#pragma once #include namespace trnr { struct demo_noise { double samplerate; int counter = 0; // initialize with sane defaults int noise_len_sec = 3; int pause_len_sec = 17; float noise_gain = 0.1f; }; inline void demo_nose_init(demo_noise& d, double samplerate) { d.samplerate = samplerate; d.counter = 0; } // overwrites the input buffer with noise in the specified time frame inline void process_block(demo_noise& d, float** samples, int blocksize) { int noise_len_samples = d.noise_len_sec * d.samplerate; int pause_len_samples = d.pause_len_sec * d.samplerate; int total_len_samples = noise_len_samples + pause_len_samples; for (int s = 0; s < blocksize; s++) { d.counter++; if (d.counter > total_len_samples) { d.counter = 0; } if (d.counter > pause_len_samples) { float r1 = static_cast(rand()) / static_cast(RAND_MAX); float r2 = static_cast(rand()) / static_cast(RAND_MAX); float noise = static_cast(sqrt(-2.0 * log(r1)) * cos(2.0 * M_PI * r2)); samples[0][s] = samples[1][s] = noise * d.noise_gain; } } } } // namespace trnr