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tlib/synth/tx_sineosc.h
Christopher Herb eaf72afdab updated namespaces
2023-07-08 05:51:31 +02:00

95 lines
2.0 KiB
C++

#pragma once
#include <cmath>
namespace trnr {
class tx_sineosc {
public:
bool phase_reset;
tx_sineosc(double _samplerate)
: samplerate { _samplerate }
, phase_resolution { 16.f }
, phase { 0. }
, history { 0. }
, phase_reset { false }
{
}
void set_phase_resolution(float res) {
phase_resolution = powf(2, res);
}
float process_sample(bool trigger, float frequency, float phase_modulation = 0.f) {
if (trigger && phase_reset) {
phase = 0.0;
}
float lookup_phase = phase + phase_modulation;
wrap(lookup_phase);
phase += frequency / samplerate;
wrap(phase);
redux(lookup_phase);
float output = sine(lookup_phase * 4096.);
filter(output);
return output;
}
void set_samplerate(double _samplerate) {
this->samplerate = _samplerate;
}
private:
double samplerate;
float phase_resolution;
float phase;
float history;
float sine(float x) {
// x is scaled 0<=x<4096
const float a = -0.40319426317E-08;
const float b = 0.21683205691E+03;
const float c = 0.28463350538E-04;
const float d = -0.30774648337E-02;
float y;
bool negate = false;
if (x > 2048) {
negate = true;
x -= 2048;
}
if (x > 1024)
x = 2048 - x;
y = (a + x) / (b + c * x * x) + d * x;
if (negate)
return (float)(-y);
else
return (float)y;
}
float wrap(float& phase) {
while (phase < 0.)
phase += 1.;
while (phase >= 1.)
phase -= 1.;
return phase;
}
float filter(float& value) {
value = 0.5 * (value + history);
history = value;
return value;
}
float redux(float& value)
{
value = static_cast<int>(value * phase_resolution) / phase_resolution;
return value;
}
};
}