add initial step sequencer implementation

This commit is contained in:
2025-11-05 16:30:51 +01:00
parent 974f35541d
commit 1f818f4271
2 changed files with 107 additions and 0 deletions

66
sequencer/simple_seq.h Normal file
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#pragma once
#include <cstddef>
#include <cstdlib>
#include <vector>
using namespace std;
namespace trnr {
enum playback_dir {
PB_FORWARD,
PB_BACKWARD,
PB_PENDULUM,
PB_RANDOM
};
struct simple_seq {
size_t current_pos;
size_t length;
playback_dir playback_dir;
vector<int> data;
bool pendulum_forward;
};
inline void simple_seq_init(simple_seq& s, size_t length)
{
s.current_pos = 0;
s.length = length;
s.playback_dir = PB_FORWARD;
s.data.resize(s.length);
s.data.assign(s.length, 0);
s.pendulum_forward = true;
}
inline int simple_seq_process_step(simple_seq& s)
{
// play head advancement
if (s.playback_dir == PB_FORWARD ||
s.playback_dir == PB_PENDULUM && s.pendulum_forward)
s.current_pos++;
else if (s.playback_dir == PB_BACKWARD ||
s.playback_dir == PB_PENDULUM && !s.pendulum_forward)
s.current_pos--;
else if (s.playback_dir == PB_RANDOM) s.current_pos = rand() % s.length;
// play head reset
switch (s.playback_dir) {
case PB_FORWARD:
if (s.current_pos > s.length - 1) s.current_pos = 0;
break;
case PB_BACKWARD:
if (s.current_pos < 0) s.current_pos = s.length - 1;
break;
case PB_PENDULUM:
if (s.pendulum_forward && s.current_pos >= s.length - 1)
s.pendulum_forward = false;
else if (!s.pendulum_forward && s.current_pos <= 0) s.pendulum_forward = true;
break;
case PB_RANDOM:
break;
}
return s.data[s.current_pos];
}
} // namespace trnr