#pragma once #include "../util/audio_math.h" #include "ivoice.h" #include "tx_envelope.h" #include "tx_operator.h" #include "tx_sineosc.h" namespace trnr { enum mod_dest { mod_dest_out = 0, mod_dest_fm, mod_dest_am }; template class tx_voice : public ivoice { public: tx_voice() : pitch_env_amt {0.f} , feedback_amt {0.f} , bit_resolution(12.f) { set_glide_time(0.f); } bool gate = false; bool trigger = false; int midi_note = 0; float velocity = 1.f; float additional_pitch_mod = 0.f; // modulates pitch in frequency mod_dest op2_dest = mod_dest_fm; mod_dest op3_dest = mod_dest_fm; float pitch_env_amt; float feedback_amt; float bit_resolution; tx_sineosc feedback_osc; tx_envelope pitch_env; tx_operator op1; tx_operator op2; tx_operator op3; void set_glide_time(float time_ms) { glide = 1 - exp(-1.0 / (time_ms * samplerate / 1000.f)); } void note_on(int _note, float _velocity) override { this->gate = true; this->trigger = true; midi_note = _note; velocity = _velocity; } void note_off() override { this->gate = false; } // modulates the pitch in semitones void modulate_pitch(float _pitch) override { this->pitch_mod = _pitch; } void process_samples(t_sample** _outputs, int _start_index, int _block_size) override { target_frequency = midi_to_frequency(midi_note + pitch_mod + additional_pitch_mod); for (int s = _start_index; s < _start_index + _block_size; s++) { // calculate moving average for portamento current_frequency = (1 - glide) * current_frequency + glide * target_frequency; float pitch_env_signal = pitch_env.process_sample(gate, trigger) * pitch_env_amt; float pitched_freq = current_frequency + pitch_env_signal; float signal = process_operators(pitched_freq); // reset trigger trigger = false; redux(signal, bit_resolution); _outputs[0][s] += signal / 3.; _outputs[1][s] = _outputs[0][s]; } } bool is_busy() override { return gate || op1.envelope.is_busy() || op2.envelope.is_busy() || op3.envelope.is_busy(); } void set_samplerate(double _samplerate) override { samplerate = _samplerate; pitch_env.set_samplerate(_samplerate); feedback_osc.set_samplerate(_samplerate); op1.set_samplerate(_samplerate); op2.set_samplerate(_samplerate); op3.set_samplerate(_samplerate); } void set_phase_reset(bool phase_reset) { op1.oscillator.phase_reset = phase_reset; op2.oscillator.phase_reset = phase_reset; op3.oscillator.phase_reset = phase_reset; feedback_osc.phase_reset = phase_reset; } private: double samplerate; const float MOD_INDEX_COEFF = 4.f; float pitch_mod = 0.f; // modulates pitch in semi-tones float current_frequency; float target_frequency; float glide; float process_op3(const float frequency) { float fb_freq = frequency * op3.ratio; float fb_mod_index = feedback_amt * MOD_INDEX_COEFF; float fb_signal = feedback_osc.process_sample(trigger, fb_freq) * fb_mod_index; float op3_Freq = frequency * op3.ratio; return op3.process_sample(gate, trigger, op3_Freq, velocity, fb_signal) * op3.amplitude; } float process_op2(const float frequency, const float modulator) { // if patched, op3 modulates the phase of op2 float pm = op3_dest == mod_dest_fm ? modulator : 0.f; float adjusted_freq = frequency * op2.ratio; float signal = op2.process_sample(gate, trigger, adjusted_freq, velocity, pm * MOD_INDEX_COEFF) * op2.amplitude; // if patched, op3 modulated the amplitude of op2 if (op3_dest == mod_dest_am) ring_mod(signal, modulator, op3.amplitude); return signal; } float process_op1(const float frequency, const float modulator) { // if patched, op2 modulates the phase of op1 float pm = op2_dest == mod_dest_fm ? modulator : 0.f; float op1_freq = frequency * op1.ratio; float signal = op1.process_sample(gate, trigger, op1_freq, velocity, pm * MOD_INDEX_COEFF) * op1.amplitude; // if patched, op2 modulates the amplitude of op1 if (op2_dest == mod_dest_am) ring_mod(signal, modulator, op2.amplitude); return signal; } float process_operators(float frequency) { float op3_signal = process_op3(frequency); float op2_signal = process_op2(frequency, op3_signal); float op1_signal = process_op1(frequency, op2_signal); float signal_mix = op1_signal; if (op3_dest == mod_dest_out) { signal_mix += op3_signal; } if (op2_dest == mod_dest_out) { signal_mix += op2_signal; } return signal_mix; } void ring_mod(float& carrier, float modulator, float blend) { float dry_lvl = 1.f - blend; float wet_lvl = blend; float dry_signal = carrier; float wet_signal = carrier * modulator * 1.5f; carrier = dry_lvl * dry_signal + wet_lvl * wet_signal; } float redux(float& value, float resolution) { float res = powf(2, resolution); value = roundf(value * res) / res; return value; } }; } // namespace trnr