add oversampler
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191
oversampling/WDL/rpool.h
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191
oversampling/WDL/rpool.h
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/*
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WDL - rpool.h
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Copyright (C) 2006 and later, Cockos Incorporated
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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This file defines a template for a class that stores a list of objects, and allows the caller
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to periodically get an object, do something with it, and add it back into the pool.
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When the caller does this, it can set ownership of the object, and an expiration for that ownership.
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The PTYPE1 and PTYPE2entries for the template are there to store additional information (for use with poollist.h)
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This is pretty esoteric. But we use it for some things.
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*/
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#ifndef _WDL_RPOOL_H_
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#define _WDL_RPOOL_H_
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// resource pool (time based)
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#include "ptrlist.h"
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#include "mutex.h"
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class WDL_ResourcePool_ResInfo // include in class RTYPE as WDL_ResourcePool_ResInfo m_rpoolinfo;
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{
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public:
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WDL_ResourcePool_ResInfo(){ m_owneduntil=0; m_ownerptr=0; next=0; }
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~WDL_ResourcePool_ResInfo() {}
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unsigned int m_owneduntil;
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void *m_ownerptr;
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void *next;
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} WDL_FIXALIGN;
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template<class RTYPE, class EXTRAINFOTYPE> class WDL_ResourcePool
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{
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public:
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WDL_ResourcePool(char *identstr)
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{
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WDL_POOLLIST_refcnt=0;
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WDL_POOLLIST_identstr=identstr;
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m_rlist=NULL;
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extraInfo=0;
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m_hadres=false;
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}
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~WDL_ResourcePool()
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{
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while (m_rlist)
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{
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RTYPE *tp=m_rlist;
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m_rlist=(RTYPE *)m_rlist->m_rpoolinfo.next;
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delete tp;
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}
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delete extraInfo;
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}
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void Clear()
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{
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m_mutex.Enter();
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while (m_rlist)
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{
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RTYPE *tp=m_rlist;
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m_rlist=(RTYPE *)m_rlist->m_rpoolinfo.next;
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delete tp;
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}
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m_hadres=false;
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m_mutex.Leave();
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}
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bool HasResources()
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{
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return m_hadres;
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}
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void AddResource(RTYPE *item, void *own, unsigned int until)
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{
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item->m_rpoolinfo.m_ownerptr = own;
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item->m_rpoolinfo.m_owneduntil = until;
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m_mutex.Enter();
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item->m_rpoolinfo.next = m_rlist;
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m_rlist = item;
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m_hadres=true;
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m_mutex.Leave();
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}
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void ReleaseResources(void *own)
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{
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m_mutex.Enter();
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RTYPE *ent=m_rlist;
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while (ent)
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{
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if (ent->m_rpoolinfo.m_ownerptr == own)
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{
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ent->m_rpoolinfo.m_ownerptr = 0;
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ent->m_rpoolinfo.m_owneduntil=0;
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}
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ent=(RTYPE *)ent->m_rpoolinfo.next;
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}
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m_mutex.Leave();
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}
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RTYPE *GetResource(void *own, unsigned int now, int flags=0) // flags&1 to only match owner (not look at owneduntil). flags&2 to ignore owneduntil and always take from others (greedy)
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{
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m_mutex.Enter();
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RTYPE *ent=m_rlist, *lastent=NULL, *bestent=NULL, *bestlastent=NULL;
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bool bestnoown=false;
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while (ent)
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{
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if (ent->m_rpoolinfo.m_ownerptr == own)
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{
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if (lastent) lastent->m_rpoolinfo.next = ent->m_rpoolinfo.next;
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else m_rlist = (RTYPE *)ent->m_rpoolinfo.next;
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m_mutex.Leave();
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return ent;
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}
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if (!bestnoown)
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{
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if (!ent->m_rpoolinfo.m_ownerptr ||
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(flags & 2) ||
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(!(flags & 1) && (now - (ent->m_rpoolinfo.m_owneduntil+1)) <= 0x7FFFFFFF))
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{
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bestent=ent;
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bestlastent=lastent;
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if (!ent->m_rpoolinfo.m_ownerptr || !ent->m_rpoolinfo.m_owneduntil) bestnoown=true;
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}
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}
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lastent=ent;
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ent=(RTYPE *)ent->m_rpoolinfo.next;
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}
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if (bestent)
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{
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if (bestlastent) bestlastent->m_rpoolinfo.next = bestent->m_rpoolinfo.next;
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else m_rlist = (RTYPE *)bestent->m_rpoolinfo.next;
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}
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m_mutex.Leave();
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return bestent;
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}
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int WDL_POOLLIST_refcnt;
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char *WDL_POOLLIST_identstr;
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bool m_hadres;
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EXTRAINFOTYPE *extraInfo;
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RTYPE *PeekList()
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{
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return m_rlist;
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}
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void LockList()
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{
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m_mutex.Enter();
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}
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void UnlockList()
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{
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m_mutex.Leave();
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}
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private:
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WDL_Mutex m_mutex;
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RTYPE *m_rlist;
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} WDL_FIXALIGN;
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#endif
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