add oversampler
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50
oversampling/WDL/eel2/scripts/circle.eel
Normal file
50
oversampling/WDL/eel2/scripts/circle.eel
Normal file
@@ -0,0 +1,50 @@
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gfx_init("vis",1024,768);
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zp=-0.84;
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fill=0;
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radj=1;
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while ((c=gfx_getchar())!=27 && c >= 0)
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(
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c == 'f' ? fill=!fill;
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c == 'j' ? jitter=!jitter;
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c == 'm' ? radj = !radj;
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gfx_r=gfx_g=gfx_b=1;
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gfx_a=1;
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gfx_x=gfx_y=0;
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gfx_printf("[f]ill=%s, [j]itter=%s, [m]ove=%s [%f] %d,%d",fill?"on":"off",jitter?"on":"off",radj?"on":"off",zp,mouse_x,mouse_y);
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gfx_a=0.25;
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radj ? zp+=0.03;
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gfx_getchar('up') ? zp+=0.03;
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gfx_getchar('down') ? zp-=0.03;
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zp2+=0.1;
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rd = (1+sin(zp*1.3))*(gfx_w/8-16) + 3;
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jitter ? (
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xoffs=0.5+sin(zp2*6.7)*0.5;
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yoffs=0.5+sin(zp2*7.7)*0.5;
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rd|=0;
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rd += 0.5+sin(zp2*3.1)*0.5
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) : ( xoffs=yoffs=0; rd|= 0;);
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gfx_circle(xoffs+(gfx_w/4)|0,yoffs+(gfx_h/2)|0,rd, fill,0);
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gfx_circle(xoffs+(gfx_w*3/4)|0,yoffs+(gfx_h/2)|0,rd, fill,1);
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gfx_mode=4+(1<<4); // filtering off, additive
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gfx_a=1;
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zsz=20;
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outsz=gfx_w/4;
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gfx_blit(-1,0,0,
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gfx_w/4-zsz, gfx_h/2-zsz, zsz*2,zsz*2,
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0,gfx_h-outsz,outsz,outsz);
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gfx_blit(-1,0,0,
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gfx_w*3/4-zsz, gfx_h/2-zsz, zsz*2,zsz*2,
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gfx_w-outsz,gfx_h-outsz,outsz,outsz);
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gfx_mode=0;
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gfx_update();
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sleep(30);
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);
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