add oversampler

This commit is contained in:
2024-05-24 13:28:31 +02:00
parent e4a4a661a0
commit 989dba5a6b
484 changed files with 313937 additions and 0 deletions

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@@ -0,0 +1,228 @@
#ifndef _AUDIOBUFFERCONTAINER_
#define _AUDIOBUFFERCONTAINER_
#include "wdltypes.h"
#include <string.h>
#include <stdlib.h>
#include "ptrlist.h"
#include "queue.h"
#define CHANNELPINMAPPER_MAXPINS 128
struct PinMapPin
{
enum { PINMAP_PIN_MAX_CHANNELS = CHANNELPINMAPPER_MAXPINS };
enum { STATE_ENT_BITS=64, STATE_SIZE=(PINMAP_PIN_MAX_CHANNELS + STATE_ENT_BITS - 1) / STATE_ENT_BITS };
WDL_UINT64 state[STATE_SIZE];
static WDL_UINT64 make_mask(unsigned int idx) { return WDL_UINT64_CONST(1) << (idx & (STATE_ENT_BITS-1)); }
static WDL_UINT64 full_mask() { return ~WDL_UINT64_CONST(0); }
WDL_UINT64 get_64(unsigned int offs=0) const {
return WDL_NORMALLY(offs < STATE_SIZE) ? state[offs] : 0;
}
void set_64(WDL_UINT64 s, unsigned int offs=0) {
if (WDL_NORMALLY(offs < STATE_SIZE)) state[offs]=s;
}
unsigned int get_64_max() const { return STATE_SIZE; }
unsigned int get_64_top(unsigned int minv=0) const {
unsigned int x = STATE_SIZE;
while (x > minv && !state[x-1]) x--;
return x;
}
void clear() { memset(state,0,sizeof(state)); }
void clear_chan(unsigned int ch) { if (WDL_NORMALLY(ch < PINMAP_PIN_MAX_CHANNELS)) state[ch/STATE_ENT_BITS] &= ~make_mask(ch); }
void set_chan(unsigned int ch) { if (WDL_NORMALLY(ch < PINMAP_PIN_MAX_CHANNELS)) state[ch/STATE_ENT_BITS] |= make_mask(ch); }
void tog_chan(unsigned int ch) { if (WDL_NORMALLY(ch < PINMAP_PIN_MAX_CHANNELS)) state[ch/STATE_ENT_BITS] ^= make_mask(ch); }
void set_chan_lt(unsigned int cnt)
{
if (WDL_NOT_NORMALLY(cnt > PINMAP_PIN_MAX_CHANNELS)) cnt = PINMAP_PIN_MAX_CHANNELS;
for (int x = 0; cnt && x < STATE_SIZE; x ++)
{
if (cnt < STATE_ENT_BITS) { state[x] |= make_mask(cnt)-1; cnt=0; }
else { state[x] = full_mask(); cnt -= STATE_ENT_BITS; }
}
}
void set_excl(unsigned int ch) { clear(); set_chan(ch); }
bool has_chan(unsigned int ch) const { return WDL_NORMALLY(ch < PINMAP_PIN_MAX_CHANNELS) && (state[ch/STATE_ENT_BITS] & make_mask(ch)); }
bool has_chan_lt(unsigned int cnt) const
{
if (WDL_NOT_NORMALLY(cnt > PINMAP_PIN_MAX_CHANNELS)) cnt = PINMAP_PIN_MAX_CHANNELS;
for (int x = 0; cnt && x < STATE_SIZE; x ++)
{
if (cnt < STATE_ENT_BITS) return (state[x] & (make_mask(cnt)-1));
if (state[x]) return true;
cnt -= STATE_ENT_BITS;
}
return false;
}
// call with 0, then increment after each call (returns false when done)
bool enum_chans(unsigned int *ch, unsigned int maxch=PINMAP_PIN_MAX_CHANNELS) const
{
if (WDL_NOT_NORMALLY(maxch > PINMAP_PIN_MAX_CHANNELS))
maxch = PINMAP_PIN_MAX_CHANNELS;
unsigned int x = *ch;
if (x >= maxch) return false;
WDL_UINT64 s = state[x / STATE_ENT_BITS] >> (x & (STATE_ENT_BITS-1));
for (;;)
{
if (s)
{
do
{
if (s&1) { *ch = x; return true; }
s>>=1;
x++;
WDL_ASSERT(x & (STATE_ENT_BITS-1)); // we should never run out of bits!
}
while (x < maxch);
break;
}
x = (x & ~(STATE_ENT_BITS-1)) + STATE_ENT_BITS;
if (x >= maxch) break;
s = state[x / STATE_ENT_BITS];
}
*ch = x;
return false;
}
PinMapPin & operator |= (const PinMapPin &v)
{
for (int x = 0; x < STATE_SIZE; x ++) state[x]|=v.state[x];
return *this;
}
PinMapPin & operator &= (const PinMapPin &v)
{
for (int x = 0; x < STATE_SIZE; x ++) state[x]&=v.state[x];
return *this;
}
void invert()
{
for (int x = 0; x < STATE_SIZE; x ++) state[x]^=full_mask();
}
bool equal_to(const PinMapPin &v, unsigned int nch_top = PINMAP_PIN_MAX_CHANNELS) const
{
if (WDL_NOT_NORMALLY(nch_top > PINMAP_PIN_MAX_CHANNELS)) nch_top = PINMAP_PIN_MAX_CHANNELS;
for (unsigned int x = 0; x < nch_top; x += STATE_ENT_BITS)
{
if ((v.state[x/STATE_ENT_BITS]^state[x/STATE_ENT_BITS]) &
(((nch_top-x) < STATE_ENT_BITS) ? (make_mask(nch_top-x)-1) : full_mask()))
return false;
}
return true;
}
};
class ChannelPinMapper
{
public:
ChannelPinMapper() : m_nCh(0), m_nPins(0) { Reset(); }
~ChannelPinMapper() {}
void SetNPins(int nPins);
void SetNChannels(int nCh, bool auto_passthru=true);
// or ...
void Init(const PinMapPin * pMapping, int nPins);
// or ...
void Reset(); // set to full passthrough
int GetNPins() const { return m_nPins; }
int GetNChannels() const { return m_nCh; }
void ClearPin(int pinIdx);
void SetPin(int pinIdx, int chIdx, bool on);
bool TogglePin(int pinIdx, int chIdx);
// true if this pin is mapped to this channel
bool GetPin(int pinIdx, int chIdx) const;
// true if this mapper is a straight 1:1 passthrough
bool IsStraightPassthrough() const;
const char *SaveStateNew(int* pLen); // owned
bool LoadState(const char* buf, int len);
PinMapPin m_mapping[CHANNELPINMAPPER_MAXPINS];
int m_nCh, m_nPins;
private:
WDL_Queue m_cfgret;
};
// converts interleaved buffer to interleaved buffer, using min(len_in,len_out) and zeroing any extra samples
// isInput means it reads from track channels and writes to plugin pins
// wantZeroExcessOutput=false means that untouched channels will be preserved in buf_out
void PinMapperConvertBuffers(const double *buf, int len_in, int nch_in,
double *buf_out, int len_out, int nch_out,
const ChannelPinMapper *pinmap, bool isInput, bool wantZeroExcessOutput);
// use for float and double only ... ints will break it
class AudioBufferContainer
{
public:
AudioBufferContainer();
~AudioBufferContainer() {}
enum
{
FMT_32FP=4,
FMT_64FP=8
};
static bool BufConvert(void* dest, const void* src, int destFmt, int srcFmt, int nFrames, int destStride, int srcStride);
int GetNChannels() const { return m_nCh; }
int GetNFrames() const { return m_nFrames; }
int GetFormat() const { return m_fmt; }
void Resize(int nCh, int nFrames, bool preserveData);
// call Reformat(GetFormat(), false) to discard current data (for efficient repopulating)
void Reformat(int fmt, bool preserveData);
// src=NULL to memset(0)
void* SetAllChannels(int fmt, const void* src, int nCh, int nFrames);
// src=NULL to memset(0)
void* SetChannel(int fmt, const void* src, int chIdx, int nFrames);
void* MixChannel(int fmt, const void* src, int chIdx, int nFrames, bool addToDest, double wt_start, double wt_end);
void* GetAllChannels(int fmt, bool preserveData);
void* GetChannel(int fmt, int chIdx, bool preserveData);
void CopyFrom(const AudioBufferContainer* rhs);
private:
void ReLeave(bool interleave, bool preserveData);
WDL_HeapBuf m_data;
int m_nCh;
int m_nFrames;
int m_fmt;
bool m_interleaved;
bool m_hasData;
} WDL_FIXALIGN;
void SetPinsFromChannels(AudioBufferContainer* dest, AudioBufferContainer* src, const ChannelPinMapper* mapper, int forceMinChanCnt=0);
void SetChannelsFromPins(AudioBufferContainer* dest, AudioBufferContainer* src, const ChannelPinMapper* mapper, double wt_start=1.0, double wt_end=1.0);
#endif