#pragma once #include using namespace std; namespace trnr { template struct audio_buffer { size_t channels; size_t frames; vector flat_data; vector channel_ptrs; }; template void audio_buffer_init(audio_buffer& a, size_t channels, size_t frames) { a.channels = channels; a.frames = frames; a.flat_data.resize(channels * frames); a.channel_ptrs.resize(channels); audio_buffer_update_ptrs(a); } template void audio_buffer_update_ptrs(audio_buffer& a) { for (int ch = 0; ch < a.channels; ++ch) { a.channel_ptrs[ch] = a.flat_data.data() + ch * a.frames; } } } // namespace trnr