#pragma once #include namespace trnr { constexpr float A_LAW_A = 87.6f; inline float alaw_encode(float input) { float sign = (input >= 0.0f) ? 1.0f : -1.0f; float abs_sample = std::fabs(input); float output; if (abs_sample < (1.0f / A_LAW_A)) { output = sign * (A_LAW_A * abs_sample) / (1.0f + std::log(A_LAW_A)); } else { output = sign * (1.0f + std::log(A_LAW_A * abs_sample)) / (1.0f + std::log(A_LAW_A)); } return output; } inline float alaw_decode(float input) { float sign = (input >= 0.0f) ? 1.0f : -1.0f; float abs_comp = std::fabs(input); float sample; if (abs_comp < (1.0f / (1.0f + std::log(A_LAW_A)))) { sample = sign * (abs_comp * (1.0f + std::log(A_LAW_A))) / A_LAW_A; } else { sample = sign * std::exp(abs_comp * (1.0f + std::log(A_LAW_A)) - 1.0f) / A_LAW_A; } return sample; } } // namespace trnr