add oversampler

This commit is contained in:
2024-05-24 13:28:31 +02:00
parent e4a4a661a0
commit 989dba5a6b
484 changed files with 313937 additions and 0 deletions

View File

@@ -0,0 +1,110 @@
#include "lice.h"
#include "lice_extended.h"
// interface class for LICE_GL_SysBitmap and LICE_GL_MemBitmap
class LICE_GLBitmap : public LICE_IBitmap
{
public:
LICE_GLBitmap();
~LICE_GLBitmap();
LICE_pixel* getBits();
int getWidth();
int getHeight();
int getRowSpan();
bool resize(int w, int h);
virtual HDC getDC() = 0; // re-virtualize this to prevent instantiating LICE_GLBitmap directly
INT_PTR Extended(int id, void* data);
private:
bool Clear_accel(LICE_pixel* color);
bool Line_accel(LICE_Ext_Line_acceldata* p);
bool FillRect_accel(LICE_Ext_FillRect_acceldata* p);
bool DrawCBezier_accel(LICE_Ext_DrawCBezier_acceldata* p);
bool DrawGlyph_accel(LICE_Ext_DrawGlyph_acceldata* p);
bool Blit_accel(LICE_Ext_Blit_acceldata* p);
bool ScaledBlit_accel(LICE_Ext_ScaledBlit_acceldata* p);
bool DashedLine_accel(LICE_Ext_DashedLine_acceldata* p);
bool GetPixel_accel(LICE_Ext_GetPixel_acceldata* p);
bool PutPixel_accel(LICE_Ext_PutPixel_acceldata* p);
bool SetClip_ext(LICE_Ext_SetClip_data* p);
bool DrawTriangle_accel(LICE_Ext_DrawTriangle_acceldata *p);
// etc
bool WindowBlit(LICE_Ext_WindowBlit_data* p);
bool CreateFBO(int w, int h);
bool BindFBO(); // bind this FBO so it is the current rendering target, and test for validity
void ReleaseFBO();
unsigned int m_fbo; // framebuffer object: rendering target for drawing on this glbitmap
unsigned int m_tex; // texture object: backing store for this framebuffer object
enum { EMPTY, INGPU, INMEM };
int m_bufloc; // where is the current framebuffer?
LICE_IBitmap* m_bmp;
protected:
void Init(LICE_IBitmap* bmp, int w, int h);
bool FramebufferToGPU();
void FramebufferFromGPU();
};
class LICE_GL_SysBitmap : public LICE_GLBitmap
{
public:
LICE_GL_SysBitmap(int w=0, int h=0);
HDC getDC();
private:
LICE_SysBitmap m_sysbmp;
};
class LICE_GL_MemBitmap : public LICE_GLBitmap
{
public:
LICE_GL_MemBitmap(int w=0, int h=0);
HDC getDC() { return 0; }
private:
LICE_MemBitmap m_membmp;
};
class LICE_GL_SubBitmap : public LICE_IBitmap
{
public:
LICE_GL_SubBitmap(LICE_IBitmap *parent, int x, int y, int w, int h);
LICE_pixel* getBits();
int getWidth() { return m_w; }
int getHeight() { return m_h; }
int getRowSpan() { return (m_parent ? m_parent->getRowSpan() : 0); }
bool resize(int w, int h);
HDC getDC() { return (m_parent ? m_parent->getDC() : 0); }
INT_PTR Extended(int id, void* data);
private:
LICE_IBitmap* m_parent;
int m_x, m_y, m_w, m_h;
};