procedural audio buffer, add mods to synth

This commit is contained in:
2025-08-03 11:18:23 +02:00
parent 9095a6952a
commit 3d79d24eff
2 changed files with 44 additions and 90 deletions

View File

@@ -1,81 +1,32 @@
#pragma once
#include <algorithm>
#include <cassert>
#include <vector>
using namespace std;
namespace trnr {
template <typename t_sample>
class audio_buffer {
public:
audio_buffer(const t_sample** input, int channels, int frames)
: m_data(channels * frames)
, m_channels(channels)
, m_frames(frames)
, m_channel_ptrs(channels)
{
for (int ch = 0; ch < channels; ++ch) {
std::copy(input[ch], input[ch] + frames, m_data.begin() + ch * frames);
}
update_channel_ptrs();
}
struct audio_buffer {
size_t channels;
size_t frames;
audio_buffer(int channels = 1, int frames = 1024)
: m_channels(channels)
, m_frames(frames)
, m_data(channels * frames)
, m_channel_ptrs(channels)
{
update_channel_ptrs();
}
void set_size(int channels, int frames)
{
m_channels = channels;
m_frames = frames;
m_data.resize(channels * frames);
m_channel_ptrs.resize(channels);
update_channel_ptrs();
}
void set_data(const t_sample** input, int channels, int frames)
{
set_size(channels, frames);
for (int ch = 0; ch < channels; ++ch) {
std::copy(input[ch], input[ch] + frames, m_data.begin() + ch * frames);
}
update_channel_ptrs();
}
int num_samples() const { return m_frames; }
int num_channels() const { return m_channels; }
t_sample* data() { return m_data.data(); }
const t_sample* data() const { return m_data.data(); }
// t_sample** access, always up-to-date after construction/resize
t_sample** write_ptrs() { return m_channel_ptrs.data(); }
t_sample* write_ptr(int channel)
{
assert(channel >= 0 && channel < m_channels);
return m_channel_ptrs[channel];
}
const t_sample* const* channel_ptrs() const { return m_channel_ptrs.data(); }
private:
void update_channel_ptrs()
{
for (int ch = 0; ch < m_channels; ++ch) { m_channel_ptrs[ch] = m_data.data() + ch * m_frames; }
}
std::vector<t_sample> m_data;
std::vector<t_sample*> m_channel_ptrs;
int m_channels;
int m_frames; // samples per channel
vector<t_sample> flat_data;
vector<t_sample*> channel_ptrs;
};
} // namespace trnr
template <typename t_sample>
void audio_buffer_init(audio_buffer<t_sample>& a, size_t channels, size_t frames)
{
a.channels = channels;
a.frames = frames;
a.flat_data.resize(channels * frames);
a.channel_ptrs.resize(channels);
audio_buffer_update_ptrs(a);
}
template <typename t_sample>
void audio_buffer_update_ptrs(audio_buffer<t_sample>& a)
{
for (int ch = 0; ch < a.channels; ++ch) { a.channel_ptrs[ch] = a.flat_data.data() + ch * a.frames; }
}
} // namespace trnr