add wavefolder and envelope + velocity toggles

This commit is contained in:
2024-09-30 11:50:32 +02:00
parent 3ec3204cd8
commit 22eea12b17

View File

@@ -1,6 +1,5 @@
#pragma once #pragma once
#include "../clip/wavefolder.h" #include "../clip/wavefolder.h"
#include "../util/averager.h"
#include "tx_envelope.h" #include "tx_envelope.h"
#include "tx_sineosc.h" #include "tx_sineosc.h"
@@ -10,28 +9,32 @@ public:
tx_operator() tx_operator()
: ratio {1} : ratio {1}
, amplitude {1.0f} , amplitude {1.0f}
, wavefolding_amt {1.0f} , envelope_enabled {true}
, velocity_enabled {true}
{ {
} }
tx_envelope envelope; tx_envelope envelope;
tx_sineosc oscillator; tx_sineosc oscillator;
wavefolder folder;
float ratio; float ratio;
float amplitude; float amplitude;
float wavefolding_amt; bool envelope_enabled;
bool velocity_enabled;
float process_sample(const bool& gate, const bool& trigger, const float& frequency, const float& velocity, float process_sample(const bool& gate, const bool& trigger, const float& frequency, const float& velocity,
const float& pm = 0) const float& pm = 0)
{ {
float env = envelope.process_sample(gate, trigger); float env = envelope_enabled ? envelope.process_sample(gate, trigger) : 1.f;
float avg = m_averager.process_sample(wavefolding_amt);
m_wavefolder.amount = avg;
// drifts and sounds better! // drifts and sounds better!
if (envelope.is_busy()) { if (envelope.is_busy()) {
float osc = oscillator.process_sample(trigger, frequency, pm); float osc = oscillator.process_sample(trigger, frequency, pm);
m_wavefolder.process_sample(osc); folder.process_sample(osc);
return osc * env * velocity;
float adjusted_velocity = velocity_enabled ? velocity : 1.f;
return osc * env * adjusted_velocity;
} else { } else {
return 0.; return 0.;
} }
@@ -42,9 +45,5 @@ public:
this->envelope.set_samplerate(samplerate); this->envelope.set_samplerate(samplerate);
this->oscillator.set_samplerate(samplerate); this->oscillator.set_samplerate(samplerate);
} }
private:
averager<float, 1000> m_averager;
wavefolder m_wavefolder;
}; };
} // namespace trnr } // namespace trnr