/* WDL - virtwnd-controls.h Copyright (C) 2006 and later Cockos Incorporated This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #ifndef _WDL_VIRTWND_CONTROLS_H_ #define _WDL_VIRTWND_CONTROLS_H_ #include "virtwnd.h" #include "virtwnd-skin.h" #include "../lice/lice_text.h" // an app should implement these extern int WDL_STYLE_WantGlobalButtonBorders(); extern bool WDL_STYLE_WantGlobalButtonBackground(int *col); // this is the default, you can override per painter if you want extern bool WDL_STYLE_GetBackgroundGradient(double *gradstart, double *gradslope); // return values 0.0-1.0 for each, return false if no gradient desired // for slider extern LICE_IBitmap *WDL_STYLE_GetSliderBitmap2(bool vert); extern bool WDL_STYLE_AllowSliderMouseWheel(); extern int WDL_STYLE_GetSliderDynamicCenterPos(); // functions for handling knob drawing in non-vwnds extern WDL_VirtualWnd_BGCfg *vwnd_slider_getknobimageforsize(WDL_VirtualWnd_BGCfg *knoblist, int nknoblist,int *vieww, int *viewh, int *ksw, int *ksh, int *ks_offs); extern void vwnd_slider_drawknobstack(LICE_IBitmap *drawbm, double val, WDL_VirtualWnd_BGCfg *knobimage, int ksw, int ksh, int ks_offs, int dx, int dy, int dw, int dh, float alpha=1.0f); /* recommended defaults for the above: int WDL_STYLE_WantGlobalButtonBorders() { return 0; } bool WDL_STYLE_WantGlobalButtonBackground(int *col) { return false; } bool WDL_STYLE_GetBackgroundGradient(double *gradstart, double *gradslope) { return false; } LICE_IBitmap *WDL_STYLE_GetSliderBitmap2(bool vert) { return NULL; } bool WDL_STYLE_AllowSliderMouseWheel() { return true; } int WDL_STYLE_GetSliderDynamicCenterPos() { return 500; } */ // virtwnd-iconbutton.cpp class WDL_VirtualIconButton : public WDL_VWnd { public: WDL_VirtualIconButton(); virtual ~WDL_VirtualIconButton(); virtual const char *GetType() { return "vwnd_iconbutton"; } virtual int OnMouseDown(int xpos, int ypos); // return -1 to eat, >0 to capture virtual void OnMouseMove(int xpos, int ypos); virtual void OnMouseUp(int xpos, int ypos); virtual bool OnMouseDblClick(int xpos, int ypos); virtual void OnPaint(LICE_IBitmap *drawbm, int origin_x, int origin_y, RECT *cliprect, int rscale); virtual void OnPaintOver(LICE_IBitmap *drawbm, int origin_x, int origin_y, RECT *cliprect, int rscale); virtual bool WantsPaintOver(); virtual void GetPositionPaintOverExtent(RECT *r, int rscale); void SetEnabled(bool en) {m_en=en; } bool GetEnabled() { return m_en; } void SetGrayed(bool grayed) { m_grayed = grayed; SetEnabled(!grayed); } virtual void SetIcon(WDL_VirtualIconButton_SkinConfig *cfg, float alpha=1.0f, bool buttonownsicon=false); void SetIsButton(bool isbutton) { m_is_button=isbutton; } bool GetIsButton() { return m_is_button; } void SetImmediate(bool immediate) { m_immediate=immediate; } // send message on mousedown, not mouseup void SetBGCol1Callback(int msg) { m_bgcol1_msg=msg; } void SetForceBorder(bool fb) { m_forceborder=fb; } // only used if no icon config set, or if force is set void SetTextLabel(const char *text); // no change of alignment etc void SetTextLabel(const char *text, int align, LICE_IFont *font=NULL); const char* GetTextLabel() { return m_textlbl.Get(); } void SetMargins(int l, int r) { m_margin_l=l; m_margin_r=r; } void SetVMargins(int t, int b) { m_margin_t=t; m_margin_b=b; }; // if icon config is set, check state == 1 will swap the up and down image void SetCheckState(char state, bool redraw=true); // -1 = no checkbox, 0=unchecked, 1=checked. -10= checked for accessibility/GetCheckState() but does not affect drawing char GetCheckState() { return m_checkstate == -10 ? 1 : m_checkstate; } WDL_VirtualIconButton_SkinConfig* GetIcon() { return m_iconCfg; } // note button does not own m_iconCfg bool ButtonOwnsIcon() { return m_ownsicon; } void SetForceText(bool ft, int color=0) { m_forcetext=ft; m_forcetext_color=color; } bool GetForceText() { return m_forcetext; } void SetTextLabelAlign(char align) { m_textalign=align; } void SetFont(LICE_IFont *font, LICE_IFont *vfont=NULL) { m_textfont=font; m_textfontv=vfont; } LICE_IFont *GetFont(bool vfont=false) { return vfont?m_textfontv:m_textfont; } protected: void DoSendCommand(int xpos, int ypos); WDL_VirtualIconButton_SkinConfig *m_iconCfg; int m_bgcol1_msg; int m_margin_r, m_margin_l; int m_margin_t, m_margin_b; float m_alpha; bool m_is_button,m_forceborder; char m_pressed; bool m_en, m_grayed, m_ownsicon; bool m_immediate; char m_textalign; char m_checkstate; bool m_forcetext; int m_forcetext_color; WDL_FastString m_textlbl; LICE_IFont *m_textfont,*m_textfontv; }; class WDL_VirtualStaticText : public WDL_VWnd { public: WDL_VirtualStaticText(); virtual ~WDL_VirtualStaticText(); virtual const char *GetType() { return "vwnd_statictext"; } virtual void OnPaint(LICE_IBitmap *drawbm, int origin_x, int origin_y, RECT *cliprect, int rscale); virtual bool OnMouseDblClick(int xpos, int ypos); virtual int OnMouseDown(int xpos, int ypos); virtual void GetPositionPaintExtent(RECT *r, int rscale); void SetWantSingleClick(bool ws) {m_wantsingle=ws; } void SetFont(LICE_IFont *font, LICE_IFont *vfont=NULL) { m_font=font; m_vfont=vfont; } LICE_IFont *GetFont(bool vfont=false) { return vfont?m_vfont:m_font; } void SetAlign(int align) { m_align=align; } // -1=left,0=center,1=right void SetText(const char *text, bool redraw=true); void SetBorder(bool bor) { m_wantborder=bor; } const char *GetText() { return m_text.Get(); } void SetColors(int fg=0, int bg=0, bool tint=false) { m_fg=fg; m_bg=bg; m_dotint=tint; } void SetMargins(int l, int r) { m_margin_l=l; m_margin_r=r; } void SetVMargins(int t, int b) { m_margin_t=t; m_margin_b=b; }; void SetBkImage(WDL_VirtualWnd_BGCfg *bm) { m_bkbm=bm; } WDL_VirtualWnd_BGCfg* GetBkImage() { return m_bkbm; } void SetWantPreserveTrailingNumber(bool preserve); // if the text ends in a number, make sure the number is always displayed protected: WDL_VirtualWnd_BGCfg *m_bkbm; int m_align; bool m_dotint; int m_fg,m_bg; int m_margin_r, m_margin_l; int m_margin_t, m_margin_b; bool m_wantborder; bool m_wantsingle; bool m_wantabbr; LICE_IFont *m_font,*m_vfont; WDL_FastString m_text; bool m_didvert; // true if text was drawn vertically on the last paint int m_didalign; // the actual alignment used on the last paint public: int m_scale_for_text; void (*calculate_text)(WDL_VirtualStaticText *ctl, void *ctx, WDL_FastString *fs); // if set, this will be called from paint void *calculate_text_ctx; }; class WDL_VirtualComboBox : public WDL_VWnd { public: WDL_VirtualComboBox(); virtual ~WDL_VirtualComboBox(); virtual const char *GetType() { return "vwnd_combobox"; } virtual void OnPaint(LICE_IBitmap *drawbm, int origin_x, int origin_y, RECT *cliprect, int rscale); virtual int OnMouseDown(int xpos, int ypos); void SetFont(LICE_IFont *font) { m_font=font; } LICE_IFont *GetFont() { return m_font; } void SetAlign(int align) { m_align=align; } // -1=left,0=center,1=right int GetCurSel() { if (m_items.Get(m_curitem)) return m_curitem; return -1; } void SetCurSel(int sel) { if (!m_items.Get(sel)) sel=-1; if (m_curitem != sel) { m_curitem=sel; RequestRedraw(NULL); } } int GetCount() { return m_items.GetSize(); } void Empty() { m_items.Empty(true,free); m_itemdatas.Empty(); } int AddItem(const char *str, void *data=NULL) { m_items.Add(strdup(str)); m_itemdatas.Add(data); return m_items.GetSize()-1; } const char *GetItem(int item) { return m_items.Get(item); } void *GetItemData(int item) { return m_itemdatas.Get(item); } protected: int m_align; int m_curitem; LICE_IFont *m_font; WDL_PtrList m_items; WDL_PtrList m_itemdatas; }; class WDL_VirtualSlider : public WDL_VWnd { public: WDL_VirtualSlider(); virtual ~WDL_VirtualSlider(); virtual const char *GetType() { return "vwnd_slider"; } virtual void OnPaint(LICE_IBitmap *drawbm, int origin_x, int origin_y, RECT *cliprect, int rscale); virtual int OnMouseDown(int xpos, int ypos); virtual void OnMouseMove(int xpos, int ypos); virtual void OnMouseUp(int xpos, int ypos); virtual bool OnMouseDblClick(int xpos, int ypos); virtual bool OnMouseWheel(int xpos, int ypos, int amt) { return OnMouseWheelInternal(xpos,ypos,amt,0); } virtual void GetPositionPaintExtent(RECT *r, int rscale); bool OnMouseWheelInternal(int xpos, int ypos, int amt, int sc); virtual void OnCaptureLost(); void SetBGCol1Callback(int msg) { m_bgcol1_msg=msg; } void SetScrollMessage(int msg) { m_scrollmsg=msg; } void SetRange(int minr, int maxr, int center) { m_minr=minr; m_maxr=maxr; m_center=center; } void GetRange(int *minr, int *maxr, int *center) { if (minr) *minr=m_minr; if (maxr) *maxr=m_maxr; if (center) *center=m_center; } int GetSliderPosition(); void SetSliderPosition(int pos); bool GetIsVert(); void SetNotifyOnClick(bool en) { m_sendmsgonclick=en; } // default false void SetDblClickCallback(int msg) { m_dblclickmsg=msg; } int GetDblClickCallback() { return m_dblclickmsg; } void SetGrayed(bool grayed) { m_grayed = grayed; } void GetButtonSize(int *w, int *h, int rscale); void SetSkinImageInfo(WDL_VirtualSlider_SkinConfig *cfg, WDL_VirtualWnd_BGCfg *knobbg=NULL, WDL_VirtualWnd_BGCfg *knobbgsm=NULL, WDL_VirtualWnd_BGCfg *knobstacks=NULL, int nknobstacks=0) { m_skininfo=cfg; m_knobbg[0]=knobbgsm; m_knobbg[1]=knobbg; m_knobstacks=knobstacks; m_nknobstacks=nknobstacks; } void SetFGColors(int knobcol, int zlcol) { m_knob_color=knobcol; m_zl_color = zlcol; } void SetKnobBias(int knobbias, int knobextrasize=0) { m_knobbias=knobbias; m_knob_lineextrasize=knobextrasize; } // 1=force knob, -1=prevent knob void SetAccessDescCopy(const char *str); void SetAccessValueDesc(const char *str); virtual bool GetAccessValueDesc(char *buf, int bufsz); protected: WDL_FastString m_valueText; WDL_VirtualSlider_SkinConfig *m_skininfo; WDL_VirtualWnd_BGCfg *m_knobbg[2]; WDL_VirtualWnd_BGCfg *getKnobBackgroundForSize(int sz) const; WDL_VirtualWnd_BGCfg *m_knobstacks; char *m_accessDescCopy; int m_nknobstacks; int m_bgcol1_msg; int m_scrollmsg; int m_dblclickmsg; void OnMoveOrUp(int xpos, int ypos, int isup); int m_minr, m_maxr, m_center, m_pos; int m_tl_extra, m_br_extra; int m_knob_color,m_zl_color; int m_last_rscale, m_last_advscale; signed char m_knobbias; signed char m_knob_lineextrasize; bool m_captured; bool m_needflush; bool m_sendmsgonclick; bool m_grayed; bool m_is_knob; public: int (*calculate_slider_position)(WDL_VirtualSlider *ctl, void *ctx); // if set, this will be called from paint (unless captured) void *calculate_slider_position_ctx; }; class WDL_VirtualListBox : public WDL_VWnd { public: WDL_VirtualListBox(); virtual ~WDL_VirtualListBox(); virtual const char *GetType() { return "vwnd_listbox"; } virtual void OnPaint(LICE_IBitmap *drawbm, int origin_x, int origin_y, RECT *cliprect, int rscale); virtual int OnMouseDown(int xpos, int ypos); virtual bool OnMouseDblClick(int xpos, int ypos); virtual bool OnMouseWheel(int xpos, int ypos, int amt); virtual void OnMouseMove(int xpos, int ypos); virtual void OnMouseUp(int xpos, int ypos); void SetFont(LICE_IFont *font, int lsadj=-1000) { m_font=font; m_lsadj=lsadj; } LICE_IFont *GetFont() { return m_font; } int GetLineSpacingAdjust() const { return m_lsadj; } void SetAlign(int align) { m_align=align; } // -1=left,0=center,1=right void SetRowHeight(int rh) { m_rh=rh; } void SetMaxColWidth(int cw) { m_maxcolwidth=cw; } // 0 = default = allow any sized columns void SetMinColWidth(int cw) { m_mincolwidth = cw; } // 0 = default = full width columns void SetMargins(int l, int r) { m_margin_l=l; m_margin_r=r; } void SetScrollbarSize(int sz, int borderl=1) { m_scrollbar_size = sz; m_scrollbar_border=borderl; } int GetScrollbarSize() const { return m_scrollbar_size; } void SetScrollbarColor(LICE_pixel color, float alpha=1.0f, int blendmode=0) { m_scrollbar_color = color; m_scrollbar_alpha=alpha; m_scrollbar_blendmode=blendmode; } bool IsScrollbarHovered() const { return m_scrollbar_expanded; } int GetRowHeight() { return m_rh; } int GetItemHeight(int idx, int *flag=NULL); // flag gets set to 0 or ITEMH_FLAG_NOSQUISH etc int GetMaxColWidth() { return m_maxcolwidth; } int GetMinColWidth() { return m_mincolwidth; } void SetColGap(int gap) { m_colgap = gap; } int GetColGap() const { return m_colgap; } void SetDroppedMessage(int msg) { m_dropmsg=msg; } void SetClickedMessage(int msg) { m_clickmsg=msg; } void SetDragMessage(int msg) { m_dragmsg=msg; } int IndexFromPt(int x, int y); bool GetItemRect(int item, RECT *r); // returns FALSE if not onscreen void SetGrayed(bool grayed) { m_grayed=grayed; } void SetViewOffset(int offs); int GetViewOffset(); RECT *GetScrollButtonRect(bool isDown); // idx<0 means return count of items int (*m_GetItemInfo)(WDL_VirtualListBox *sender, int idx, char *nameout, int namelen, int *color, WDL_VirtualWnd_BGCfg **bkbg); void (*m_CustomDraw)(WDL_VirtualListBox *sender, int idx, RECT *r, LICE_IBitmap *drawbm, int rscale); enum { ITEMH_FLAG_NOSQUISH=0x1000000, ITEMH_MASK=0xffffff }; int (*m_GetItemHeight)(WDL_VirtualListBox *sender, int idx); // returns -1 for default height void *m_GetItemInfo_ctx; bool m_want_wordwise_cols; // only used if multiple columns drawn and m_GetItemHeight==NULL (causes vertical scrollbar in that case) protected: struct layout_info { int startpos; // first visible item index int columns; // 1 or more int item_area_w, item_area_h; // area for items int vscrollbar_w; int hscrollbar_h; WDL_TypedBuf *heights; // visible heights of items starting at startpos int GetHeight(int idx, int *flag=NULL) const { int v = heights->Get()[idx]; if (flag) *flag = v & ~ITEMH_MASK; return v & ITEMH_MASK; }; }; bool AreItemsWordWise(const layout_info &layout) const { return m_GetItemHeight == NULL && layout.columns > 1 && m_want_wordwise_cols && !layout.hscrollbar_h; } bool ScrollbarHit(int xpos, int ypos, const layout_info &layout); int ScrollbarGetInfo(int *start, int *size, int num_items, const layout_info &layout); // returns 1 for vscroll, 2 for hscroll, 0 if no scrolling int IndexFromPtInt(int x, int y, const layout_info &layout); void CalcLayout(int num_items, layout_info *layout); void DoScroll(int dir, const layout_info *layout); int m_cap_state; POINT m_cap_startpos; int m_cap_startitem; int m_clickmsg,m_dropmsg,m_dragmsg; int m_viewoffs; int m_align; int m_margin_r, m_margin_l; int m_rh; int m_maxcolwidth, m_mincolwidth; int m_colgap; int m_scrollbar_size,m_scrollbar_border; LICE_pixel m_scrollbar_color; int m_scrollbar_blendmode; float m_scrollbar_alpha; int m_lsadj; LICE_IFont *m_font; bool m_grayed; bool m_scrollbar_expanded; // mouseover }; #endif