
||||
for (int i = 0; i < m_event_queue.size(); i++) { m_event_queue.at(i).offset -= frames; }
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<midi_event> m_event_queue;
|
||||
int m_block_size;
|
||||
bool m_voices_active;
|
||||
std::vector<midi_event> m_event_queue;
|
||||
int m_block_size;
|
||||
bool m_voices_active;
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
|
||||
@@ -4,275 +4,235 @@
|
||||
namespace trnr {
|
||||
|
||||
enum env_state {
|
||||
idle = 0,
|
||||
attack1,
|
||||
attack2,
|
||||
hold,
|
||||
decay1,
|
||||
decay2,
|
||||
sustain,
|
||||
release1,
|
||||
release2
|
||||
idle = 0,
|
||||
attack1,
|
||||
attack2,
|
||||
hold,
|
||||
decay1,
|
||||
decay2,
|
||||
sustain,
|
||||
release1,
|
||||
release2
|
||||
};
|
||||
|
||||
class tx_envelope {
|
||||
public:
|
||||
env_state state = idle;
|
||||
float attack1_rate = 0;
|
||||
float attack1_level = 0;
|
||||
float attack2_rate = 0;
|
||||
float hold_rate = 0;
|
||||
float decay1_rate = 0;
|
||||
float decay1_level = 0;
|
||||
float decay2_rate = 0;
|
||||
float sustain_level = 0;
|
||||
float release1_rate = 0;
|
||||
float release1_level = 0;
|
||||
float release2_rate = 0;
|
||||
env_state state = idle;
|
||||
float attack1_rate = 0;
|
||||
float attack1_level = 0;
|
||||
float attack2_rate = 0;
|
||||
float hold_rate = 0;
|
||||
float decay1_rate = 0;
|
||||
float decay1_level = 0;
|
||||
float decay2_rate = 0;
|
||||
float sustain_level = 0;
|
||||
float release1_rate = 0;
|
||||
float release1_level = 0;
|
||||
float release2_rate = 0;
|
||||
|
||||
tx_envelope(bool _retrigger = false)
|
||||
: retrigger { _retrigger }
|
||||
{
|
||||
}
|
||||
tx_envelope(bool _retrigger = false)
|
||||
: retrigger {_retrigger}
|
||||
{
|
||||
}
|
||||
|
||||
float process_sample(bool gate, bool trigger) {
|
||||
float process_sample(bool gate, bool trigger) { return process_sample<float>(gate, trigger, 0, 0); }
|
||||
|
||||
return process_sample<float>(gate, trigger, 0, 0);
|
||||
}
|
||||
template <typename t_sample>
|
||||
float process_sample(bool gate, bool trigger, t_sample _attack_mod, t_sample _decay_mod)
|
||||
{
|
||||
|
||||
template <typename t_sample>
|
||||
float process_sample(bool gate, bool trigger, t_sample _attack_mod, t_sample _decay_mod) {
|
||||
size_t attack_mid_x1 = ms_to_samples(attack1_rate + (float)_attack_mod);
|
||||
size_t attack_mid_x2 = ms_to_samples(attack2_rate + (float)_attack_mod);
|
||||
size_t hold_samp = ms_to_samples(hold_rate);
|
||||
size_t decay_mid_x1 = ms_to_samples(decay1_rate + (float)_decay_mod);
|
||||
size_t decay_mid_x2 = ms_to_samples(decay2_rate + (float)_decay_mod);
|
||||
size_t release_mid_x1 = ms_to_samples(release1_rate + (float)_decay_mod);
|
||||
size_t release_mid_x2 = ms_to_samples(release2_rate + (float)_decay_mod);
|
||||
|
||||
size_t attack_mid_x1 = ms_to_samples(attack1_rate + (float)_attack_mod);
|
||||
size_t attack_mid_x2 = ms_to_samples(attack2_rate + (float)_attack_mod);
|
||||
size_t hold_samp = ms_to_samples(hold_rate);
|
||||
size_t decay_mid_x1 = ms_to_samples(decay1_rate + (float)_decay_mod);
|
||||
size_t decay_mid_x2 = ms_to_samples(decay2_rate + (float)_decay_mod);
|
||||
size_t release_mid_x1 = ms_to_samples(release1_rate + (float)_decay_mod);
|
||||
size_t release_mid_x2 = ms_to_samples(release2_rate + (float)_decay_mod);
|
||||
// if note on is triggered, transition to attack phase
|
||||
if (trigger) {
|
||||
if (retrigger) start_level = 0.f;
|
||||
else start_level = level;
|
||||
phase = 0;
|
||||
state = attack1;
|
||||
}
|
||||
// attack 1st half
|
||||
if (state == attack1) {
|
||||
// while in attack phase
|
||||
if (phase < attack_mid_x1) {
|
||||
level = lerp(0, start_level, (float)attack_mid_x1, attack1_level, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > attack_mid_x1) { phase = attack_mid_x1; }
|
||||
// if attack phase is done, transition to decay phase
|
||||
if (phase == attack_mid_x1) {
|
||||
state = attack2;
|
||||
phase = 0;
|
||||
}
|
||||
}
|
||||
// attack 2nd half
|
||||
if (state == attack2) {
|
||||
// while in attack phase
|
||||
if (phase < attack_mid_x2) {
|
||||
level = lerp(0, attack1_level, (float)attack_mid_x2, 1, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > attack_mid_x2) { phase = attack_mid_x2; }
|
||||
// if attack phase is done, transition to decay phase
|
||||
if (phase == attack_mid_x2) {
|
||||
state = hold;
|
||||
phase = 0;
|
||||
}
|
||||
}
|
||||
// hold
|
||||
if (state == hold) {
|
||||
if (phase < hold_samp) {
|
||||
level = 1.0;
|
||||
phase += 1;
|
||||
}
|
||||
if (phase > hold_samp) { phase = hold_samp; }
|
||||
if (phase == hold_samp) {
|
||||
state = decay1;
|
||||
phase = 0;
|
||||
}
|
||||
}
|
||||
// decay 1st half
|
||||
if (state == decay1) {
|
||||
// while in decay phase
|
||||
if (phase < decay_mid_x1) {
|
||||
level = lerp(0, 1, (float)decay_mid_x1, decay1_level, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > decay_mid_x1) { phase = decay_mid_x1; }
|
||||
// if decay phase is done, transition to sustain phase
|
||||
if (phase == decay_mid_x1) {
|
||||
state = decay2;
|
||||
phase = 0;
|
||||
}
|
||||
}
|
||||
// decay 2nd half
|
||||
if (state == decay2) {
|
||||
// while in decay phase
|
||||
if (phase < decay_mid_x2) {
|
||||
level = lerp(0, decay1_level, (float)decay_mid_x2, sustain_level, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > decay_mid_x2) { phase = decay_mid_x2; }
|
||||
// if decay phase is done, transition to sustain phase
|
||||
if (phase == decay_mid_x2) {
|
||||
state = sustain;
|
||||
phase = 0;
|
||||
level = sustain_level;
|
||||
}
|
||||
}
|
||||
// while sustain phase: if note off is triggered, transition to release phase
|
||||
if (state == sustain && !gate) {
|
||||
state = release1;
|
||||
level = sustain_level;
|
||||
}
|
||||
// release 1st half
|
||||
if (state == release1) {
|
||||
// while in release phase
|
||||
if (phase < release_mid_x1) {
|
||||
level = lerp(0, sustain_level, (float)release_mid_x1, release1_level, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > release_mid_x1) { phase = release_mid_x1; }
|
||||
// transition to 2nd release half
|
||||
if (phase == release_mid_x1) {
|
||||
phase = 0;
|
||||
state = release2;
|
||||
}
|
||||
}
|
||||
// release 2nd half
|
||||
if (state == release2) {
|
||||
// while in release phase
|
||||
if (phase < release_mid_x2) {
|
||||
level = lerp(0, release1_level, (float)release_mid_x2, 0, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > release_mid_x2) { phase = release_mid_x2; }
|
||||
// reset
|
||||
if (phase == release_mid_x2) {
|
||||
phase = 0;
|
||||
state = idle;
|
||||
level = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// if note on is triggered, transition to attack phase
|
||||
if (trigger) {
|
||||
if (retrigger)
|
||||
start_level = 0.f;
|
||||
else
|
||||
start_level = level;
|
||||
phase = 0;
|
||||
state = attack1;
|
||||
}
|
||||
// attack 1st half
|
||||
if (state == attack1) {
|
||||
// while in attack phase
|
||||
if (phase < attack_mid_x1) {
|
||||
level = lerp(0, start_level, (float)attack_mid_x1, attack1_level, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > attack_mid_x1) {
|
||||
phase = attack_mid_x1;
|
||||
}
|
||||
// if attack phase is done, transition to decay phase
|
||||
if (phase == attack_mid_x1) {
|
||||
state = attack2;
|
||||
phase = 0;
|
||||
}
|
||||
}
|
||||
// attack 2nd half
|
||||
if (state == attack2) {
|
||||
// while in attack phase
|
||||
if (phase < attack_mid_x2) {
|
||||
level = lerp(0, attack1_level, (float)attack_mid_x2, 1, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > attack_mid_x2) {
|
||||
phase = attack_mid_x2;
|
||||
}
|
||||
// if attack phase is done, transition to decay phase
|
||||
if (phase == attack_mid_x2) {
|
||||
state = hold;
|
||||
phase = 0;
|
||||
}
|
||||
}
|
||||
// hold
|
||||
if (state == hold) {
|
||||
if (phase < hold_samp) {
|
||||
level = 1.0;
|
||||
phase += 1;
|
||||
}
|
||||
if (phase > hold_samp) {
|
||||
phase = hold_samp;
|
||||
}
|
||||
if (phase == hold_samp) {
|
||||
state = decay1;
|
||||
phase = 0;
|
||||
}
|
||||
}
|
||||
// decay 1st half
|
||||
if (state == decay1) {
|
||||
// while in decay phase
|
||||
if (phase < decay_mid_x1) {
|
||||
level = lerp(0, 1, (float)decay_mid_x1, decay1_level, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > decay_mid_x1) {
|
||||
phase = decay_mid_x1;
|
||||
}
|
||||
// if decay phase is done, transition to sustain phase
|
||||
if (phase == decay_mid_x1) {
|
||||
state = decay2;
|
||||
phase = 0;
|
||||
}
|
||||
}
|
||||
// decay 2nd half
|
||||
if (state == decay2) {
|
||||
// while in decay phase
|
||||
if (phase < decay_mid_x2) {
|
||||
level = lerp(0, decay1_level, (float)decay_mid_x2, sustain_level, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > decay_mid_x2) {
|
||||
phase = decay_mid_x2;
|
||||
}
|
||||
// if decay phase is done, transition to sustain phase
|
||||
if (phase == decay_mid_x2) {
|
||||
state = sustain;
|
||||
phase = 0;
|
||||
level = sustain_level;
|
||||
}
|
||||
}
|
||||
// while sustain phase: if note off is triggered, transition to release phase
|
||||
if (state == sustain && !gate) {
|
||||
state = release1;
|
||||
level = sustain_level;
|
||||
}
|
||||
// release 1st half
|
||||
if (state == release1) {
|
||||
// while in release phase
|
||||
if (phase < release_mid_x1) {
|
||||
level = lerp(0, sustain_level, (float)release_mid_x1, release1_level, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > release_mid_x1) {
|
||||
phase = release_mid_x1;
|
||||
}
|
||||
// transition to 2nd release half
|
||||
if (phase == release_mid_x1) {
|
||||
phase = 0;
|
||||
state = release2;
|
||||
}
|
||||
}
|
||||
// release 2nd half
|
||||
if (state == release2) {
|
||||
// while in release phase
|
||||
if (phase < release_mid_x2) {
|
||||
level = lerp(0, release1_level, (float)release_mid_x2, 0, (float)phase);
|
||||
phase += 1;
|
||||
}
|
||||
// reset phase if parameter was changed
|
||||
if (phase > release_mid_x2) {
|
||||
phase = release_mid_x2;
|
||||
}
|
||||
// reset
|
||||
if (phase == release_mid_x2) {
|
||||
phase = 0;
|
||||
state = idle;
|
||||
level = 0;
|
||||
}
|
||||
}
|
||||
return smooth(level);
|
||||
}
|
||||
|
||||
return smooth(level);
|
||||
}
|
||||
bool is_busy() { return state != 0; }
|
||||
|
||||
bool is_busy() { return state != 0; }
|
||||
void set_samplerate(double sampleRate) { this->samplerate = sampleRate; }
|
||||
|
||||
void set_samplerate(double sampleRate) {
|
||||
this->samplerate = sampleRate;
|
||||
}
|
||||
// converts the x/y coordinates of the envelope points as a list for graphical representation.
|
||||
std::array<float, 18> calc_coordinates(float _max_attack, float _max_decay, float _max_release)
|
||||
{
|
||||
|
||||
// converts the x/y coordinates of the envelope points as a list for graphical representation.
|
||||
std::array<float, 18> calc_coordinates(float _max_attack, float _max_decay, float _max_release) {
|
||||
auto scale = [](float _value, float _max) { return powf(_value / _max, 0.25) * _max; };
|
||||
|
||||
auto scale = [](float _value, float _max) {
|
||||
return powf(_value / _max, 0.25) * _max;
|
||||
};
|
||||
float a_x = 0;
|
||||
float a_y = 0;
|
||||
|
||||
float a_x = 0;
|
||||
float a_y = 0;
|
||||
float b_x = scale(attack1_rate, _max_attack / 2);
|
||||
float b_y = attack1_level;
|
||||
|
||||
float b_x = scale(attack1_rate, _max_attack / 2);
|
||||
float b_y = attack1_level;
|
||||
float c_x = b_x + scale(attack2_rate, _max_attack / 2);
|
||||
float c_y = 1;
|
||||
|
||||
float c_x = b_x + scale(attack2_rate, _max_attack / 2);
|
||||
float c_y = 1;
|
||||
float d_x = c_x + hold_rate;
|
||||
float d_y = 1;
|
||||
|
||||
float d_x = c_x + hold_rate;
|
||||
float d_y = 1;
|
||||
float e_x = d_x + scale(decay1_rate, _max_decay / 2);
|
||||
float e_y = decay1_level;
|
||||
|
||||
float e_x = d_x + scale(decay1_rate, _max_decay / 2);
|
||||
float e_y = decay1_level;
|
||||
float f_x = e_x + scale(decay2_rate, _max_decay / 2);
|
||||
float f_y = sustain_level;
|
||||
|
||||
float f_x = e_x + scale(decay2_rate, _max_decay / 2);
|
||||
float f_y = sustain_level;
|
||||
float g_x = _max_attack + _max_decay;
|
||||
float g_y = sustain_level;
|
||||
|
||||
float g_x = _max_attack + _max_decay;
|
||||
float g_y = sustain_level;
|
||||
float h_x = g_x + scale(release1_rate, _max_decay / 2);
|
||||
float h_y = release1_level;
|
||||
|
||||
float h_x = g_x + scale(release1_rate, _max_decay / 2);
|
||||
float h_y = release1_level;
|
||||
float i_x = h_x + scale(release2_rate, _max_decay / 2);
|
||||
float i_y = 0;
|
||||
|
||||
float i_x = h_x + scale(release2_rate, _max_decay / 2);
|
||||
float i_y = 0;
|
||||
float total = _max_attack + _max_decay + _max_release;
|
||||
|
||||
float total = _max_attack + _max_decay + _max_release;
|
||||
|
||||
return {
|
||||
a_x,
|
||||
a_y,
|
||||
b_x / total,
|
||||
b_y,
|
||||
c_x / total,
|
||||
c_y,
|
||||
d_x / total,
|
||||
d_y,
|
||||
e_x / total,
|
||||
e_y,
|
||||
f_x / total,
|
||||
f_y,
|
||||
g_x / total,
|
||||
g_y,
|
||||
h_x / total,
|
||||
h_y,
|
||||
i_x / total,
|
||||
i_y
|
||||
};
|
||||
}
|
||||
return {a_x, a_y, b_x / total, b_y, c_x / total, c_y, d_x / total, d_y, e_x / total, e_y,
|
||||
f_x / total, f_y, g_x / total, g_y, h_x / total, h_y, i_x / total, i_y};
|
||||
}
|
||||
|
||||
private:
|
||||
double samplerate = 44100.;
|
||||
size_t phase = 0;
|
||||
float level = 0.f;
|
||||
float start_level = 0.f;
|
||||
float h1 = 0.f;
|
||||
float h2 = 0.f;
|
||||
float h3 = 0.f;
|
||||
bool retrigger;
|
||||
double samplerate = 44100.;
|
||||
size_t phase = 0;
|
||||
float level = 0.f;
|
||||
float start_level = 0.f;
|
||||
float h1 = 0.f;
|
||||
float h2 = 0.f;
|
||||
float h3 = 0.f;
|
||||
bool retrigger;
|
||||
|
||||
float lerp(float x1, float y1, float x2, float y2, float x) { return y1 + (((x - x1) * (y2 - y1)) / (x2 - x1)); }
|
||||
float lerp(float x1, float y1, float x2, float y2, float x) { return y1 + (((x - x1) * (y2 - y1)) / (x2 - x1)); }
|
||||
|
||||
float smooth(float sample) {
|
||||
h3 = h2;
|
||||
h2 = h1;
|
||||
h1 = sample;
|
||||
float smooth(float sample)
|
||||
{
|
||||
h3 = h2;
|
||||
h2 = h1;
|
||||
h1 = sample;
|
||||
|
||||
return (h1 + h2 + h3) / 3.f;
|
||||
}
|
||||
return (h1 + h2 + h3) / 3.f;
|
||||
}
|
||||
|
||||
size_t ms_to_samples(float ms) {
|
||||
return static_cast<size_t>(ms * samplerate / 1000.f);
|
||||
}
|
||||
size_t ms_to_samples(float ms) { return static_cast<size_t>(ms * samplerate / 1000.f); }
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
@@ -1,37 +1,40 @@
|
||||
#pragma once
|
||||
#include "tx_sineosc.h"
|
||||
#include "tx_envelope.h"
|
||||
#include "tx_sineosc.h"
|
||||
|
||||
namespace trnr {
|
||||
class tx_operator {
|
||||
public:
|
||||
tx_operator()
|
||||
: ratio { 1 }
|
||||
, amplitude { 1.0f }
|
||||
{
|
||||
}
|
||||
tx_operator()
|
||||
: ratio {1}
|
||||
, amplitude {1.0f}
|
||||
{
|
||||
}
|
||||
|
||||
tx_envelope envelope;
|
||||
tx_sineosc oscillator;
|
||||
float ratio;
|
||||
float amplitude;
|
||||
tx_envelope envelope;
|
||||
tx_sineosc oscillator;
|
||||
float ratio;
|
||||
float amplitude;
|
||||
|
||||
float process_sample(const bool& gate, const bool& trigger, const float& frequency, const float& velocity, const float& pm = 0) {
|
||||
float process_sample(const bool& gate, const bool& trigger, const float& frequency, const float& velocity,
|
||||
const float& pm = 0)
|
||||
{
|
||||
|
||||
float env = envelope.process_sample(gate, trigger);
|
||||
float env = envelope.process_sample(gate, trigger);
|
||||
|
||||
// drifts and sounds better!
|
||||
if (envelope.is_busy()) {
|
||||
double osc = oscillator.process_sample(trigger, frequency, pm);
|
||||
return osc * env * velocity;
|
||||
} else {
|
||||
return 0.;
|
||||
}
|
||||
}
|
||||
// drifts and sounds better!
|
||||
if (envelope.is_busy()) {
|
||||
double osc = oscillator.process_sample(trigger, frequency, pm);
|
||||
return osc * env * velocity;
|
||||
} else {
|
||||
return 0.;
|
||||
}
|
||||
}
|
||||
|
||||
void set_samplerate(double samplerate) {
|
||||
this->envelope.set_samplerate(samplerate);
|
||||
this->oscillator.set_samplerate(samplerate);
|
||||
}
|
||||
void set_samplerate(double samplerate)
|
||||
{
|
||||
this->envelope.set_samplerate(samplerate);
|
||||
this->oscillator.set_samplerate(samplerate);
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
|
||||
@@ -5,91 +5,84 @@ namespace trnr {
|
||||
|
||||
class tx_sineosc {
|
||||
public:
|
||||
bool phase_reset;
|
||||
bool phase_reset;
|
||||
|
||||
tx_sineosc()
|
||||
: samplerate { 44100 }
|
||||
, phase_resolution { 16.f }
|
||||
, phase { 0. }
|
||||
, history { 0. }
|
||||
, phase_reset { false }
|
||||
{
|
||||
}
|
||||
tx_sineosc()
|
||||
: samplerate {44100}
|
||||
, phase_resolution {16.f}
|
||||
, phase {0.}
|
||||
, history {0.}
|
||||
, phase_reset {false}
|
||||
{
|
||||
}
|
||||
|
||||
void set_phase_resolution(float res) {
|
||||
phase_resolution = powf(2, res);
|
||||
}
|
||||
void set_phase_resolution(float res) { phase_resolution = powf(2, res); }
|
||||
|
||||
float process_sample(bool trigger, float frequency, float phase_modulation = 0.f) {
|
||||
if (trigger && phase_reset) {
|
||||
phase = 0.0;
|
||||
}
|
||||
float process_sample(bool trigger, float frequency, float phase_modulation = 0.f)
|
||||
{
|
||||
if (trigger && phase_reset) { phase = 0.0; }
|
||||
|
||||
float lookup_phase = phase + phase_modulation;
|
||||
wrap(lookup_phase);
|
||||
phase += frequency / samplerate;
|
||||
wrap(phase);
|
||||
float lookup_phase = phase + phase_modulation;
|
||||
wrap(lookup_phase);
|
||||
phase += frequency / samplerate;
|
||||
wrap(phase);
|
||||
|
||||
redux(lookup_phase);
|
||||
redux(lookup_phase);
|
||||
|
||||
float output = sine(lookup_phase * 4096.);
|
||||
float output = sine(lookup_phase * 4096.);
|
||||
|
||||
filter(output);
|
||||
return output;
|
||||
}
|
||||
filter(output);
|
||||
return output;
|
||||
}
|
||||
|
||||
void set_samplerate(double _samplerate) {
|
||||
this->samplerate = _samplerate;
|
||||
}
|
||||
void set_samplerate(double _samplerate) { this->samplerate = _samplerate; }
|
||||
|
||||
private:
|
||||
double samplerate;
|
||||
float phase_resolution;
|
||||
float phase;
|
||||
float history;
|
||||
double samplerate;
|
||||
float phase_resolution;
|
||||
float phase;
|
||||
float history;
|
||||
|
||||
float sine(float x) {
|
||||
// x is scaled 0<=x<4096
|
||||
const float a = -0.40319426317E-08;
|
||||
const float b = 0.21683205691E+03;
|
||||
const float c = 0.28463350538E-04;
|
||||
const float d = -0.30774648337E-02;
|
||||
float y;
|
||||
float sine(float x)
|
||||
{
|
||||
// x is scaled 0<=x<4096
|
||||
const float a = -0.40319426317E-08;
|
||||
const float b = 0.21683205691E+03;
|
||||
const float c = 0.28463350538E-04;
|
||||
const float d = -0.30774648337E-02;
|
||||
float y;
|
||||
|
||||
bool negate = false;
|
||||
if (x > 2048) {
|
||||
negate = true;
|
||||
x -= 2048;
|
||||
}
|
||||
if (x > 1024)
|
||||
x = 2048 - x;
|
||||
y = (a + x) / (b + c * x * x) + d * x;
|
||||
if (negate)
|
||||
return (float)(-y);
|
||||
else
|
||||
return (float)y;
|
||||
}
|
||||
bool negate = false;
|
||||
if (x > 2048) {
|
||||
negate = true;
|
||||
x -= 2048;
|
||||
}
|
||||
if (x > 1024) x = 2048 - x;
|
||||
y = (a + x) / (b + c * x * x) + d * x;
|
||||
if (negate) return (float)(-y);
|
||||
else return (float)y;
|
||||
}
|
||||
|
||||
float wrap(float& phase) {
|
||||
while (phase < 0.)
|
||||
phase += 1.;
|
||||
float wrap(float& phase)
|
||||
{
|
||||
while (phase < 0.) phase += 1.;
|
||||
|
||||
while (phase >= 1.)
|
||||
phase -= 1.;
|
||||
while (phase >= 1.) phase -= 1.;
|
||||
|
||||
return phase;
|
||||
}
|
||||
return phase;
|
||||
}
|
||||
|
||||
float filter(float& value) {
|
||||
value = 0.5 * (value + history);
|
||||
history = value;
|
||||
return value;
|
||||
}
|
||||
float filter(float& value)
|
||||
{
|
||||
value = 0.5 * (value + history);
|
||||
history = value;
|
||||
return value;
|
||||
}
|
||||
|
||||
float redux(float& value)
|
||||
{
|
||||
value = static_cast<int>(value * phase_resolution) / phase_resolution;
|
||||
return value;
|
||||
}
|
||||
float redux(float& value)
|
||||
{
|
||||
value = static_cast<int>(value * phase_resolution) / phase_resolution;
|
||||
return value;
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
285
synth/tx_voice.h
285
synth/tx_voice.h
@@ -9,183 +9,180 @@ namespace trnr {
|
||||
|
||||
class tx_voice : public ivoice {
|
||||
public:
|
||||
tx_voice()
|
||||
: algorithm { 0 }
|
||||
, pitch_env_amt { 0.f }
|
||||
, feedback_amt { 0.f }
|
||||
, bit_resolution(12.f)
|
||||
{
|
||||
}
|
||||
tx_voice()
|
||||
: algorithm {0}
|
||||
, pitch_env_amt {0.f}
|
||||
, feedback_amt {0.f}
|
||||
, bit_resolution(12.f)
|
||||
{
|
||||
}
|
||||
|
||||
bool gate = false;
|
||||
bool trigger = false;
|
||||
int midi_note = 0;
|
||||
float velocity = 1.f;
|
||||
float additional_pitch_mod = 0.f; // modulates pitch in frequency
|
||||
bool gate = false;
|
||||
bool trigger = false;
|
||||
int midi_note = 0;
|
||||
float velocity = 1.f;
|
||||
float additional_pitch_mod = 0.f; // modulates pitch in frequency
|
||||
|
||||
int algorithm;
|
||||
float pitch_env_amt;
|
||||
float feedback_amt;
|
||||
float bit_resolution;
|
||||
tx_sineosc feedback_osc;
|
||||
tx_envelope pitch_env;
|
||||
tx_operator op1;
|
||||
tx_operator op2;
|
||||
tx_operator op3;
|
||||
int algorithm;
|
||||
float pitch_env_amt;
|
||||
float feedback_amt;
|
||||
float bit_resolution;
|
||||
tx_sineosc feedback_osc;
|
||||
tx_envelope pitch_env;
|
||||
tx_operator op1;
|
||||
tx_operator op2;
|
||||
tx_operator op3;
|
||||
|
||||
void note_on(int _note, float _velocity) override
|
||||
{
|
||||
this->gate = true;
|
||||
this->trigger = true;
|
||||
midi_note = _note;
|
||||
velocity = _velocity;
|
||||
}
|
||||
void note_on(int _note, float _velocity) override
|
||||
{
|
||||
this->gate = true;
|
||||
this->trigger = true;
|
||||
midi_note = _note;
|
||||
velocity = _velocity;
|
||||
}
|
||||
|
||||
void note_off() override
|
||||
{
|
||||
this->gate = false;
|
||||
}
|
||||
void note_off() override { this->gate = false; }
|
||||
|
||||
// modulates the pitch in semitones
|
||||
void modulate_pitch(float _pitch) override
|
||||
{
|
||||
this->pitch_mod = _pitch;
|
||||
}
|
||||
// modulates the pitch in semitones
|
||||
void modulate_pitch(float _pitch) override { this->pitch_mod = _pitch; }
|
||||
|
||||
float process_sample() override
|
||||
{
|
||||
float pitch_env_signal = pitch_env.process_sample(gate, trigger) * pitch_env_amt;
|
||||
float pitched_freq = midi_to_frequency(midi_note + pitch_mod + additional_pitch_mod) + pitch_env_signal;
|
||||
float process_sample() override
|
||||
{
|
||||
float pitch_env_signal = pitch_env.process_sample(gate, trigger) * pitch_env_amt;
|
||||
float pitched_freq = midi_to_frequency(midi_note + pitch_mod + additional_pitch_mod) + pitch_env_signal;
|
||||
|
||||
float output = 0.f;
|
||||
float output = 0.f;
|
||||
|
||||
// mix operator signals according to selected algorithm
|
||||
switch (algorithm) {
|
||||
case 0:
|
||||
output = calc_algo1(pitched_freq);
|
||||
break;
|
||||
case 1:
|
||||
output = calc_algo2(pitched_freq);
|
||||
break;
|
||||
case 2:
|
||||
output = calc_algo3(pitched_freq);
|
||||
break;
|
||||
case 3:
|
||||
output = calc_algo4(pitched_freq);
|
||||
break;
|
||||
default:
|
||||
output = calc_algo1(pitched_freq);
|
||||
break;
|
||||
}
|
||||
// mix operator signals according to selected algorithm
|
||||
switch (algorithm) {
|
||||
case 0:
|
||||
output = calc_algo1(pitched_freq);
|
||||
break;
|
||||
case 1:
|
||||
output = calc_algo2(pitched_freq);
|
||||
break;
|
||||
case 2:
|
||||
output = calc_algo3(pitched_freq);
|
||||
break;
|
||||
case 3:
|
||||
output = calc_algo4(pitched_freq);
|
||||
break;
|
||||
default:
|
||||
output = calc_algo1(pitched_freq);
|
||||
break;
|
||||
}
|
||||
|
||||
// reset trigger
|
||||
trigger = false;
|
||||
// reset trigger
|
||||
trigger = false;
|
||||
|
||||
return redux(output, bit_resolution);
|
||||
}
|
||||
return redux(output, bit_resolution);
|
||||
}
|
||||
|
||||
bool is_busy() override { return gate || op1.envelope.is_busy() || op2.envelope.is_busy() || op3.envelope.is_busy(); }
|
||||
bool is_busy() override
|
||||
{
|
||||
return gate || op1.envelope.is_busy() || op2.envelope.is_busy() || op3.envelope.is_busy();
|
||||
}
|
||||
|
||||
void set_samplerate(double samplerate) override
|
||||
{
|
||||
pitch_env.set_samplerate(samplerate);
|
||||
feedback_osc.set_samplerate(samplerate);
|
||||
op1.set_samplerate(samplerate);
|
||||
op2.set_samplerate(samplerate);
|
||||
op3.set_samplerate(samplerate);
|
||||
}
|
||||
void set_samplerate(double samplerate) override
|
||||
{
|
||||
pitch_env.set_samplerate(samplerate);
|
||||
feedback_osc.set_samplerate(samplerate);
|
||||
op1.set_samplerate(samplerate);
|
||||
op2.set_samplerate(samplerate);
|
||||
op3.set_samplerate(samplerate);
|
||||
}
|
||||
|
||||
void set_phase_reset(bool phase_reset)
|
||||
{
|
||||
op1.oscillator.phase_reset = phase_reset;
|
||||
op2.oscillator.phase_reset = phase_reset;
|
||||
op3.oscillator.phase_reset = phase_reset;
|
||||
feedback_osc.phase_reset = phase_reset;
|
||||
}
|
||||
void set_phase_reset(bool phase_reset)
|
||||
{
|
||||
op1.oscillator.phase_reset = phase_reset;
|
||||
op2.oscillator.phase_reset = phase_reset;
|
||||
op3.oscillator.phase_reset = phase_reset;
|
||||
feedback_osc.phase_reset = phase_reset;
|
||||
}
|
||||
|
||||
private:
|
||||
const float MOD_INDEX_COEFF = 4.f;
|
||||
float pitch_mod = 0.f; // modulates pitch in semi-tones
|
||||
const float MOD_INDEX_COEFF = 4.f;
|
||||
float pitch_mod = 0.f; // modulates pitch in semi-tones
|
||||
|
||||
float calc_algo1(const float frequency)
|
||||
{
|
||||
float fb_freq = frequency * op3.ratio;
|
||||
float fb_mod_index = (feedback_amt * MOD_INDEX_COEFF);
|
||||
float fb_signal = feedback_osc.process_sample(trigger, fb_freq) * fb_mod_index;
|
||||
float calc_algo1(const float frequency)
|
||||
{
|
||||
float fb_freq = frequency * op3.ratio;
|
||||
float fb_mod_index = (feedback_amt * MOD_INDEX_COEFF);
|
||||
float fb_signal = feedback_osc.process_sample(trigger, fb_freq) * fb_mod_index;
|
||||
|
||||
float op3_Freq = frequency * op3.ratio;
|
||||
float op3_mod_index = (op3.amplitude * MOD_INDEX_COEFF);
|
||||
float op3_signal = op3.process_sample(gate, trigger, op3_Freq, velocity, fb_signal) * op3_mod_index;
|
||||
float op3_Freq = frequency * op3.ratio;
|
||||
float op3_mod_index = (op3.amplitude * MOD_INDEX_COEFF);
|
||||
float op3_signal = op3.process_sample(gate, trigger, op3_Freq, velocity, fb_signal) * op3_mod_index;
|
||||
|
||||
float op2_freq = frequency * op2.ratio;
|
||||
float op2_mod_index = (op2.amplitude * MOD_INDEX_COEFF);
|
||||
float op2_signal = op2.process_sample(gate, trigger, op2_freq, velocity, op3_signal) * op2_mod_index;
|
||||
float op2_freq = frequency * op2.ratio;
|
||||
float op2_mod_index = (op2.amplitude * MOD_INDEX_COEFF);
|
||||
float op2_signal = op2.process_sample(gate, trigger, op2_freq, velocity, op3_signal) * op2_mod_index;
|
||||
|
||||
float op1_freq = frequency * op1.ratio;
|
||||
return op1.process_sample(gate, trigger, op1_freq, velocity, op2_signal) * op1.amplitude;
|
||||
}
|
||||
float op1_freq = frequency * op1.ratio;
|
||||
return op1.process_sample(gate, trigger, op1_freq, velocity, op2_signal) * op1.amplitude;
|
||||
}
|
||||
|
||||
float calc_algo2(const float frequency)
|
||||
{
|
||||
float fb_freq = frequency * op3.ratio;
|
||||
float fb_mod_index = (feedback_amt * MOD_INDEX_COEFF);
|
||||
float fb_signal = feedback_osc.process_sample(trigger, fb_freq) * fb_mod_index;
|
||||
float calc_algo2(const float frequency)
|
||||
{
|
||||
float fb_freq = frequency * op3.ratio;
|
||||
float fb_mod_index = (feedback_amt * MOD_INDEX_COEFF);
|
||||
float fb_signal = feedback_osc.process_sample(trigger, fb_freq) * fb_mod_index;
|
||||
|
||||
float op3_freq = frequency * op3.ratio;
|
||||
float op3_signal = op3.process_sample(gate, trigger, op3_freq, velocity, fb_signal) * op3.amplitude;
|
||||
float op3_freq = frequency * op3.ratio;
|
||||
float op3_signal = op3.process_sample(gate, trigger, op3_freq, velocity, fb_signal) * op3.amplitude;
|
||||
|
||||
float op2_freq = frequency * op2.ratio;
|
||||
float op2_mod_index = (op2.amplitude * MOD_INDEX_COEFF);
|
||||
float op2_signal = op2.process_sample(gate, trigger, op2_freq, velocity) * op2_mod_index;
|
||||
float op2_freq = frequency * op2.ratio;
|
||||
float op2_mod_index = (op2.amplitude * MOD_INDEX_COEFF);
|
||||
float op2_signal = op2.process_sample(gate, trigger, op2_freq, velocity) * op2_mod_index;
|
||||
|
||||
float op1_freq = frequency * op1.ratio;
|
||||
float op1_signal = op1.process_sample(gate, trigger, op1_freq, velocity, op2_signal) * op1.amplitude;
|
||||
float op1_freq = frequency * op1.ratio;
|
||||
float op1_signal = op1.process_sample(gate, trigger, op1_freq, velocity, op2_signal) * op1.amplitude;
|
||||
|
||||
return op1_signal + op3_signal;
|
||||
}
|
||||
return op1_signal + op3_signal;
|
||||
}
|
||||
|
||||
float calc_algo3(const float frequency)
|
||||
{
|
||||
float fb_freq = frequency * op3.ratio;
|
||||
float fb_mod_index = (feedback_amt * MOD_INDEX_COEFF);
|
||||
float fb_signal = feedback_osc.process_sample(trigger, fb_freq) * fb_mod_index;
|
||||
float calc_algo3(const float frequency)
|
||||
{
|
||||
float fb_freq = frequency * op3.ratio;
|
||||
float fb_mod_index = (feedback_amt * MOD_INDEX_COEFF);
|
||||
float fb_signal = feedback_osc.process_sample(trigger, fb_freq) * fb_mod_index;
|
||||
|
||||
float op3_freq = frequency * op3.ratio;
|
||||
float op3_signal = op3.process_sample(gate, trigger, op3_freq, velocity, fb_signal) * op3.amplitude;
|
||||
float op3_freq = frequency * op3.ratio;
|
||||
float op3_signal = op3.process_sample(gate, trigger, op3_freq, velocity, fb_signal) * op3.amplitude;
|
||||
|
||||
float op2_freq = frequency * op2.ratio;
|
||||
float op2_signal = op2.process_sample(gate, trigger, op2_freq, velocity) * op2.amplitude;
|
||||
float op2_freq = frequency * op2.ratio;
|
||||
float op2_signal = op2.process_sample(gate, trigger, op2_freq, velocity) * op2.amplitude;
|
||||
|
||||
float op1_freq = frequency * op1.ratio;
|
||||
float op1_signal = op1.process_sample(gate, trigger, op1_freq, velocity) * op1.amplitude;
|
||||
float op1_freq = frequency * op1.ratio;
|
||||
float op1_signal = op1.process_sample(gate, trigger, op1_freq, velocity) * op1.amplitude;
|
||||
|
||||
return op1_signal + op2_signal + op3_signal;
|
||||
}
|
||||
return op1_signal + op2_signal + op3_signal;
|
||||
}
|
||||
|
||||
float calc_algo4(const float frequency)
|
||||
{
|
||||
float fb_freq = frequency * op3.ratio;
|
||||
float fb_mod_index = (feedback_amt * MOD_INDEX_COEFF);
|
||||
float fb_signal = feedback_osc.process_sample(trigger, fb_freq) * fb_mod_index;
|
||||
float calc_algo4(const float frequency)
|
||||
{
|
||||
float fb_freq = frequency * op3.ratio;
|
||||
float fb_mod_index = (feedback_amt * MOD_INDEX_COEFF);
|
||||
float fb_signal = feedback_osc.process_sample(trigger, fb_freq) * fb_mod_index;
|
||||
|
||||
float op3_freq = frequency * op3.ratio;
|
||||
float op3_mod_index = (op3.amplitude * MOD_INDEX_COEFF);
|
||||
float op3_signal = op3.process_sample(gate, trigger, op3_freq, velocity, fb_signal) * op3_mod_index;
|
||||
float op3_freq = frequency * op3.ratio;
|
||||
float op3_mod_index = (op3.amplitude * MOD_INDEX_COEFF);
|
||||
float op3_signal = op3.process_sample(gate, trigger, op3_freq, velocity, fb_signal) * op3_mod_index;
|
||||
|
||||
float op2_freq = frequency * op2.ratio;
|
||||
float op2_mod_index = (op2.amplitude * MOD_INDEX_COEFF);
|
||||
float op2_signal = op2.process_sample(gate, trigger, op2_freq, velocity) * op2_mod_index;
|
||||
float op2_freq = frequency * op2.ratio;
|
||||
float op2_mod_index = (op2.amplitude * MOD_INDEX_COEFF);
|
||||
float op2_signal = op2.process_sample(gate, trigger, op2_freq, velocity) * op2_mod_index;
|
||||
|
||||
float op1_freq = frequency * op1.ratio;
|
||||
return op1.process_sample(gate, trigger, op1_freq, velocity, op2_signal + op3_signal) * op1.amplitude;
|
||||
}
|
||||
float op1_freq = frequency * op1.ratio;
|
||||
return op1.process_sample(gate, trigger, op1_freq, velocity, op2_signal + op3_signal) * op1.amplitude;
|
||||
}
|
||||
|
||||
float redux(float& value, float resolution)
|
||||
{
|
||||
float res = powf(2, resolution);
|
||||
value = roundf(value * res) / res;
|
||||
float redux(float& value, float resolution)
|
||||
{
|
||||
float res = powf(2, resolution);
|
||||
value = roundf(value * res) / res;
|
||||
|
||||
return value;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
@@ -8,156 +8,136 @@ namespace trnr {
|
||||
template <typename t_voice, typename t_sample>
|
||||
class voice_allocator {
|
||||
public:
|
||||
std::vector<t_voice> voices;
|
||||
std::vector<t_voice> voices;
|
||||
|
||||
voice_allocator()
|
||||
: voices(4, t_voice())
|
||||
{
|
||||
// checks whether template derives from ivoice
|
||||
typedef t_voice assert_at_compile_time[is_convertible<t_voice>::value ? 1 : -1];
|
||||
}
|
||||
voice_allocator()
|
||||
: voices(4, t_voice())
|
||||
{
|
||||
// checks whether template derives from ivoice
|
||||
typedef t_voice assert_at_compile_time[is_convertible<t_voice>::value ? 1 : -1];
|
||||
}
|
||||
|
||||
void set_voice_count(const int& voice_count)
|
||||
{
|
||||
voices.resize(voice_count, voices.at(0));
|
||||
}
|
||||
void set_voice_count(const int& voice_count) { voices.resize(voice_count, voices.at(0)); }
|
||||
|
||||
void note_on(const midi_event& event)
|
||||
{
|
||||
t_voice* voice = get_free_voice(event.midi_note);
|
||||
void note_on(const midi_event& event)
|
||||
{
|
||||
t_voice* voice = get_free_voice(event.midi_note);
|
||||
|
||||
if (voice == nullptr) {
|
||||
voice = steal_voice();
|
||||
}
|
||||
if (voice == nullptr) { voice = steal_voice(); }
|
||||
|
||||
if (voice != nullptr) {
|
||||
voice->note_on(event.midi_note, event.velocity);
|
||||
}
|
||||
}
|
||||
if (voice != nullptr) { voice->note_on(event.midi_note, event.velocity); }
|
||||
}
|
||||
|
||||
void note_off(const midi_event& event)
|
||||
{
|
||||
for (auto it = voices.begin(); it != voices.end(); it++) {
|
||||
if ((*it).midi_note == event.midi_note) {
|
||||
(*it).note_off();
|
||||
}
|
||||
}
|
||||
}
|
||||
void note_off(const midi_event& event)
|
||||
{
|
||||
for (auto it = voices.begin(); it != voices.end(); it++) {
|
||||
if ((*it).midi_note == event.midi_note) { (*it).note_off(); }
|
||||
}
|
||||
}
|
||||
|
||||
void access(std::function<void(t_voice&)> f)
|
||||
{
|
||||
std::for_each(voices.begin(), voices.end(), f);
|
||||
}
|
||||
void access(std::function<void(t_voice&)> f) { std::for_each(voices.begin(), voices.end(), f); }
|
||||
|
||||
void process_samples(t_sample** _outputs, int _start_index, int _block_size)
|
||||
{
|
||||
for (int s = _start_index; s < _start_index + _block_size; s++) {
|
||||
void process_samples(t_sample** _outputs, int _start_index, int _block_size)
|
||||
{
|
||||
for (int s = _start_index; s < _start_index + _block_size; s++) {
|
||||
|
||||
process_events(s);
|
||||
process_events(s);
|
||||
|
||||
float voices_signal = 0.;
|
||||
float voices_signal = 0.;
|
||||
|
||||
std::for_each(voices.begin(), voices.end(), [&voices_signal](t_voice& voice) {
|
||||
voices_signal += (voice.process_sample() / 3.);
|
||||
});
|
||||
std::for_each(voices.begin(), voices.end(),
|
||||
[&voices_signal](t_voice& voice) { voices_signal += (voice.process_sample() / 3.); });
|
||||
|
||||
_outputs[0][s] = voices_signal;
|
||||
_outputs[1][s] = voices_signal;
|
||||
}
|
||||
}
|
||||
_outputs[0][s] = voices_signal;
|
||||
_outputs[1][s] = voices_signal;
|
||||
}
|
||||
}
|
||||
|
||||
void add_event(midi_event event)
|
||||
{
|
||||
input_queue.push_back(event);
|
||||
}
|
||||
void add_event(midi_event event) { input_queue.push_back(event); }
|
||||
|
||||
bool voices_active()
|
||||
{
|
||||
bool voices_active = false;
|
||||
bool voices_active()
|
||||
{
|
||||
bool voices_active = false;
|
||||
|
||||
for (auto it = voices.begin(); it != voices.end(); it++) {
|
||||
bool busy = (*it).is_busy();
|
||||
voices_active |= busy;
|
||||
}
|
||||
for (auto it = voices.begin(); it != voices.end(); it++) {
|
||||
bool busy = (*it).is_busy();
|
||||
voices_active |= busy;
|
||||
}
|
||||
|
||||
return voices_active;
|
||||
}
|
||||
return voices_active;
|
||||
}
|
||||
|
||||
void set_samplerate(double _samplerate)
|
||||
{
|
||||
for (int i = 0; i < voices.size(); i++) {
|
||||
voices.at(i).set_samplerate(_samplerate);
|
||||
}
|
||||
}
|
||||
void set_samplerate(double _samplerate)
|
||||
{
|
||||
for (int i = 0; i < voices.size(); i++) { voices.at(i).set_samplerate(_samplerate); }
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<midi_event> input_queue;
|
||||
int index_to_steal = 0;
|
||||
std::vector<midi_event> input_queue;
|
||||
int index_to_steal = 0;
|
||||
|
||||
t_voice* get_free_voice(float frequency)
|
||||
{
|
||||
t_voice* voice = nullptr;
|
||||
t_voice* get_free_voice(float frequency)
|
||||
{
|
||||
t_voice* voice = nullptr;
|
||||
|
||||
for (auto it = voices.begin(); it != voices.end(); it++) {
|
||||
if (!(*it).is_busy()) {
|
||||
voice = &*it;
|
||||
}
|
||||
}
|
||||
for (auto it = voices.begin(); it != voices.end(); it++) {
|
||||
if (!(*it).is_busy()) { voice = &*it; }
|
||||
}
|
||||
|
||||
return voice;
|
||||
}
|
||||
return voice;
|
||||
}
|
||||
|
||||
t_voice* steal_voice()
|
||||
{
|
||||
t_voice* free_voice = nullptr;
|
||||
t_voice* steal_voice()
|
||||
{
|
||||
t_voice* free_voice = nullptr;
|
||||
|
||||
for (auto it = voices.begin(); it != voices.end(); it++) {
|
||||
if (!(*it).gate) {
|
||||
free_voice = &*it;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (auto it = voices.begin(); it != voices.end(); it++) {
|
||||
if (!(*it).gate) {
|
||||
free_voice = &*it;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (free_voice == nullptr) {
|
||||
free_voice = &voices.at(index_to_steal);
|
||||
if (free_voice == nullptr) {
|
||||
free_voice = &voices.at(index_to_steal);
|
||||
|
||||
if (index_to_steal < voices.size() - 1) {
|
||||
index_to_steal++;
|
||||
} else {
|
||||
index_to_steal = 0;
|
||||
}
|
||||
}
|
||||
if (index_to_steal < voices.size() - 1) {
|
||||
index_to_steal++;
|
||||
} else {
|
||||
index_to_steal = 0;
|
||||
}
|
||||
}
|
||||
|
||||
return free_voice;
|
||||
}
|
||||
return free_voice;
|
||||
}
|
||||
|
||||
void process_events(int _start_index)
|
||||
{
|
||||
auto iterator = input_queue.begin();
|
||||
while (iterator != input_queue.end()) {
|
||||
void process_events(int _start_index)
|
||||
{
|
||||
auto iterator = input_queue.begin();
|
||||
while (iterator != input_queue.end()) {
|
||||
|
||||
midi_event& event = *iterator;
|
||||
if (event.offset == _start_index) {
|
||||
midi_event& event = *iterator;
|
||||
if (event.offset == _start_index) {
|
||||
|
||||
switch (event.type) {
|
||||
case midi_event_type::note_on:
|
||||
note_on(event);
|
||||
break;
|
||||
case midi_event_type::note_off:
|
||||
note_off(event);
|
||||
break;
|
||||
case midi_event_type::pitch_wheel:
|
||||
access([&event](t_voice& voice) { voice.modulate_pitch(event.data); });
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
switch (event.type) {
|
||||
case midi_event_type::note_on:
|
||||
note_on(event);
|
||||
break;
|
||||
case midi_event_type::note_off:
|
||||
note_off(event);
|
||||
break;
|
||||
case midi_event_type::pitch_wheel:
|
||||
access([&event](t_voice& voice) { voice.modulate_pitch(event.data); });
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
iterator = input_queue.erase(iterator);
|
||||
} else {
|
||||
iterator++;
|
||||
}
|
||||
}
|
||||
}
|
||||
iterator = input_queue.erase(iterator);
|
||||
} else {
|
||||
iterator++;
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
} // namespace trnr
|
||||
|
||||
Reference in New Issue
Block a user