/* WDL - convoengine.h Copyright (C) 2006 and later Cockos Incorporated This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. This file provides an interface to the WDL fast convolution engine. This engine can convolve audio streams using either brute force (for small impulses), or a partitioned FFT scheme (for larger impulses). Note that this library needs to have lookahead ability in order to process samples. Calling Add(somevalue) may produce Avail() < somevalue. */ #ifndef _WDL_CONVOENGINE_H_ #define _WDL_CONVOENGINE_H_ #include "queue.h" #include "fastqueue.h" #include "fft.h" //#define WDL_CONVO_WANT_FULLPRECISION_IMPULSE_STORAGE // define this for slowerness with -138dB error difference in resulting output (+-1 LSB at 24 bit) #ifdef WDL_CONVO_WANT_FULLPRECISION_IMPULSE_STORAGE typedef WDL_FFT_REAL WDL_CONVO_IMPULSEBUFf; typedef WDL_FFT_COMPLEX WDL_CONVO_IMPULSEBUFCPLXf; #else typedef float WDL_CONVO_IMPULSEBUFf; typedef struct { WDL_CONVO_IMPULSEBUFf re, im; } WDL_CONVO_IMPULSEBUFCPLXf; #endif class WDL_ImpulseBuffer { public: WDL_ImpulseBuffer() { samplerate=44100.0; impulses.list.Add(new WDL_TypedBuf); } ~WDL_ImpulseBuffer() { impulses.list.Empty(true); } int GetLength() { return impulses.list.GetSize() ? impulses[0].GetSize() : 0; } int SetLength(int samples); // resizes/clears all channels accordingly, returns actual size set (can be 0 if error) void SetNumChannels(int usench, bool duplicateExisting=true); // handles allocating/converting/etc int GetNumChannels() { return impulses.list.GetSize(); } double samplerate; struct { WDL_PtrList > list; WDL_TypedBuf &operator[](size_t i) const { WDL_TypedBuf *p = list.Get(i); if (WDL_NORMALLY(p != NULL)) return *p; return *list.Get(0); // if for some reason an out of range index was passed, return first item rather than crash } } impulses; }; class WDL_ConvolutionEngine { public: WDL_ConvolutionEngine(); ~WDL_ConvolutionEngine(); int SetImpulse(WDL_ImpulseBuffer *impulse, int fft_size=-1, int impulse_sample_offset=0, int max_imp_size=0, bool forceBrute=false); int GetFFTSize() { return m_fft_size; } int GetLatency() { return m_fft_size/2; } void Reset(); // clears out any latent samples void Add(WDL_FFT_REAL **bufs, int len, int nch); int Avail(int wantSamples); WDL_FFT_REAL **Get(); // returns length valid void Advance(int len); private: struct ImpChannelInfo { WDL_TypedBuf imp; WDL_TypedBuf zflag; }; struct ProcChannelInfo { WDL_Queue samplesout; WDL_Queue samplesin2; WDL_FastQueue samplesin; WDL_TypedBuf samplehist; // FFT'd sample blocks per channel WDL_TypedBuf samplehist_zflag; WDL_TypedBuf overlaphist; int hist_pos; }; WDL_PtrList m_impdata; int m_impulse_len; int m_fft_size; int m_proc_nch; WDL_PtrList m_proc; WDL_TypedBuf m_combinebuf; WDL_TypedBuf m_get_tmpptrs; public: // _div stuff int m_zl_delaypos; int m_zl_dumpage; //#define WDLCONVO_ZL_ACCOUNTING #ifdef WDLCONVO_ZL_ACCOUNTING int m_zl_fftcnt;//removeme (testing of benchmarks) #endif void AddSilenceToOutput(int len); } WDL_FIXALIGN; // low latency version class WDL_ConvolutionEngine_Div { public: WDL_ConvolutionEngine_Div(); ~WDL_ConvolutionEngine_Div(); int SetImpulse(WDL_ImpulseBuffer *impulse, int maxfft_size=0, int known_blocksize=0, int max_imp_size=0, int impulse_offset=0, int latency_allowed=0); int GetLatency(); void Reset(); void Add(WDL_FFT_REAL **bufs, int len, int nch); int Avail(int wantSamples); WDL_FFT_REAL **Get(); // returns length valid void Advance(int len); private: WDL_PtrList m_engines; WDL_PtrList m_sout; WDL_TypedBuf m_get_tmpptrs; bool m_need_feedsilence; } WDL_FIXALIGN; #endif